Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:36 UTC.
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2024-11-21 04:09 UTC · Community Announcements · Sonzai Games
{STEAM_CLAN_IMAGE}/39888328/03467010feeaa157b63a77a5ea34a2b2414cc450.png The day we've all been waiting for is finally here... The Kickstarter campaign for Super Sami Roll 2 has officially launched! https://www.kickstarter.com/projects/sonzaigames/super-sami-roll-2 There's plenty to be excited about for Sami's upcoming sequel, and we've made sure to highlight all of the best bits on our Kickstarter. Check out the campaign and let us know if there's anything else you would like to know in the coming weeks! We have 30 days to raise approximately US$15,000, so please consider supporting us and he
2024-10-08 08:36 UTC · Community Announcements · payments
{STEAM_CLAN_IMAGE}/39888328/9a8978ccb9af73492f445c408e5652fcb6d69d4f.png While the next Steam Fest won't start until the 14th, the Super Sami Roll 2 demo is available on Steam RIGHT NOW! Demo page: https://store.steampowered.com/app/3237190/Super_Sami_Roll_2_Demo/ Feel free to try it out and join the conversation about the game on Discord by pressing the button below! {STEAM_CLAN_IMAGE}/44921912/7cf70ccd47fc619c9d64a0e4b33a617e5e51da34.png Additionally, the Kickstarter campaign will launch on November 18th. Make sure you don't miss out by following it now. Even if you're not sure if you want t
2024-08-29 04:23 UTC · Community Announcements · payments
{STEAM_CLAN_IMAGE}/39888328/499ebb8c58c62132b12cbec3ef7891f7f5134640.png The Kickstarter campaign for Super Sami Roll 2 is just around the corner! By participating, you will not only support the game, but you will also be able to get it at a lower price! Additionally, depending on the tier you choose, you will have access to other fantastic rewards such as: - Your name somewhere within a level - Access to the beta - Unique skins for Sami and friends ... and many more! Whether you want to support the campaign or are still unsure, follow it today to get notified when it launches: {STEAM_CLAN_IMA
2024-03-12 13:56 UTC · Community Announcements · payments
Let me preface this by thanking everyone who decided to give the original Super Sami Roll a chance. You all are the reason why the sequel is now in development. All feedback from the original game, good and not so good, has been taken into account to ensure Super Sami Roll 2 is the best game possible! What can you expect in Super Sami Roll 2, you ask? Better graphics (I guess this goes without saying) New exciting and colorful environments you'll want to return to Several playable characters with distinct abilities Customizable outfits for the main characters (of course!) Accessibility options
2022-06-02 08:34 UTC · Community Announcements · XPlus Games
Hi everyone! So a little while ago, the fine folks at Cloudy Games LLC reached out to us about how the heck we could get their awesome little dragon characters working with our little lizard character. Well after much brainstorming and many sleepless caffeinated nights, we’re happy to announce that Sami will be getting a Dragon Drop themed….*drumroll*....*pause for effect*...HAT! Haha! Yeah, we know it’s just a little thing for now but doesn’t it look cute on Sami? No doubt we’ll venture into other collab territory with other awesome games in the future, but for now, you can enjoy rolling arou
2022-06-02 02:05 UTC · Community Announcements · Sonzai Games
- Added 2 missing colliders to rocks in stage 3-1. - Reduced voice volume for Sami in tower of chaos level intros. - Fixed bug where the sounds coming from the enemy Pirakana would not be affected by the settings preferred volume. - Fixed bug where the a particular screen effect coming from the use of an accessory would not work during boss fights. - Fixed accessory visual glitch. - Added Dragon Drop! hat to the game.
