The Forgotten Isles is a time-based action platformer. Navigate your way past obstacles, boost across treacherous ravines, grapple and teleport throughout an atmospheric world and advance through multiple worlds.
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All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
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Price history, US store (USD)
Date
Price
Regular
Discount
2026-09-11 21:44 UTC
$2.99
$2.99
DLC
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Price
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Branches
Branch
Build ID
Description
Updated
Password
public
8570395
2022-04-16 23:43 UTC
Depots
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Name
OS
Size
Download
Public manifest
Notes
1582071
windows · 64 · english
722.61 MB
209.39 MB
7655051402459068289
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
Build ID
Branch
Updated
First seen
8570395
public
2022-04-16 23:43 UTC
1 hour ago
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:35 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2022-04-17 00:05 UTC · Community Announcements · phantomprogramming
Hello all! This is a huge update for The Forgotten Isles! I've been wanting to overhaul the graphics as a final update for a while now but haven't gotten around to it. Well now it's done! What's new? Almost every single object has been updated with a new model and some levels have received balancing changes. What does this mean for the future? I'm done updating the game aside from any bugs people find, I'm off to work on other projects and learn new things. This project has served its purpose as a way to teach me what it takes to release on steam and now I know! If you're interested in joining
2021-12-21 14:32 UTC · Community Announcements · phantomprogramming
Hey there! I finally got around to adding some achievements! There are currently 12 achievements two of which are hidden. As for bug fixes, I raised the death collider in endless modes and fixed an issue with level 9 of the forests not loading. Feel free to send me suggestions for achievements or other features in our discord: https://discord.gg/YdDaGATKah Thanks.
2021-12-10 21:43 UTC · Community Announcements · phantomprogramming
Hey there! Here's a small update! Changes Changed model of cherry tree on water levels. Leaves are fuller and more performant. Additions Add new pickup Porta-Island! Pick it up and throw it to spawn a new island to jump on! Currently only enabled in endless mode.
2021-12-04 16:44 UTC · Community Announcements · phantomprogramming
Hey all, here's another small update! Changes - Boost circles in endless mode now face the correct direction instead of off into the distance - Endless mode islands now spawn in a less chaotic way - Endless mode islands no longer spawn with missing trees - Added loading screen for larger levels That's all! If you find any issues or have suggestions, feel free to join my discord! https://discord.gg/YdDaGATKah
2021-11-09 17:18 UTC · Community Announcements · phantomprogramming
BUG FIXES -Fixed and issue with the snow levels not saving player progress - Fixed the snow world endless image KNOWN BUGS - Player ghosts move at different speeds if vsync is off -- working to fix this.
2021-11-09 02:45 UTC · Community Announcements · phantomprogramming
PLAYER GHOST AND MINOR OPTIMIZATION Hey hey, I've finally implemented player ghosts! After completing a level, your movement will be recorded and played the next time you play that level again. You'll be able to see what path you took the previous run as well as have something physical to race! GOOD NEWS Players are able to access ghosts without losing their current high scores/progress! However since no data for ghosts has been recorded, you must replay levels for a ghost to be recorded there. MINOR OPTIMIZATIONS - Removed tree colliders as they were un-needed and just slowed players down - R
2021-10-27 01:10 UTC · Community Announcements · phantomprogramming
Audio Balancing, bug fixes Gameplay changes - Added a small effect for when the minecart crashes - added pumpkin Audio changes - lowered the bomb explosion sound - lowered the teleport orb collectable sound - raised footstep sound - raised dash sound Bug Fixes - Fixed an issue where the master volume would reset upon finishing a level an/or returning to menu
2021-10-23 16:29 UTC · Community Announcements · phantomprogramming
Controller sensitivity increase I've increased the base controller sensitivity to more accurately match the mouse. Switching between the two should be less jarring. Let us know if you find anything else that needs changing or features to add! Join our discord to report bugs or suggest features! https://discord.gg/YdDaGATKah
2021-10-22 22:03 UTC · Community Announcements · phantomprogramming
A couple of features were missing from the tutorial leaving some users unsure how to use certain mechanics/controls. The tutorial level has since been updated to explain all necessary controls and mechanics. Let us know if you find any issues!
2021-10-21 22:22 UTC · Community Announcements · phantomprogramming
Early access is here! This is a huge step for any developer, especially for myself! Thank you to all of you who choose to support this game and my ideas! BUGS And as always, with first launch -- bugs are to be found! If you find a bug let me know by joining my discord ( invite link: https://discord.gg/jUd7drYc ) and sending a message or email me at: phantomprogramming@tutanota.com. I'll fix all the bugs I can ASAP! Please understand my internet conditions dont allow for quick uploads so while I may have fixed a bug, it could take 30min-2hr before you get an update about it. Thank you for your
Full appinfo as delivered by Steam PICS, changenumber 34864916. Also at /api/app/1582070/raw.