Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:11 UTC.
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2025-12-21 00:08 UTC · Community Announcements · TurnVex
It's been far too long, yet again. I feel that my last announcement was sometime in May just before writing my CPA final exam. Well, to that end, I am pleased to announce that I have successfully passed my exam and have begun to slowly develop a new horror game. Of course, with working full time, it does become difficult to pump out 1-2 games a year, but, so long as the ideas continue to flow, I should be able to pull that off :) Upcoming horror game: For the last little while, I have been working on a new horror game. After visiting Japan back in September, I have taken a fair bit of inspirat
2025-05-16 17:00 UTC · Community Announcements · TurnVex
Hi everyone! It has been far too long. Let me start off by apologizing for the lack of involvement and interaction in the game dev space. I have been stuck in some fairly aggressive schooling for the past 2 years (CPA Designation…) which has been taking up quite a bit of time. As a result, I have not been able to pump out my goal of 2 games per year, nor have I been able to spend much time, passion and energy in the development of any games in general. I am happy to say that my final exam in next week (Wednesday to Friday – yes… a 3 day long final exam ☹) and after that, I am pleased to say th
2024-12-12 00:51 UTC · Community Announcements · TurnVex
Happy December, everyone. Just wanted to let you all know that my next horror game Night at the Office is now officially complete and is ready for launch this Friday the 13th. It's been a real pleasure developing Night at the Office, but there definitely were some challenges along the way. It's been nearly two years since I've released a game, and that is mainly due to both work and school eating up a significant piece of 2023 and 2024, so it was a little difficult getting back into the slow stages of development, especially after releasing Snafu, which I believe to be one of my greatest conco
2024-10-25 16:35 UTC · Community Announcements · TurnVex
Holy crap it's been far too long. Almost two whole years since I've release a game, with SNAFU being my last. Unfortunately with school and work taking over a significant portion of my life, development has slowed to a snail's pace. With that being said, I am happy to announce that Night at the Office is nearing the final stages of development and is expected to release on December 13th 2024. Steam page is up and I would love to hear your initial thoughts on the design, story or any questions you may have. As always, I thank you all from the bottom of my heart for all the support you've given
2023-03-08 03:51 UTC · Community Announcements · TurnVex
It's finally that time again... Another TurnVex Horror Release! Let me start off by saying this past month was an absolute nightmare - working a full-time job alongside completing Snafu with a very tight release schedule was absolutely wicked... But nonetheless, the job was done and I am quite happy with the results. As I've already mentioned several times, Snafu is a very different type of horror game so I am very VERY curious to hear the opinions of you all when the game releases on Wednesday March 8th. For whoever wants to know: - Snafu has an estimated completion time of approximately 80-m
2023-02-19 22:18 UTC · Community Announcements · TurnVex
Hi all, Just wanted to spread word that Snafu, my upcoming horror game is almost here! Development is beginning to approach the final stages, and so far I can say that I am very happy with the direction of the game. It is a very different horror game, very unique, in my opinion. After spending this whole long weekend working on and completing a castle of the game, I am a little more comfortable with the March 08 release date of the game. Here is a little snippet of the inside during night time when its the spookiest... https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/4
2023-02-02 01:46 UTC · Community Announcements · TurnVex
Apologies for the wait, I expected to have have this game's Store Page up in early January; however, work got a little busy, so I had to postpone it a bit. But that's besides the point! I am happy to announce that my upcoming horror game (Snafu) store page is now active with a release date set to March 8th 2023. First thing you will notice is that Snafu is a very different game from what I am used to making, very different indeed. However, an interesting game, nonetheless... It's important to try new things, once in a while. You will learn many new things :) Check the page out and please provi
2022-12-26 23:18 UTC · Community Announcements · TurnVex
