Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:14 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2023-06-06 18:20 UTC · Community Announcements · Abaddon
Hello, brave adventurers! We have some awesome news to share with you today. We are super happy to announce that our game The Hero We Need is getting a huge update soon. It's called Dwarf Realm and it will take you to the icy lands of Kazarim, where you will face new dangers and foes. Dwarf Realm is not just a new update with 10 new levels. It's also a whole new gameplay experience. You will be able to build new structures. You will also have to deal with the cold weather and terrain of Kazarim, which will make your life harder and your enemies stronger. But that's not all! We have also made s
2023-03-29 12:35 UTC · Community Announcements · Abaddon
Hello defenders! The end of Q1 is near, and according to our Roadmap, the time has come to release our first MAJOR update, 0.8.0, also called The Troll Realm update. We changed a lot, in retrospect, in this form, we should have released Early Access, but let’s not dwell on the past and look at what big changes are coming in “The Troll Realm Update”. Focus went on balancing and removing the need to micromanage too many things at once. For one, the heroes now require less management, and their skills have higher damage output but way bigger cooldowns, so their use is now a bit more passive and u
2023-03-05 00:04 UTC · Community Announcements · Abaddon
Sometimes an update takes a bit longer, they come with more content, fixes, balancing changes, and features, and these need to be tested more thoroughly. So we decided to create a public experimental branch on Steam that anyone can test what's upcoming. Feedback and any reports are most welcome, either here on the Steam community hub or on our discord https://discord.gg/bYFWVj5Wf8 To play the experimental branch, all you have to do is to find The Hero We Need in your Steam library, right-click -> Properties and under Betas, select Experimental. {STEAM_CLAN_IMAGE}/40918865/fd65f8885ee9a848986a0
2023-02-28 21:59 UTC · Community Announcements · Abaddon
Hello defenders! Once again, we meet with news of a new update, version 0.7.2 has just been released with some more fixes and improvements. Changelog Features - Added support for DX 11 - Added more graphics options in Options -> Video, so you can make the game look as terrible (or good) as you want. - When first running the game, we start a benchmark to determine if you’re running the game on a toaster, and we set the initial graphics options suited for your hardware. Fixes - Wrong reward was shown in the campaign if the level you just finished had no reward. - Worker reward at level 9 was mis
2023-02-24 17:25 UTC · Community Announcements · Abaddon
Hello defenders! 0.7.1 is out now with fixes and improvements based on feedback we received from you. Changelog: 1. Optimized mob shadows, so the game should be more performant when you have many enemies on screen. 2. Redesigned "Under attack notification" and added a shortcut button (default F) to snap the camera to the place where the hero or tower is attacked {STEAM_CLAN_IMAGE}/40918865/6dc6dc5330a17fe1a203cade961cdbf7b656dd0f.jpg 3. After building a tower, if left idle, now workers go to farm a resource of the same type they were farming before instead of the resource you have the least. 4
2023-02-22 15:58 UTC · Community Announcements · Abaddon
Hello defenders, We happy to share with you the THWN Roadmap for Early Access. You will also see it on the store page but most importantly, join us on Discord and help THWN shape up with suggestions and feedback as we progress. You will find that we're very good listeners. https://cdn.akamai.steamstatic.com/steam/apps/1584820/extras/THWNRoadmapV3.png
2023-02-22 13:23 UTC · Community Announcements · Abaddon
THWN is out now for everyone to play, and some users have joined us on Discord and helped us out by sharing their issues and we did a quick patch to take care of them. Fixes: Players would get stuck in the tutorial because the wrong rune was unlocked. In some resolutions the tooltip and cursor would be too big. Thanks, Georges
2023-02-21 15:58 UTC · Community Announcements · Abaddon
Get ready to immerse yourselves in a new world of adventure and action as The Hero We Need launches today on Steam Early Access. Developed over the past three years by our dedicated team of 3 and many collaborators, The Hero We Need offers an exciting and engaging gaming experience that will leave you wanting more. In Early Access, players will have access to 19 levels to explore, 2 heroes to play with, and Quick Battle mode to test their skills. Players can choose between the two heroes, each with their unique abilities and characteristics. As an Early Access release, we commit to providing r
2023-02-05 18:56 UTC · Community Announcements · Abaddon
As we approach our early access release, we decided that we disable the demo so that we can decrease the workload on us while focusing on the main game. We expect a lot of changes and new content to emerge during Early Access, and keeping the demo up to date will take too much of our time, time better spent on building new content and features.
2022-10-24 10:10 UTC · Community Announcements · Abaddon
Hello fellow defenders, We are meeting today at Dev.Play 2022, and we'll have a special broadcast with Baabuska on 25th October at 16:00 CET on her channel. Looking forward to seeing you all there.
2022-10-14 19:30 UTC · Community Announcements · Abaddon
Hello fellow defenders! We're happy to see everyone at DreamHack Beyond and today we are releasing a new demo update, 0.6.1 that brings performance fixes, reward changes to make demo more enjoyable and overall bug fixes.
2022-10-06 13:16 UTC · Community Announcements · Abaddon
Hello defenders! A month ago, we released 0.5.0 with major overhauls, and today, for SteamNextFest we are releasing 0.6.0. This update includes: Revamped player HUD New build menu added, now you can place a tower, and a worker will come to build it. The worker with no task will come. If all have tasks, the closest one will come to build it. Workers now start gathering resources automatically at a new level start. Workers who have completed a build will automatically gather a resource in their radius after 5 seconds. Dialogue can now be closed and skipped. More Video Settings Controls page in S
2022-10-03 17:55 UTC · Community Announcements · Abaddon
Dear Defenders, We've been working hard on trying to get the spirit of The Hero We Need within a short demo; during SteamNextFest we again open the demo to everyone who wants to try the upcoming Tower Defense/RTS. Enjoy, and as always, join us on Discord if you would like to share feedback or get updates during development. Discord
2022-09-23 10:30 UTC · Community Announcements · Abaddon
Dear Defenders, We've been working hard on trying to get the spirit of The Hero We Need within a short demo, during Tacticon we again open the demo to everyone who wants to try the upcoming Tower Defense/RTS. Enjoy, and as always, join us on Discord if you would like to share feedback or get updates during development. Discord
2022-08-21 16:13 UTC · Community Announcements · Abaddon
Just a few more days until Gamescom, and we are getting ready to welcome anyone that can come to our booth in Hall 3.2. at E-10g, we will have a demo station every day of the event between 12-15, so you can try The Hero We Need, new levels that had not been shown before. You will also be able to chat with the development team, and we will try to answer any questions you may have.
Full appinfo as delivered by Steam PICS, changenumber 34865020. Also at /api/app/1584820/raw.
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