Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:12 UTC.
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2023-10-07 16:32 UTC · Community Announcements · Alto Interactive
Update 37 - Melee in Multiplayer, New Intro Cinematic, and more Hey Gun World Team, it's time to save the world. Your government has called you to join the squad. We've added a new intro cinematic to Gun World and you will now be able to play this in the main menu map, as well as the first time you load Gun World VR on your headset. We've always wanted to add a backstory to Gun World and now with an intro cinematic, we believe that we've done just that. We've also added melee mechanics for multiplayer mode - you can now use all of the 25 melee weapons from sandbox mode in multiplayer. Relive y
2023-09-24 02:48 UTC · Community Announcements · Alto Interactive
Changelog - Hotfix Update 1.2 New: -You can now directly join a room from the starting main menu. Added the multiplayer room selector UI to the starting map. Changes: -Added more fixes for physics related issues that may be causing crashes in Multiplayer Mode -Slightly reduced volume of players when speaking in voice chat -Increased the turning speed of your body avatar in game -Slightly increased the movement speed of your character, as well as acceleration and deceleration, for better movement control
2023-09-01 08:04 UTC · Community Announcements · Alto Interactive
Changelog - Hotfix Update Changes: -Added fixes for physics related issues that may be causing crashes in Multiplayer Mode
2023-07-11 13:56 UTC · Community Announcements · Alto Interactive
Update 36 - PvP mega update - 8 new PvP modes, new PvP maps, new mines, and new Rank and XP system Hey everyone, the PvP Mega Update is now officially out, let's get tactical with each other! We've added 8 new game modes and 3 new PvP maps, all for you to test out your amazing PvP skills and tactics. There is now an official XP and leveling system in Gun World VR, where you can rank up and earn credits. You will soon be able to spend your credits for awesome things in the future, so lets see how many credits you can earn in Gun World VR! Main Features: -Tons of new PvP content, modes, and new
2023-05-09 15:49 UTC · Community Announcements · Alto Interactive
Update 35 - Procedural Compound raid, additional multiplayer weapons, and more Hey everyone, it's Anthony from Alto Interactive here, let me show you what we've added in the latest update. We've been working hard on the procedural system that powers the next stage of mission generation in Gun World VR. You can now experience multiplayer ready compound raids in VR with your friends in the new Compound Raid map. This will serve as foundation for more procedural Multiplayer content to come, so lets see what we have in store. {STEAM_CLAN_IMAGE}/40958461/9ac5b6d045e543af550a722f2cc8978f25d9b8e4.png
2023-04-02 01:58 UTC · Community Announcements · Alto Interactive
{STEAM_CLAN_IMAGE}/40958461/07ae68bbd6b387103b3f21b7d07ebc75e6809618.png Update 34 - Multiplayer Mega Update and lots more Hey everyone, it's Anthony from Gun World here, let me show you what's new. Tons of stuff have been added to multiplayer, with most of the guns now being multiplayer compatible, and two new maps being added. I've also made it such that you should be able to cross play between Quest and PCVR users. Less go! Main Features: -New Inventory slot system and slot customizer -New MP40 (PDW) -New multiplayer classes -New Doors and door breaching mechanics -New Multiplayer maps and
2023-01-30 12:26 UTC · Community Announcements · Alto Interactive
{STEAM_CLAN_IMAGE}/40958461/072655627c499181b651b641fdd74c436412377c.png Update 33 - Settings Map, tons of settings options, gun slings, mag charging handle pull, and lots more Hey everyone, let's see what's new in the latest update. I've added tons of new stuff and lots of optmizations behind the scenes for this update. Performance should be much better now. I've also added a new hand finger poser system, fingers should feel much more robust when gripping stuff and won't clip. I've added an improved movement control system, movement should be more snappy and intuitive, you can also tweak the
2023-01-05 02:59 UTC · Community Announcements · Alto Interactive
Hi Everyone, I will be merging the main branch with the OpenXR branch from now on, you will need to set your OpenXR runtime to SteamVR if you haven't, for the best experience. {STEAM_CLAN_IMAGE}/40958461/594cea8bb801b3f9bb7476c4410197f9b229f631.png Let's check out what's new in this update! Update 32 - Multiplayer, Invisible hands, Iraqi Reload, finger animations The main focus of this update is to get the multiplayer mechanics just right and to have interactions be consistent. This update will be a stepping stone for more multiplayer features such as QCB and missions, and more! {STEAM_CLAN_IM
