Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:31 UTC.
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2024-06-03 10:32 UTC · Community Announcements · C.T. Matthews
Hello! Update v2824 contains one small change: the optional in-game speedrun timer now displays an asterisk next to your time if any assist mode features are enabled. Some speedrunners use the assist mode features to test out strategies, but it's easy to accidentally leave them on when going for an actual speedrun. This should make it easier for to notice when that happens. Thanks for supporting Chessplosion!
2024-01-17 09:48 UTC · Community Announcements · C.T. Matthews
Hello! Update v2823 just contains one small bug fix: Gauntlet/Dungeon: fixed a credits wrongwarp caused by dying during a boss fight and reviving immediately afterwards (e.g. if the boss dies to the same explosion and gives you enough points for a heal) Thanks Gaphodil for finding this bug, and thanks for supporting Chessplosion!
2023-12-30 11:18 UTC · Community Announcements · C.T. Matthews
Hello! I just released update v2820, which contains a few bugfixes: Gauntlet (co-op): Bomb-throwing enemies now target a random player, instead of always targeting player 1 Gauntlet: Dying with coins on the floor and restarting the stage now makes those coins disappear, instead of letting you grab them on your next run for some free extra points Gauntlet/Dungeon: Fixed a bug where unlocking and selecting a high difficulty level in Dungeon mode then switching over to Gauntlet mode would let you play that difficulty level in Gauntlet mode without unlocking it, and vice-versa Thanks for supportin
2023-12-20 11:42 UTC · Community Announcements · C.T. Matthews
Hello! Update v2816 just makes one small change: the credits screen in Gauntlet mode now shows your difficulty setting and your bomb loadout. Dungeon mode shows this information too, if the speedrun timer is enabled. {STEAM_CLAN_IMAGE}/40598951/88175f3c70568a4cf0b2650c4513779c7b62a4ef.png (I forgot to enable the speedrun timer during the run that I just did for this screenshot. The time was 9:19.65, if you're curious!) I hope you enjoy Gauntlet mode, and thanks again for supporting Chessplosion!
2023-12-18 17:45 UTC · Community Announcements · C.T. Matthews
Chessplosion's gauntlet update is out now! Chessplosion now contains Gauntlet mode, a new arcade-inspired mode where you score points by quickly chaining hits on enemies without taking damage. It's a bit like a linear version of Dungeon mode with no upgrades, no backtracking, and nothing but action. Gauntlet mode also has local and online co-op multiplayer! Chessplosion's explosions were programmed in a way that doesn't really handle disabling friendly fire, so I had to keep friendly fire enabled in co-op. So please just see co-op as a fun extra, and try to embrace the chaos. Thanks again for
2023-12-02 20:20 UTC · Community Announcements · C.T. Matthews
Hello! The latest update (v2786) just contains a single crash fix: pausing the game immediately after dying in a single player game mode and hitting Retry no longer causes the game to crash. Huge thanks to Anti_Pixel and limga_ssb for finding this crash and letting me know about it, and thanks again for supporting Chessplosion!
2023-07-25 10:04 UTC · Community Announcements · C.T. Matthews
Hello! I've been very busy this year, so here's an update on what I've been up to. First off, I just released a new game! It's called Ducky's Delivery Service, and it's a 2D action game where you are a duck who uses a propeller backpack to fly around and deliver mail. If you like unusual action games with interesting movement physics and cute ducks, you might like it! https://store.steampowered.com/app/2080970/Duckys_Delivery_Service/ I also released an update to Chessplosion (v2784), which adds a launch option that includes an alternate font. Some people had issues with the default font in so
2023-05-27 12:45 UTC · Community Announcements · C.T. Matthews
Hi! This update (v2779) contains some quality of life improvements and bugfixes: UI: Pressing the back button (or Esc on keyboard) while on the main menu now opens the "Are you sure you want to quit?" box instead of taking you back to the title screen General: Fixed a bug that was causing some PCs to fail to create the save file folder Online: Fixed a bug that could cause desyncs in games with ping higher than 1066ms. I hope no one was playing games with ping that high in the first place, but at least it's fixed anyway... I found these issues while working on Ducky's Delivery Service, my prope
2022-12-02 13:43 UTC · Community Announcements · C.T. Matthews
Chessplosion is featured in the Guildford Games Festival 2022 Steam event this weekend, along with lots of other games that were made in the town where I live. As part of the event, the game is 50% off! I'll be broadcasting some Chessplosion gameplay during the event to celebrate.
2022-11-22 12:42 UTC · Community Announcements · C.T. Matthews
This update (v2775) contains some quality of life improvements and bugfixes that I've been meaning to make for a while: UI: The border of your selected menu button now flashes slowly, to make it a bit easier to tell which button is selected Training: Both players now have 2 health (was 1) Training: Random stage switch is now accessible, like in the other game modes Training (bug fix): Hovering over the 'random' stage option now displays each of the random stages, like in the other game modes General: My name is now written as "C.T. Matthews" in the game (was "CT Matthews"), to make it a bit mo
2022-06-22 11:12 UTC · Community Announcements · CT Matthews
Hi! In the process of looking into potential Chessplosion console ports, I have been cleaning up the code and fixing some small issues that I found. It's mostly behind-the-scenes code changes that are invisible to players, with these two exceptions: Greatly improved analog stick controls by making it much easier to walk in a straight line without accidentally stepping to the side (see notes below). Slightly improved sound effects' audio quality while slightly lowering the overall file size. An explanation for the analog stick changes: in Chessplosion, holding a diagonal direction on keyboard,
2022-04-30 12:30 UTC · Community Announcements · CT Matthews
Update v2738 tweaks a couple of the quality of life changes from v2736: Dungeon: the semi-transparent icons on the minimap are now a bit more faded out, to make it easier to tell them apart from the regular icons. Dungeon: the Retry button in the pause menu was moved below the Map button. It now appears regardless of whether or not you are using the -dungeon_quick_restart launch option, although you have to go through an "are you sure?" prompt if you aren't using the launch option. But if you are using the launch option, the cursor will now immediately highlight the Retry button when you pause
2022-04-28 19:53 UTC · Community Announcements · CT Matthews
This update adds a few quality of life upgrades for a smoother experience when playing Dungeon mode. Here are the full patch notes for v2736: Dungeon: special rooms on the minimap that have already been completed now show a semi-transparent icon instead of no icon at all, so you don't have to remember how many hearts you've found and so on. Dungeon: made the icon for the Exchange upgrade smaller, so it doesn't cover up the icon next to it in the HUD. Dungeon: removed the Coin Collector upgrade for now, as it's pretty heavily underpowered. Hopefully I'll be able to replace it with a stronger it
2022-03-29 11:54 UTC · Community Announcements · CT Matthews
This update fixes an annoying save bug and reverts a nerf to the speed shoes in Dungeon mode. Here are the full patch notes for v2720: Dungeon: buffed speed shoes back up to a 20% speed increase. They were originally nerfed partly because they were so overpowered when it came to the large amount of backtracking in speedruns, but this is no longer an issue now that you can instantly backtrack using the map. Dungeon: fixed a visual bug where all of your items after the first one were displayed as a Bakewell Tart, after saving and loading mid-run.
2022-03-14 15:50 UTC · Community Announcements · CT Matthews
This is just a quick extra patch for the new Dungeon mode map screen. You can now access the map directly without having to go through the pause screen, by pressing Tab on keyboard or Y on gamepad. This button can be changed in the controls menu.
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