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2024-10-10 23:17 UTC · Community Announcements · GamesByZine
Members of the Alder Forge community, I welcome you all to the Alder Forge 2, where we will continue this journey if possible into its second arc: Magna Lumen. The Alder Forge 2 is built upon the Alder Forge which in turn graduated from Early Access as well a year and nearly a month ago and was in that process since January 7th, 2022. I'm following the exact story written in July 2020, and as I have respected the first arc to the smallest detail while working on the this entry, I intend to do the same for the second one as well. If you're interested in continuing this journey, please head to t
2023-11-10 15:42 UTC · Community Announcements · GamesByZine
{STEAM_CLAN_IMAGE}/40116724/04639c8214b7b8ce177b2d419acdff4b97dc00dc.png Greetings, You will find below the manifest for the Alder Forge update 1.0.3 {STEAM_CLAN_IMAGE}/40116724/145a719683f2c2be6c3f345f969111f19bbbbc42.png The combat animation system conflict with the cinematic animations for skills and the "Anima Latent Skill" is fixed. The camera rotation smoothing that was added at the start of "Early Access Phase 3" is now removed due to the community's request. From now on, the exploration skills' UI Alerts will not only show the name of the skill required but also the name of the charact
2023-10-06 17:03 UTC · Community Announcements · GamesByZine
{STEAM_CLAN_IMAGE}/40116724/04639c8214b7b8ce177b2d419acdff4b97dc00dc.png Greetings, You will find below the manifest for the Alder Forge update 1.0.1 {STEAM_CLAN_IMAGE}/40116724/145a719683f2c2be6c3f345f969111f19bbbbc42.png A VFX marker is added to the gate triggers in the Crius Sanctuary at the start of the game to help you spot them easily. The conflict between the story point and normal battles in Helsengard city (Near the Grand Cathedral) is fixed. The collision and camera collision for the saw traps in Helsengard city at night is reworked for better and easier navigation. The Tartarus NPCs
2023-09-15 18:31 UTC · Community Announcements · GamesByZine
{STEAM_CLAN_IMAGE}/40116724/04639c8214b7b8ce177b2d419acdff4b97dc00dc.png Greetings! The time has come for Alder Forge to transition from Early Access to Full Launch. I hope that the launch version provides you with an entertaining experience, or at the very least, some fun. Without further ado, let's delve into the v1.0.0 manifest. {STEAM_CLAN_IMAGE}/40116724/8e2a049db96ab130cacaba950268ab4ac1c47b4e.png The Divine Weapons Pack optional event is added to the game's final dungeon "Netherwaves Halls". This pack contains the in-game most powerful weapons and can be acquired by assembling the twelv
2023-09-08 18:30 UTC · Community Announcements · GamesByZine
{STEAM_CLAN_IMAGE}/40116724/04639c8214b7b8ce177b2d419acdff4b97dc00dc.png Greetings. As promised in the transition to the Final Early Access Phase on August 4th, 2023, the Alder Forge Launch Date and the moment we will finally leave Early Acces are included in this community news section, and as a start here is the Launch and Final Trailer: Video Subject: Alder Forge Launch Trailer. {STEAM_CLAN_IMAGE}/40116724/95977fff3cbb6c3ea4b8514a48b8b0e79d09cd85.png Are there any additional events coming with v1.0.0? Yes. The final optional event "Divine Weapons Pack" will be added with v1.0.0, plus all th
2023-08-04 18:31 UTC · Community Announcements · GamesByZine
{STEAM_CLAN_IMAGE}/40116724/04639c8214b7b8ce177b2d419acdff4b97dc00dc.png When the game was announced in March 2021, I promised four chapters and three realms to explore, today I'm glad that I could honor that promise, the Final Chapter is available now alongside the transition to the Final Early Access Phase. Members of the Alder Forge Community, We Are Hereby and Officially at the Start of the Final Early Access Phase and the Final Stretch to Launch. {STEAM_CLAN_IMAGE}/40116724/145a719683f2c2be6c3f345f969111f19bbbbc42.png The Final chapter is completed and unlocked, members of the Alder Forge
2023-07-21 16:06 UTC · Community Announcements · GamesByZine
{STEAM_CLAN_IMAGE}/40116724/04639c8214b7b8ce177b2d419acdff4b97dc00dc.png Greetings, as promised in the latest state of development, in this event you will find the release date of the Final Chapter, Q&A, and the soundtrack disc 4 tracklist as well, so without further ado let's start with the Finale trailers. {STEAM_CLAN_IMAGE}/40116724/e1bb651764b02f6454f21643f28219ade8a08780.png Video Subject: Finale Gameplay Trailer Video Subject: Finale Story Trailer {STEAM_CLAN_IMAGE}/40116724/95977fff3cbb6c3ea4b8514a48b8b0e79d09cd85.png What is the size of the next transition/update? The next update's siz
2023-06-02 18:11 UTC · Community Announcements · GamesByZine
{STEAM_CLAN_IMAGE}/40116724/04639c8214b7b8ce177b2d419acdff4b97dc00dc.png Greetings, following the tradition that we started since the beginning of early access phase 1, today I'm sharing with you the State of Development and the progress made so far for the Final Chapter, "Knights of the Alder Forge". (As announced in March 2021) Upon its upcoming release, the Alder Forge will transition to its final Early Access Phase and will eventually conclude the game, so without further ado, let's start with a few in-engine renders of areas you might visit in the Final Chapter. {STEAM_CLAN_IMAGE}/4011672
