Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:10 UTC.
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2021-08-19 02:50 UTC · Community Announcements · Ommageden
Development Updates and Values There has been a lot of radio silence recently here on the development front which is something I want to clear up, especially since the last update was the conjuror beta which still hasn't moved to the main branch. To be fully transparent I have been busy. Many aspects of life have been a bit of a jumble in the recent months. Between the changing restrictions from covid-19 meaning I am no longer (stuck) in my house, while also giving me more ways to connect to those I haven't seen, I've opted to devote time to aspects of my life I wasn't able to during the devel
2021-06-22 14:55 UTC · Community Announcements · Ommageden
Hey everyone! Hope you are excited for new Strife: The Expanse content! Today marks the beta release for the Conjuror! Swap to the beta branch and try it out! This post will serve as a small patch post as the character isn't totally finished and still requires testing. Conjuror This unit boasts good ranged damage on the basic attack, as well as the ability to buff allied teammates by increasing their attack stat by 3 and lowering their defence by 5. The numbers are still being tested and tweaked so I don't get too attached as this may change as it moves to the stable branch. Health: 95 Attack:
2021-06-01 18:19 UTC · Community Announcements · Ommageden
Strife: The Expanse post-launch development has begun! And it is with great excitement I get to announce the first-post launch unit: The Conjuror! Flavour The Conjuror is a dark caster, controlling occult magic long since forbidden. This dark magic gives great power, but at the cost of one's life force. {STEAM_CLAN_IMAGE}/40256874/ceea0e50b32728761342fb830eff3b9df5f0227d.png {STEAM_CLAN_IMAGE}/40256874/9848e076a7961498872c78c50e10ff30eac0f87e.gif Design Goals Currently the only unit that interacts with other units' stats is the Shaman, who is able to debuff enemy unit defences substantially an
2021-05-19 00:29 UTC · Community Announcements · Ommageden
The beta branch for Strife: The Expanse was released today. This will allow me (and you) to test various features and swap them over to live very easily once they are ready. In this case it is the Steam Leaderboard feature which is now up and ready to go! How to Join To enter into the beta branch simply go to the game in your library, right click and select properties. Go to the betas tab and change the drop down to "beta - Beta Testing". Due to how I've set up the backend with Steam's API if you choose not to opt in, your scores will be updated whenever the changes go live on the main branch.
2021-05-18 00:35 UTC · Community Announcements · Ommageden
Hello all Strife: The Expanse players! First and foremost if you are reading this, thank you for checking out Strife: The Expanse, it really means a lot to me and every sale makes my day. It has been a stressful week on my end anxiously waiting to see what the general reception of the game would be. Overall the game has done better than I anticipated and I am very excited to see you guys/gals slowly acquiring the various achievements set out. Lets take a look at some of the stats so far: Unit-Normalized Pickrate Every unit in Strife: The Expanse costs some amount of points (as most of you are
2021-05-01 20:52 UTC · Community Announcements · Ommageden
What a journey it has been! Strife: The Expanse is ready for release and will be coming to your very shortly. Barring and large scale bugs found between now and release, the game will be out May 14th 2021. Going Forward So what does this mean going forward? Well it means that once the game is out it'll be ready for criticism and praise alike. Furthermore depending on reception I would like to be able to add more units to the game. Whether that is financially viable or not depends on feedback. Beta -> Release Patch Notes Technical: -Removed the ability to change render scale in VR. Higher rende
2021-04-06 22:19 UTC · Community Announcements · Ommageden
It has been very exciting launching the steam page today! Alongside it I am releasing this patch with few improvements to the game. Additionally features such as these patch notes are now accessible to me so this is also a test of their feature set to better help serve you information in the future. Below is the following rough changelog from the last update to the current version: Gameplay: Changed how AI use unit special attacks on the backend to improve workflow. Both the dragon and Archer now use their special attacks when controlled by AI players. All units now have special abilities usea
Full appinfo as delivered by Steam PICS, changenumber 34864188. Also at /api/app/1566500/raw.
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