Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:42 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2023-09-25 04:42 UTC · Community Announcements · Stepan
Various improvements and rebalance: Bunch of fixes and small rebalances. Doors could now be restored only once and at 66% of the initial health level. Now player can choose Boss while starting new game. Traps are randomly placed on levels 7 and 3. Totem now initially increases damage instead of regenerating energy. Air Support now show area of effect before hit. {STEAM_CLAN_IMAGE}/40325765/7964a5ab2a5b936880a33bb4d8cfe127b7d9ac2f.gif New content: New explosives modification 'Firework' {STEAM_CLAN_IMAGE}/40325765/9d34ae0ef56e0f9dd88ae37f4fa453d3352faf61.png - If bomb hit enemy, and player in ar
2023-08-14 11:10 UTC · Community Announcements · Stepan
Various improvements and rebalance: Bunch of fixes and small rebalances. Laser's modification 'Ricochet' now can deal damage only to enemies. Now on levels 6, 10, 13 and 14 enemies will be spawned not on random points, but on nearest to player. Now each store will be unavailable if its number exceeds the number of successfully completed levels. Enemies spawned after level's target achieved will receive movement speed boost and will put bad statuses on player with melee attacks. Model of basic melee weapon updated. New content: Added new modification 'Electrification' {STEAM_CLAN_IMAGE}/4032576
2023-07-29 03:12 UTC · Community Announcements · Stepan
Various improvements and rebalance: Bunch of bug fixes and small rebalances. Descriptions of locations are improved. Now player can't get modifications from reward, that already presented in shops. Time till wave and time left to survive now visible on screen. Resistances of all ice enemies and robots raised. Special actions of Boss 1 now have a different price, which makes him perform them more often. Total amount of resources on Level 15 (obelisk) reduced by 75%. Modification 'Clock' {STEAM_CLAN_IMAGE}/40325765/5e2d0fabae799c934c19a07ca170c4917eaca9ad.png now also give more time between wave
2022-12-08 12:00 UTC · Community Announcements · Stepan
Various improvements and rebalance: The progression of the number of enemies has been reworked - now it smoother. Hard injuries removed from easy difficulty. All methods of self-ignition with a flamethrower have been reduced. Boss 1 got new special action. {STEAM_CLAN_IMAGE}/40325765/f7ad1b12fcb8db49d3913212b41cb19694f1d9f6.gif Injury 'No numbers' {STEAM_CLAN_IMAGE}/40325765/3f361c5e9453cb9a380fe30a38359749f3e48c6a.png now will also distort scene texts. Modification 'Energy pool' {STEAM_CLAN_IMAGE}/40325765/e781d317011045552d4050d3c2b91d007e7fd9e4.png now will increase max energy by 500 (was 7
2022-11-22 14:01 UTC · Community Announcements · Stepan
Various improvements and rebalance: Anti-Aliasing method changed from temporalAA to FXAA. New spawn points on Level 01 (enemies got shorter path to player). Basic enemies and necromancers got 5% chance to fall after receiving damage (it is rolled no earlier than 2 seconds after the previous roll). Basic enemies now can perform dashes forward player. Basic enemy 'Ninja' now will appear for a split second after received damage. Aptitude 'Stomp' {STEAM_CLAN_IMAGE}/40325765/280e861f705596db46f9827ffccc2c00ab1d9c85.png now reduce target's resistances. Aptitude 'Hook' {STEAM_CLAN_IMAGE}/40325765/602
2022-09-23 09:40 UTC · Community Announcements · Stepan
After 3 years in development (1.5 years in early access), the game is released. A lot has changed in the game during early access: all maps have been replaced with new ones, all weapons have been reworked, both bosses have been replaced with new ones, most of the modifications have been updated/replaced/reworked/added, most of the active abilities and enemies have been updated, and a new type of enemy has been added - dinosaurs. The release update also carries changes: Various improvements: Various bug fixes. Active aptitudes 'Bench', 'Turret', 'Air support', 'Repair' visually updated. Now mel
2022-08-28 05:24 UTC · Community Announcements · stepann.korolevv