Hello, everyone, and happy holidays! I wanted to let you all know that I am still alive and slowly working away on a new horror game. However, this time, I am creating something completely new and unique. There is not too much that I want to talk about this game, yet, however, I have provided some screenshots below (Pre-Alpha). Please take a look and let me know what you think. As of right now, this horror game will be very unique and different from anything that I have ever done before, so I am very excited to get some feedback, especially once I setup a Steam Page sometime early January 2023
2022-05-06 17:06 UTC · Community Announcements · TurnVex
I am very happy to announce that Is Simon There? is now available on Steam. As always, all feedback is greatly appreciated. If you play the game, please provide a review with your honest feedback. All feedback is used in the production of upcoming games. And finally, as I said before, I will be taking some time off to research some new game mechanics / systems. I am hoping to begin creating some new content going forward. Thank you very much, everybody. I genuinely hope you enjoy Is Simon There?! Have a fantastic weekend. Stan. T https://store.steampowered.com/app/1961300/Is_Simon_There/
2022-05-05 21:00 UTC · Community Announcements · TurnVex
Hello, everybody. I hope you are all doing very well. I wanted to let you all know that my latest horror Is Simon There? will be releasing tomorrow at 10am PST / 11am Mountain time. Is Simon There? will be slightly different from some of my more recent releases (i.e. Within Skerry and Inside Depth 6) in that it will focus primarily on creating an atmosphere for the player to dive into. Is Simon There? will have fewer required puzzles (excluding optional puzzles) and fewer "aimless, eventless wandering". My goal is to tell a story while keeping you on the edge of your seat, while anticipating t
2022-02-08 18:05 UTC · Community Announcements · TurnVex
Hello friends, I am very pleased to finally announce that Within Skerry is now officially available and playable on Steam. I may be biased when I say this, but I believe that this may be my scariest project, to date. But who knows! I will let you all be the judge of that :) As always, if you play the game, please leave a review highlighting your thoughts. Whether you enjoyed the game or disliked the game, all feedback is extremely valuable and heavily appreciated. Thank you, everybody. and Happy Gaming! Stan. T https://store.steampowered.com/app/1871510/Within_Skerry/
2022-01-13 20:01 UTC · Community Announcements · TurnVex
Hello everyone, I am super pleased to finally release the Steam Page for Within Skerry. Please note, the game is not yet complete or out, but the page is now available with a trailer, screenshots, and a bit of additional information. Within Skerry was an absolute joy to develop, so I am truly looking forward to you all playing it! I will do my best to post weekly development updates before the release, providing some screenshots, added functionality, and % of completion. Within Skerry is scheduled to release on February 8th, 2022! Thank you, everybody, Happy gaming! and please let me know what
2021-12-19 22:14 UTC · Community Announcements · TurnVex
After several months of development, I am happy to finally announce Within Skerry - my new horror game which is aiming to be my scariest game to date. It has been a long journey. From learning new mechanics, introducing new elements of horror, and trying to find the perfect balance between suspense and scares; it was definitely a long journey with many road blocks. However, after overcoming these roadblocks, and after settling in to new full-time work in accounting, I am happy to announce that Within Skerry is 80% complete in development. In terms of completion, all that remains is creating an
2021-05-28 17:28 UTC · Community Announcements · TurnVex
Hello, friends. I hope you are all doing well today on this fine rainy day (here at least...) I wanted to inform you all that Depth 6's name has been changed to Inside Depth 6. The reason for this change is to avoid confusion between this game and another horror game called Depth. As for the version 2.1.0 released on May 28, 2021, there were only very minor adjustments to the game's functionality: - Changed all instances of Depth 6 to Inside Depth 6, in game. - Fixed a significant collision issue in Depth 5 which allowed players to exit the map. - Added a pretty cookie effect to the player fla
2021-04-28 21:06 UTC · Community Announcements · TurnVex
Hello everybody, and happy Wednesday! I wanted to let you all know that Inside Depth 6 version 2.0 is now available. With version 2 comes an entire new area to explore (Hell hole) which also offers as an alternative route to Depth 4. This serves very well for replayablility purposes, allowing you to take differing paths for each playthrough. Hell Hole offers approximately 8-10 min of new content and fright! Here is a list of all changes and fixes completed in version 2.0 of Inside Depth 6: - - Hell Hole (Alternative route to Depth 4 at the bottom of Depth 3). - - Minor additions to existing ga
Full appinfo as delivered by Steam PICS, changenumber 34863651. Also at /api/app/1553320/raw.
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