Update Notes for July 26
Just a small little update :) Fixes to shaders for running on GL ES devices. Added 'Low Powered Device Mode' to make the game run better on underpowered devices such as old computers or phones.
A vending machine Rapid-Fire Food Combat Generosity Arena! Throw food, dodge food (but don't litter), and give to win in this hectic, platform combat arena free-for-all! Up to 4 local players + online play. Lots of different game modes, plus story and solo play modes for tons of food tossin' fun!
| App ID | 1556660 |
|---|---|
| App type | Game |
| Developer | manadream |
| Publisher | manadream, BAD Collective |
| Homepage | https://manadream.games |
| Release date | 2022-04-04 00:00 UTC |
| Release state | released |
| Controller support | full |
| Store page | store.steampowered.com/app/1556660 |
| Last store refresh | 5 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | ShellOutShowdown.exe | windows | ||
| 1 | AppRun | linux |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:59 UTC | $9.99 | $9.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 15169820 | 2024-07-27 03:55 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 1556661 | windows | 64.85 MB | 57.96 MB | 8235675316736754634 | ||
| 1556662 | linux | 68.43 MB | 58.99 MB | 657477550269488363 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 15169820 | public | 2024-07-27 03:55 UTC | 5 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:59 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
Just a small little update :) Fixes to shaders for running on GL ES devices. Added 'Low Powered Device Mode' to make the game run better on underpowered devices such as old computers or phones.
- Fix for a crash that happens when playing story mode after playing PVP
Huge performance fixes. Went from unplayable on some machines to running at 60fps on them. Yay! Some adjustments to story mode
- Fix for crash when fighting boss in final story mode level This got introduced with the 8-way throwing update.
With diagonal throwing you can now throw in 8 directions (instead of just 4)! In addition, litter that has been sitting on the ground for too long (about 8 seconds) will get picked up by a little helper bot and brought to you in matches. This makes it easier to stay in the game and have fun, while not affecting high-level play very much. Below is the detailed list of updates: Items get trashed/destroyed faster to make matches ramp up faster After 8 seconds items will be brought to you by helper bots Game modes described in lobby when choosing them 8-way throwing! This means Up, Down, Left, Rig
- Fixed a rare bug when items get destroyed - Removed the confusing and useless "Littered" stat
Updated server endpoint to fix domain name going down yesterday. Online play should be available again!
Lots of little tweaks and fixes after the story mode update. improvements to Lobby responsiveness Fixes to maps for local multiplayer and fixes for camera in local multiplayer Fixed issue with dropping good packets Some tweaks and changes to the water level Public lobby can create elimination matches Wrap main menus and other menus that it makes sense for Added some stars to win confetti Items that get destroyed (littered) have a poof animation now Drastically improved bot performance and smartness 8) Improved effect when you give an item to a player Fixed some server bugs Other small fixes/tw
Hello, generous friends. It's been a good while since there's been an update, and that's because I've been working on getting everything ready for this huge update, available now! There's so much in this update, we've got a new character, a new map, a bunch of single player modes like Balloon Burst, Survival Mode and Elimination Challenge, plus a whole heckin' Story Mode. In addition, there are new Accessories to get, and tons of fixes, tweaks and improvements. I'm really excited for you all to check out the new content, I really hope you enjoy it. And definitely check out the upcoming Friends
Item throw cooldown shorter the more items you have Winner exclamation point now matches team color in team mode +1 and -1 indicators match your team color for -1 and other team color for +1 in team mode Shop items for sale increased and some price adjustments Tweaks to inventory capacity meter to make it more obvious when a player's inventory is full
Fixed issues with player HUD and redesigned it to show player item capacity Fixed issues with item exchange unreliability and being unable to pickup litter because your inventory is full from receiving an item when it was already full Player selection solo vs multiplayer merged to simplify flow Other tweaks to fix issues with team mode getting into edge case conditions that break gameplay
Fixed a rendering problem with team indicators in online multiplayer Fixed some bugs in the tutorial Prevented team mode cheese where one player stands directly on top of another to block the winning player from getting any items by having item collisions on multiple players prioritize the player with fewer items Limited the number of items any player can hold to twice the amount they start the match with Items don't expire in team mode The fewest number of items in play is now limited to two per player in the match (used to be one) Merged solo play vs playing with friends character select so
This update brings a new mode to the game: Team Mode! Turn it on in the lobby settings and team up with friends, frenemies, bots, online and offline! Team Mode allows for new strategies and a different gameplay experience. Only one player on your team has to win for the whole team to win! So either go for emptying out your reserves, or block your teammates from getting items to take your team to victory! In addition, this update includes some new screen filters, which can be changed in the game settings. Check them out! "Sock Art" {STEAM_CLAN_IMAGE}/40212481/d70733a6dc127260db6b3bd831aefee0783
Added bot difficulty setting under match settings in private and local matches Changed keyboard controls so that just pressing down will drop the player through platforms, instead of having to hold down and press jump
Added achievements into the game! Check them out on the Steam Achievements list on the store page ^_^
Full appinfo as delivered by Steam PICS, changenumber 36181571. Also at /api/app/1556660/raw.
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