Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:13 UTC.
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2022-06-28 06:18 UTC · Community Announcements · X_________X
I've tracked down and fixed an error with one of the scripts that was deleting game data around the start of "Chapter 3". From my testing all scenes now save and the endings are accurate to the choices made throughout the game. {STEAM_CLAN_IMAGE}/40732336/9094144bdc806ed1b8706821fddd6d4c53de2c30.png After this I'm planning on fixing a few things I've found and get back into the localization system. {STEAM_CLAN_IMAGE}/40732336/e60245f7c0ac3f433018d959062d96a0be882f59.png More updates coming soon
2022-01-13 22:07 UTC · Community Announcements · X_________X
The demo for Witching Hour is now available on Steam and Itchio. The demo showcases the "Eastern Village", one of the many locations in Witching Hour. The main event of the demo is finding your sister Emma, after a game of hide-and-seek goes too far. In the search for her you must converse with the mysterious "Shut-In" and solve cryptic riddles. {STEAM_CLAN_IMAGE}/40732336/6727c892c8637757b3b6134264e27543faee2fe3.png {STEAM_CLAN_IMAGE}/40732336/80b17d57c2630500680ad8633004f5c284c17793.png {STEAM_CLAN_IMAGE}/40732336/b59405f206cb33472ff055e2348044d13217354b.png {STEAM_CLAN_IMAGE}/40732336/bcaa2
2021-12-01 15:02 UTC · Community Announcements · X_________X
The demo for Witching Hour is coming soon to Steam, in anticipation of it being released a trailer has been created to give some insight into it's story: The demo will be between 45 - 60 minutes long and showcase the "Eastern Village", one of the many locations in Witching Hour. {STEAM_CLAN_IMAGE}/40732336/6727c892c8637757b3b6134264e27543faee2fe3.png {STEAM_CLAN_IMAGE}/40732336/d89d29da9fd2afa647d30a4586385c4c8885496e.png {STEAM_CLAN_IMAGE}/40732336/8821dfe5d2d6abb074a7a27b319028aa904ece5e.png The main event of the demo is finding your sister Emma, after a game of hide-and-seek goes too far. I
2021-10-22 15:07 UTC · Community Announcements · X_________X
A large part of the game is focused around the conversations that happen between the three members of the Weatherby family (Rose, Richard, and Emma). {STEAM_CLAN_IMAGE}/40732336/a7a4bcddcf9f32cf117f15b0f9010470ae916d5c.jpg The first role is Richard Weatherby, the single father of Rose and Emma Weatherby, he's relocated the family onto his parent's farm and is teaching the girls to live off the land. His motivations for the move are unknown to the girls, but they think it's connected to an illness he has been struggling with. An older man (late 50s to early 60s) that cares deeply for the future
2021-10-12 15:06 UTC · Community Announcements · X_________X
In the far east of Hollow Hills lies the Eastern Village, once home to the families of the town it now falls to pieces, reclaimed by nature. {STEAM_CLAN_IMAGE}/40732336/6727c892c8637757b3b6134264e27543faee2fe3.png {STEAM_CLAN_IMAGE}/40732336/ece3ece8634f11b45a09f42ec31d0cc068b72293.png These old houses still have the markings of those that used to live there, painting on the walls and broken furniture give insight into their previous lives. It’s not all just family homesteads though, this is also the home of the Hollow Hills Historical Society. Kept safe behind a large iron gate it mountains o
2021-09-28 14:42 UTC · Community Announcements · X_________X
The Weatherby House sits right in the middle of The Pasture, the central area of Witching Hour. This is the home of Rose Weatherby (the protagonist), her sister Emma, and her father Richard, and serves as a ‘base’ in between adventures out into the other areas of Hollow Hills. {STEAM_CLAN_IMAGE}/40732336/a58789d4ff9750dd3a7e08bf066e597c8cc5f53c.jpg {STEAM_CLAN_IMAGE}/40732336/25d129db3830a4502e89c908aaacc9a35833bc53.png It’s an old two story house previously lived in by Rose’s grandparents, before their death and the family’s relocation back into the house after many years away. It’s large, ru
2021-09-14 14:17 UTC · Community Announcements · X_________X
I’ve been working on Witching Hour daily and it's been steadily going deeper into development. I had previously wanted to launch it Fall 2021, but given the size of the game (my largest so far) I’m aiming to launch either Late Winter 2021 or Early 2022. {STEAM_CLAN_IMAGE}/40732336/4a8693c915ea0ba6581ce8dabf5a533a12989454.png A portion of this decision is from expanding storylines, adding more events and riddles, cutscenes, and new tech like localization and a dialog system. {STEAM_CLAN_IMAGE}/40732336/8141d46acf9a8ea11b564ed84c8a81a11c7bdeea.png {STEAM_CLAN_IMAGE}/40732336/015c8c5b5bd641fc330d
2021-08-10 14:56 UTC · Community Announcements · X_________X
After a deep dive into shaders, textures, lighting, and other considerations Witching Hour will have a new art style that better fits the story and gameplay. The new mix of realism and cel-shading has helped give a unique feel to the scenes, smoothed out minor cosmetic issues, and boosted performance on detailed or large-scale environments {STEAM_CLAN_IMAGE}/40732336/da93f7819096b46c0c0d5f1ee18d7bb6d4bf1043.jpg {STEAM_CLAN_IMAGE}/40732336/a6fc3fe237bbd54138c4692a2dd6255947372ec5.jpg There will be more corrections and tweaking (like volumetric lighting for instance), but the goal will be enhanc
2021-06-20 14:22 UTC · Community Announcements · X_________X
Witching Hour is deep in development with most of the locations of "Hollow Hills" already completed. This title will be more ambitious than previous games, with full dialog, interactive characters, large set designs, and a much longer game length. {STEAM_CLAN_IMAGE}/40732336/5d5ed285a3edb2d5d6a52bb7d6479c7779940b89.png I'll be making regular updates to the Steam page when new screenshots, trailers, and more information is available during the development process. All the best, VL
Full appinfo as delivered by Steam PICS, changenumber 37950415. Also at /api/app/1563730/raw.
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