Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:06 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2022-05-22 21:25 UTC · Community Announcements · dev
{STEAM_CLAN_IMAGE}/40145082/9e602f070995a2e1e9958e83a65bbd8a6accaea4.png Update to game improving performance Update to AI All episodes are accessible also those who are still work in progress Test maps are accessible from the main menu First episode is fully finished and completely playable and can be fully explored {STEAM_CLAN_IMAGE}/40145082/e6bd4dfd3c431a12543ff6239dce4227beff19a0.png {STEAM_CLAN_IMAGE}/40145082/b4fa1b6da000d489aec845e8c00e08d144ad2808.png {STEAM_CLAN_IMAGE}/40145082/adb4a609ae5cdefb43fcbcd15abe1dbdc4c1ac65.png
2022-05-22 13:32 UTC · Community Announcements · dev
Update unfinished chapters accessible Update unfinished chapters accessible Use of Oodle Texture Compression in UE 4.27 Fix to first level layout to direct players to hangars and more exploration
2021-11-24 11:51 UTC · Community Announcements · dev
Hello @All New work in progress Build in Beata Branch ==> wiptest PW: TestBuild2021 {STEAM_CLAN_IMAGE}/40145082/6a5a2c9e64246d4bcdeddb4284ef2638ba59152d.png Full Episode 01 work in progress map access to Episode 02 to Episode 06 maps Game is now running on Unreal Engine 4.27 with Oodle texture compression and new DLSS 2* this version will be after some more testing also in the main branch you can opt in to the bets see image below PW: TestBuild2021 {STEAM_CLAN_IMAGE}/40145082/2a7f1bbfa0acdba419660c2a2c698283337ae86e.png
2021-08-12 15:16 UTC · Community Announcements · dev
Thank you for possibly downloading the demo; consider joining the discord where you can talk to other players and the solo developer. The game is in early access, and the Demo is including most of the first episode. The other episodes are currently in development. The game is by no means finished or final at this time. If you find any problems or encounter bugs, please post them on the discord. If you happen to like the game demo and want to support the further development, consider buying the full game on steam. {STEAM_CLAN_IMAGE}/40145082/0eed6416a18a068118e93197fb1b3403cf812aec.jpg
2021-08-04 22:05 UTC · Community Announcements · dev
Updates to unreal engine 4.26.2 improved Nvidia DLSS support added 2 new enemies AI types ongoing improvements to AI behavior updated key positions and key-locked hatches to steer the early game towards the hangar section.
2021-06-20 12:11 UTC · Community Announcements · dev
Update to AI and fixed some Doors
2021-06-10 21:53 UTC · Community Announcements · dev
some fixes to the map added door key info decals
2021-05-30 21:59 UTC · Community Announcements · dev
update to some in-game text addressed some bugs as suggested by "TNT90" and others so the discord.
2021-05-26 20:43 UTC · Community Announcements · dev
Höll Space 5D6 Version 1.0.3 - Episode 1 - Update Added new vertical flight deck sector (work in progress) Optimized collision and level structures Added new outfits to find in the world Adjusted replicator ammunition amount for rifle {STEAM_CLAN_IMAGE}/40145082/9b758b3716a74718f7cfd95b3f3bf734fae2fab7.png
2021-05-22 21:39 UTC · Community Announcements · dev
Version 1.0.2 – update - DLSS for RTX - Fix Infrared post-process material is now fixed
2021-05-22 19:34 UTC · Community Announcements · dev
Version 1.0.2 – update - DLSS for RTX and RPG system usability 1. DLSS for RTX Graphics Cards „Diligence“ suggested in the forum to look into adding DLSS to the game. The settings menu features now in an experimental section. Where DLSS can be enabled on suitable RTX graphics cards in different modes by moving a slider or by passing toggling the “J” key. The setting is intentionally not saved during play sessions; you want to use the feature you have to set the value that you like to have between 0 where DLSS is of them reducing the visual fidelity going from 1 to 7. the higher the number, the
2021-05-22 12:02 UTC · Community Announcements · dev
Version 1.0.1 After considering the valuable and helpful feedback regarding running out of ammo from “BoozyOldManTTV” and thos who joined the discord, I have added Replicator Terminals to the world. The Replicator Terminals allow you to use the collected "power $" and convert it to ammo for the weapons and recovering health. They are in this new build; it's the first implementation of the "Replicator Terminals System" and needs some gameplay balancing but should address the resource and ammo availability. I also added some audio feedback to the bullet impacts, but it is still somewhat generic.
2021-05-22 01:43 UTC · Community Announcements · dev
Update to fix high CPU load and Frame drops, due to Navmesh rebuild, now moved Navmesh out of main game thread into a different thread.
2021-05-21 13:36 UTC · Community Announcements · dev
Hello and a good day to you all, I‘m happy to announce that the early access version of Höll Space 5D6 is now available on steam. It includes most of the first episode, which will be improved upon alongside the implementation of the upcoming episodes. The game is currently by no means feature complete or finished; however, that is what the development in early access is about. I am looking forward to sharing this creation with you and hope you find the game in its current state sufficiently entertaining and come along with me while I develop the game further, including the addition of more bac
2021-05-21 00:43 UTC · Community Announcements · dev
Hello, Höll Space 5D6 is going online later today. The version that is in the main default build branch is always the last stable version. It gets updated whenever the “wiptest“ development build branch becomes sufficiently stable to allow the full playthrough of the current development status. You can opt in to the “wiptest“ development build branch if you like to help with the testing and improvement. The beta password gets published in the discord, However, this version is not always stable and fully functional. So if you want to play the game, the default branch is the one you should use.
Full appinfo as delivered by Steam PICS, changenumber 35557551. Also at /api/app/1572470/raw.
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