2023-05-04 20:36 UTC · Community Announcements · GamesByZine
{STEAM_CLAN_IMAGE}/40116724/04639c8214b7b8ce177b2d419acdff4b97dc00dc.png Greetings, This is not only a complementary update to 0.8.19, but it also brings the third round of the optional boss events for the Sanctus Nuntius that has been already available for chapter 1 since E.A phase 1 and chapter 2 since E.A phase 2. https://steamcommunity.com/games/1575590/announcements/detail/3717201017015447421 Reminder subject: Update 0.8.19 and the additional combat mechanic "Anima Latent Skill" {STEAM_CLAN_IMAGE}/40116724/145a719683f2c2be6c3f345f969111f19bbbbc42.png The third round of the optional boss s
2023-04-25 13:44 UTC · Community Announcements · GamesByZine
Greetings, Update 0.8.19 is a combat special update and brings an additional combat mechanic. Introducing: {STEAM_CLAN_IMAGE}/40116724/80c0f4bf65a237db813205cde14b5bab08c24e50.png Each character in your party will have an Anima gauge that charges during combat, the moment it reaches 100% you will be able to execute an Anima Latent Skill. These supercharged attacks inflict heavy damage and will surely help you in your battles. Video Subject: Fiona/Mirabelle/Adriel's Anima Latent Skill {STEAM_CLAN_IMAGE}/40116724/95977fff3cbb6c3ea4b8514a48b8b0e79d09cd85.png How does the Anima Gauge charge? The A
2023-03-15 23:57 UTC · Community Announcements · GamesByZine
Greetings. Below you will find the update 0.8.17 details. A new optional boss is added to Chapter 3. The Azure Eques is available near Val Réal's city gates during either the start of chapter 3 or its end. (Recommended level: 57 or above). Upon defeating the Azure Eques optional boss you will receive the "Espadon Azure" Greatsword for the Knight Class and with it, you can inherit the Aqua dance skill. (Near the end of Chapter 3 you will have a knight class player in your party) Video subject: Introduction to the Azure Eques optional boss. {STEAM_CLAN_IMAGE}/40116724/c59f14602bdab4a55032f3d305a
2023-02-17 17:15 UTC · Community Announcements · GamesByZine
Greetings. Below you will find the update 0.8.13 details. A new puzzle sub-event is added to chapter 3. The Rings of Celyus are available in the Etheros Path near Val Réal's city gates after you spend your first night in the Dragon capital. This Puzzle will offer you the Orvysian Royal weapons pack. {STEAM_CLAN_IMAGE}/40116724/f27fa9407ff3294573e70d11de44323945376239.png Image Subject: Rings of Celyus sub-event reward. {STEAM_CLAN_IMAGE}/40116724/ca1459fd37d7bd3f4d0f3970c5e123d20b0cc949.png Image Subject: Rings of Celyus sub-event location Dialogue speed options are added to the NPCs and sub-e
2023-02-05 00:31 UTC · Community Announcements · GamesByZine
{STEAM_CLAN_IMAGE}/40116724/04639c8214b7b8ce177b2d419acdff4b97dc00dc.png Greetings, After a slight delay which I immensely apologize for, chapter 3 is available now. Members of the Alder Forge community who already finished chapter 2 (Story point 2.F) can progress now in the story and proceed to both Intermission 2 and Chapter 3, and without further ado, let's start with the manifest of E.A Phase 3. {STEAM_CLAN_IMAGE}/40116724/145a719683f2c2be6c3f345f969111f19bbbbc42.png The Adapt combat modes will not only adjust your defense/attack stats but also the MP consumption of each attack skill as th
2023-01-17 15:19 UTC · Community Announcements · GamesByZine
{STEAM_CLAN_IMAGE}/40116724/04639c8214b7b8ce177b2d419acdff4b97dc00dc.png Greetings. As promised in the latest state of development, you will find in this edition chapter three's release date, trailer, and things to expect. Without further ado, let us begin with the trailer. Video subject: Chapter 3 trailer. {STEAM_CLAN_IMAGE}/40116724/10f4939060c7b295eb55039c4d4b94897cb8e873.png It's not recommended to read this, if you haven't finished chapter two yet. Dealing with the Dragon borders incident, the Fourth Squadron will receive unexpected help that will put them on the right track of the Demon
2022-12-29 15:42 UTC · Community Announcements · GamesByZine
{STEAM_CLAN_IMAGE}/40116724/04639c8214b7b8ce177b2d419acdff4b97dc00dc.png Greetings, In this state of development you will learn about the release window, the pricing change, and the gameplay additions planned for Phase 3. Right now, Chapter 3 is in its final stages of development, so without further ado, let's begin with a few in-engine renders for the environments completed so far. Chapter 3 will release in Q1 2023. A proper date will be announced to the Alder Forge community in mid to late January 2023. {STEAM_CLAN_IMAGE}/40116724/e9b1da4ad1b87ec57f7aef8755fe6a377f1cdf50.png {STEAM_CLAN_IMAG
Full appinfo as delivered by Steam PICS, changenumber 37629810. Also at /api/app/1575590/raw.
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