Utopos 1.11g
- Rule change! To combat camping in base we decided to block shooting when you are inside the base. No more shooting from the safety of the base. - Fixed a bug that might cause crash when starting the app.
Utopos is a MOSA - Multiplayer Online Space Arena! Gameplay is from a top-down angle, dual-stick shooter and you can play against your friends online, or against AI-controlled opponents.
| App ID | 1560330 |
|---|---|
| App type | Game |
| Developer | Jani Penttinen |
| Publisher | Utopos Games |
| Homepage | https://www.utoposgames.com/urg |
| Release date | 2021-03-29 19:15 UTC · Early Access |
| Release state | released |
| Controller support | full |
| Store page | store.steampowered.com/app/1560330 |
| Last store refresh | 20 minutes ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | Utopos.exe | windows | ||
| 1 | Utopos.app | macos | ||
| 2 | Utopos.x86_64 | linux |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:44 UTC | $9.99 | $9.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 6581996 | 2021-04-22 08:29 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 1560331 | windows | 968.07 MB | 311.47 MB | 4989174996174623167 | ||
| 1560332 | macos | 1.34 GB | 353.56 MB | 5126771717621883375 | ||
| 1560333 | linux | 1.02 GB | 333.10 MB | 5814303296398158051 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 6581996 | public | 2021-04-22 08:29 UTC | 36 minutes ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:28 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
- Rule change! To combat camping in base we decided to block shooting when you are inside the base. No more shooting from the safety of the base. - Fixed a bug that might cause crash when starting the app.
Utopos 1.11f fixes two bugs: - Clicking next arena didn't work because you would always be restored back to the first arena after one second - The random arena didn't work, it just moved you to the main menu
Utopos 1.11 contains a number of important fixes that were reported over the weekend, and a few enhancements. Realtime issue tracking: https://trello.com/b/r4j8ee0H/utopos-issues-features - Realtime arena status display in lobby (so you can see who is playing and what the score is) - Colored names in lobby and during game - Railgun and buchu fixed for certain players who had previously played URG (especially on Atari VCS) - Frag counts are now in sync even if you join in the middle of the game - Frag counts are server-authored so all players will see the same results at the end of the game eve
The previous update disabled cross-platform multiplayer while we waited for the Atari VCS version to be updated. The Atari version is now in sync again so this update restores the cross-platform play.
Utopos 1.10 is a major update to the game! The default game mode is now "Timed deathmatch" where the frag/kill count determines the winner. - New game mode which keeps the games open until the end, so you'll have up to 10x more games to join (previously a game would only be open for joining for about 15 seconds). - New sound effects - Numerous bugs fixed, the game should be more stable - Network traffic optimized to about 40% of the previous version - Weapon powers have been adjusted (railgun about 20% weaker, buchu 20% stronger) - Weapon simulation is improved so you should see much better "h
Utopos build 1.09 contains the following, and more: - Profanity filter for usernames and arena names - Firing is now done in FixedUpdate 60 fps, meaning that you are not in disadvantage if you play on a low end computer and the game runs slower - your weapons still fire as fast as they should - Created arena name is now stored, so you don't need to type it again every time - Health bar colors changed to highlight the type: blue is for shield and the green is for hull health - WASD + mouse control! You can now control the ship using WAD keys and fire the railgun using the mouse (left mouse butt
Utopos build 1.08 contains many bug fixes and enhancements, including: - Player names were indexed incorrectly when the game had 3 or 4 players - Wall collisions were randomly not giving any damage - Wall collision damage is now significantly reduced - Base health recharge and health powerups can no longer be picked up after death, preventing "life after death" condition - Network players had their flame on constantly. This was fixed so that the flame indicates actual thruster operation - Thrust flame for network players was incorrectly positioned - Powerups can now be picked up by one player
Utopos build 1.07 adds experimental AI bots! The game host can now press M to spawn up AI-controlled opponents (the maximum number of players is still 4, so there can be up to 3 bots when there is just one human player). Other fixes and improvements: - Wall collision damage reduced (possibly too much) - Powerup visibility and line-of-sight shadows now support multiple local players, which is necessary for the bots - Fixed a bug where HUD messages were displayed for wrong players - Fixed a bug where the player name was not saved to the cloud - Fixed screen aspect ratio, so the game should work
Utopos build 1.05 fixes a number of small issues, including: - Ship to ship collision didn't cause any damage if the shield on one ship had been lost - Railgun sound was left on repeat if player died while shooting - Camera stops further away from the corner building to avoid the buildings blocking visibility - Particle effect for railgun impact was missing a texture - Health bars were displayed on top of the "winner" message - Added links to Utopos Players Facebook group and Utopos Discord for finding people to play with
Utopos build 1.04 adds a region selection, which is important for match-making. The way Utopos works is that the game is spread over multiple regional master servers. There's one in Europe, two in the US, one in Japan, etc. When you're in Utopos, you can only see games happening in the region you are on. If you and your friend are on different region servers, you can't join the same game. This new version adds the ability to change your region, so that you can make sure to match up with friends. This version also contains a number of optimizations, helping the game run well on lower end hardwa
Update 1.03 fixes a few issues in the first build: - WASD are now ignored while typing the arena name, so you can actually write names that contain letter S, for example. :) - UI sounds disabled in places where they don't belong - Arena name is displayed correctly while waiting for players to join - You can now exit the game while waiting for other players to join - The magenta buildings in the corners of the levels cause damage when collided with
Full appinfo as delivered by Steam PICS, changenumber 35909122. Also at /api/app/1560330/raw.
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