Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:31 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2022-02-19 07:48 UTC · Community Announcements · Vace
Modifiers Spice up a playthrough with an assortment of game modifications. Modifications can only be changed on a fresh save file, and will lock in once the player has left the start room. {STEAM_CLAN_IMAGE}/40303552/b29486d39b98b13a3d154ed60b64eb5d37833c9c.png New Game Plus Start the game with all the base game abilities unlocked. The first three bosses can be fought in any order before accessing the trash zone. Does not unlock any upgrades. Random Enemies Enemies will be replaced by another random enemy. Enemy population will change each time you revisit a room. Immortal Enemies Enemies cann
2021-06-06 14:19 UTC · Community Announcements · Vace
Once you've explored all there is to explore on the space station Deliverance, why not zip over to its sister ship The Salvation. The Salvation update includes: - A whole new space ship to explore. - Two new abilities - Three new bosses - Three extra upgrades - A boss rush - A hard mode version of all new and existing bosses The Salvation update is available for no extra charge for existing owners of Trash Quest. I will probably be increasing the price of the base game by a dollar or two to account for the extra content, but I'll give people a little bit of a grace period to get it at the curr
2021-05-07 15:56 UTC · Community Announcements · Vace
Heyo, I've got stats and achievements for ya. Stats: Added a bunch of stats, replaces the speedrun timer menu option. Each stat can be toggled on or off independently. Achievements: With the revamp to the stats, a number of new achievements are possible. New achievements are for low grounded time, low energy usage, low damage taken, as well as a speedrun achievement with a shorter time requirement and an achievement that combines pacifist and hitless. Fixes/Tweaks: Fixed a number issue with the position resets. Added a slightly wider spotlight mode. Added jump input buffering during room trans
2021-05-03 03:37 UTC · Community Announcements · Vace
1.2 is dead. Long live 1.2. Some more changes, but most of it is parallel to the changes in 1.2 so this one is just a minor version number bump. Has the changes that probably should have been in 1.2. (dot points at bottom) Speedrun changes: 100% completion no longer counts doors. This affects the 100% achievement and leaderboard. The requirements as of this patch for 100% is all 4 bosses and all 14 trinkets (5 abilities, 9 upgrades). Practice mode now will save your health state when setting a quick spawn point, and if you want to alter your health you can do that by holding H while pressing a
2021-05-02 06:06 UTC · Community Announcements · Vace
Hey all. Welcome to the Speedrun QoL patch. (dot points at bottom) Speedrun Changes: Two new buttons have been added that provide a shortcut for some menuing or Alt-F4ing. Respawn will teleport you to the starting room and Reset will wipe your current save file and reload it. Neither of these will prevent you from setting leaderboard times or gaining achievements. Speedrun practice mode contains a number of features, but activating it will lock that save file out from setting leaderboard times and gaining achievements until the save file is reset. Features of practice mode include modifying th
2021-04-27 14:22 UTC · Community Announcements · Vace
As with any release day for a solo/small dev team, today has been full of highs and lows, and with no shortage of fires to put out. The biggest issue seems to be that the hover was not always responding to inputs. I had a lot of trouble reproducing this locally, until I found a very small edge case involving doing a hover but not letting go of the button then moving into a different room and letting go of the button before the transition completes. Theta (absolute legend) suggested that this might also occur if the button is released during a death transition and this does indeed appear to be
Full appinfo as delivered by Steam PICS, changenumber 35912764. Also at /api/app/1577660/raw.
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