2022-01-05 10:20 UTC · Community Announcements · Sonzai Games
- Fixed bug where the boss in World 3 would sometimes play the wrong animation. - Fixed bug where the player would collide with an invisible wall near the second tree of stage 1-3. - Fixed bug where grappling into "hangpoles" or "hangbats" very quickly twice in a row would make Sami get frozen in the air. - Fixed small visual glitch on a shadow on stage 1-6 when playing on low quality settings. - Made sure that all rotating objects in stage 5-5 get reset to their original rotation every time the stage is restarted. - Fixed bug where Sami would go inside the wall at the very end of stage 5-2. -
2021-12-13 08:46 UTC · Community Announcements · Sonzai Games
- Fixed bug where using the stomp ability on sand would cause the player to not be able to perform a full jump the following seconds - Fixed teleport orientation in stage 2-11 - Fixed bug where the music could be heard even when setting the volume to 0 - Improved collision detection when using jump bumpers in stage 4-13 - Fixed bug where using the stomp ability in a specific spot of stage 4-6 could cause the player to go through the floor - Fixed bug where using the stomp ability the same frame the players enters a pipe could block the usage of the stomp until the stage is restarted
2021-11-28 08:18 UTC · Community Announcements · Sonzai Games
- Fix for an invisible chip (a.k.a. coin) in stage 2-3 - Removed invisible area that would instantly kill the player in stage 1-5 - Fixed bug where clearing a stage for the first time using a secret exit while also collecting the raspberry for the first time in that stage, would not show the raspberry as collected in the map afterwards - Fixed bug where the clear time would not be saved in stage 5-5 when cleared for the second time - Added new sound effect for jumping while using Sami
2021-11-08 04:36 UTC · Community Announcements · Sonzai Games
- Improved voice lines for Sami - Fixed bug that prevented the achievement "Expert Fruit Collector" from being accessed under certain conditions
2021-09-20 10:12 UTC · Community Announcements · Sonzai Games
- Changed required time for Maestro rank on stage 3-8. It is easier now - Fixed issue in stage 3-8 where the sound played when the raspberry spawns would be too loud - Fixed issue in stage 4-13 where it was possible to tongue-grapple the lava waves
2021-09-15 05:07 UTC · Community Announcements · Sonzai Games
Content: - Moving platforms in stage 3-7 now reset to a fixed position when the stage gets restarted - Fixed text label in options menu that would show a wrong value when the language is changed - Fixed an issue where zooming in and out constantly would cause the skybox to show glitched graphics - Fixed issue where the player could get an undesired push force if they restarted the stage at the same frame they interacted with certain objects - Fixed issue in stage 2-4 where colliding with spikes could cause the player to be pushed upwards at double the speed it should - Fixed issue where using
2021-08-24 07:03 UTC · Community Announcements · Sonzai Games
Content: - Fixed issue where Speedrun mode would not spawn checkpoints when it should - Fixed bug where playing Speedrun mode and then entering Vera's Quest mode would make it so the player controls Sami instead of Vera. - Fixed bug in Speedrun mode where Yukiko would sometimes not appear when restarting from a checkpoint. - Fixed bug where stomp would stop working if pressed the same frame the ledge climbing animation is triggered. - Fixed odd collision in a collider on stage 1-11. - Fixed bug where the controls on stage 1-5 when using mouse and keyboard would behave like if the camera is loc
2021-08-13 11:36 UTC · Community Announcements · Sonzai Games
Fixed audio issue originated in patch 1.1.3.
2021-08-12 10:46 UTC · Community Announcements · Sonzai Games
List of changes: - New difficulty mode "Relaxed". The time limit in levels has been removed to allow for more stress-free gameplay sessions. - Fix on stage 4-13 where a jump bumper would not work in some cases. - Added missing collider in stage 1-4. - Fixed animation issue when using grappling tongue the same frame Sami transitions back to its Idle animation. - Fixed issue where Sami would not hug a wall if the jump button is being held down. - In stage 3-7, changed rotating bumpers so they reset to the same position on stage restart. - Fixed issue where pressing the jump button the same frame
Full appinfo as delivered by Steam PICS, changenumber 38477147. Also at /api/app/1554640/raw.
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