2022-11-01 06:36 UTC · Community Announcements · Alto Interactive
Hey everybody, it's Anthony from Gun World here. Lets check out the new update! The main focus of this update would be the new mag palming mechanic which I think will make reloading more realistic in Gun World. This update will be a bridge before we head into the survival mode for Gun World. I've added more improvements and a new PP Vityaz, full details in update-changelog. Less go. Update is only available on the alpha1 branch. Switch to alpha1 branch to access it as it uses OpenXR. Main Features: -new mag palm mechanic (hold mag near gun and press X with left hand) -new muzzle smoke effect a
2022-10-03 15:51 UTC · Community Announcements · Alto Interactive
Galactic Update is now here Update is only available on the alpha1 branch. Users need to switch to alpha1 branch to access it as it uses OpenXR. Main Features: -New Main Menu Level -New Blaster weapons (Blaster Rifle, Blaster Carbine, Blaster pistol) under Galactic Weapons category -New Galactic War Level -New Galactic trooper enemies -Hand Jank bug fixes and improvements -New gun collision sounds and mag insert sounds -Added ability to do mag insert without holding mag New: -added Blaster weapons (Blaster Rifle, Blaster Carbine, Blaster pistol) under Galactic Weapons category -added Map Galac
2022-06-14 06:13 UTC · Community Announcements · Alto Interactive
Update 29.1 - reverting to preopenXR build for the main branch Due to some technical issues experienced by our users, we are reverting the main branch back to the pre-openXR branch. This will be a few updates of rollback, however it will allow users to experience Gun World VR without the glitches of openXR. For those who want to continue on with the openXR branch, please switch to the alpha1 branch, which includes all recent updates.
2022-05-27 14:57 UTC · Community Announcements · Alto Interactive
Changelog - Update 29 Main Features: New: -added new Sandbox vault save engine (you can now save sandbox spawned objects in any map) -added Sandbox Vault button to item spawner and sandbox spawner UI -added MTs255 shotgun revolver -added 12 gauge speedloader -added HK417 battle rifle -added HK417 front and rear iron sights Changes: -fixed WA2000 safety flipping around too much issue -added bolt catch for WA2000 -fixed Mac 10 mag size to 32 -added bolt catch for AUG weapons -added bolt release button for AUG weapons -slightly increased overall brighness in Wargame map -slightly adjusted control
2022-05-13 16:28 UTC · Community Announcements · Alto Interactive
New: -added mac10 -added new mechanic, grippable loose attachments -added WA2000 -added new mechanic, foldable bipods for WA2000 -added infinite HP melee npc to sandbox spawner Changes: -reduced scope's resolution slightly for better performance for quest -fixed gun vault issue where your hands disappear -fixed mp5k grip issue -fixed aug handle to be non reciprocating
2022-04-30 10:22 UTC · Community Announcements · Alto Interactive
Main Features: -project is now compatible with OpenXR, all headsets which support OpenXR should work with GunWorld (controller profiles and orientation might feel a little different from before, report bugs to bug-report ) -New GM Lynx and Kobra red dot sight -Fixed most melee NPC bugs and added dismemberment mechanics -New Planes map with cities -New destruction mechanics New: -added buildings and skyscrapers to planes map -added ability to melee bash with guns on the melee npc -added destructable mechanics to melee map -added dismemberment mechanic for melee weapons, and for 50 BMG round to
2022-04-09 03:17 UTC · Community Announcements · Alto Interactive
Main Features: -Over 25 new melee weapons, and new melee mechanics -New Melee type NPC and Melee Map New: -Added Jian, Claw, Elf Greatsword, Estoc, Fireaxe, Gladuis, king sword, katana, Katar, Cleaver, Kitchen Knife, Naginata, Orc Cleaver, Roman Pilum, Rapier, Spear, Twin Blade, Twin Spear, Ultra Greatsword, Washing Pole, Zweihander, Bat, Baton, Triblade dagger, and Sledgehammer weapons -Added melee category in item spawner -Added physics NPC to sandbox spawner -Added new melee map to level maps Changes: -fixed schmit scope unable to grip magnifing dial issue -fixed ak74U mag non insert issue
Full appinfo as delivered by Steam PICS, changenumber 37882564. Also at /api/app/1585530/raw.
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