Various improvements: Various bug fixes. Added new difficulty. Amount of available loses now showed in global map. Rebalance: Various balance changes. Maps 8 and 15 got more enemie's spawn points. Total amount of enemies increased on maps 1 and 15. Modification of the explosive "Shotgun" {STEAM_CLAN_IMAGE}/40325765/ced025d54860785771f855cc36f5de318ebfaafa.png will now search for a target between units in priority. New content: Laser modification 'Direct' {STEAM_CLAN_IMAGE}/40325765/2cb97a85ae57dfd8c9f261b176583bee3b323bd2.png added. Reduces spread, tension and the cost of maintaining the laser
2022-07-30 06:26 UTC · Community Announcements · stepann.korolevv
Various improvements: Various bug fixes. Base dino updated visually. Critical and double chances of active aptitudes now have sound and visual effects. Rebalance: Various balance changes. Damage type of active ability 'Spikes' changed from melee to pure. Laser now will magnet to target with some random offset. Flamethrower now will hit parts of enemies (arms, legs, shields etc). Critical and double chances of active aptitudes increased from 10% to 20%. New content: Bullet modification 'Another one' {STEAM_CLAN_IMAGE}/40325765/99f1d76dc875c8f83aadf71e6ce311f163fb7590.png added. Next bullet will
2022-07-06 08:33 UTC · Community Announcements · stepann.korolevv
Various improvements: Various bug fixes. Shops now could be navigated within. Added Hit's sounds on protected parts of targets. Released Demo of the game. Rebalance: Various balance changes. Laser damage formation updated. Traps got increased damage. Fire modifications 'Damage down' {STEAM_CLAN_IMAGE}/40325765/749d6159ef3e2a1c6d65a97378f8089336a8409b.png , 'Decomposition' {STEAM_CLAN_IMAGE}/40325765/58d707098eb8b817f2dc46eea346fa2c2e85679d.png and 'No rush' {STEAM_CLAN_IMAGE}/40325765/4120a212d4e199ffb2936c9766d94f131579b656.png combined into one. Turret's modification 'Light' {STEAM_CLAN_IMAG
2022-05-23 08:14 UTC · Community Announcements · stepann.korolevv
Various improvements: Various bug fixes. Trio generator visually updated. Vending machine visually updated. Vendor now will sell also buffs and energy canisters. Vendor now can be destroyed. Merchandise will survive destruction with 5% chance. Rebalance: Various balance changes. Base bullet's damage increased from 60 to 65. Baseball players got increased area of effect +0.5m. Fire modification 'Misses' {STEAM_CLAN_IMAGE}/40325765/f1399460bf3ac3f173f1a7f52a2879d547a41fdc.png removed. Fire modification 'FireBall' {STEAM_CLAN_IMAGE}/40325765/cbfc2a34b3a62ea21cd2cd81659e2b3d73fb55b1.png reworked.
2022-04-22 09:05 UTC · Community Announcements · stepann.korolevv
Various improvements: Various bug fixes. Buff generator visually updated. Active aptitude 'Thorns' visually updated. Motion blur added (as a setting of it in menu). Rebalance: Various balance changes. Range weapon Laser now require +35% more ammo to keep it live. Explosive modification 'Mine' {STEAM_CLAN_IMAGE}/40325765/531a3beb74756d630f445ca232acfd663c57ef29.png Replaced with 'Radiation Print' {STEAM_CLAN_IMAGE}/40325765/c55a91ac6f28eea96c9f0752fae6f06006de9bfd.png (Spawn Radiation area after explosion, if there was enemies). Explosive modification 'Safety' {STEAM_CLAN_IMAGE}/40325765/311c2e
2022-03-22 04:20 UTC · Community Announcements · stepann.korolevv
Various improvements: Various bug fixes. Box generator, Energy dispenser, Plastic boxes, Shelves visually updated. Box generator now can produce two types of resources (ammo and energy). Box generator now can be broken or even destroyed. Enemies on level 14 now have reduced base movement speed -15%. Range weapon Laser updated: reworker tension, spread and magnetism. Now very hard to miss enemy. Rebalance: Various balance changes. Some levels got bigger time between waves. Active aptitude 'Bench' {STEAM_CLAN_IMAGE}/40325765/4a530d6699fffcaee4af8e4d1efe2cb5beb0e5ba.png energy requirement reduced
2022-02-16 06:27 UTC · Community Announcements · stepann.korolevv
Various improvements: Various bug fixes. Camera Changes: Removed base wobble, returned FOV to 90, reworked damage wobble, moved camera back to rotation center, added camera motion smoothing and its abjustment, added camera field of view adjustment. The laser's life time can now be extended by holding the fire button. Rebalance: Various balance changes. Base Ice Enemies' Ice Resistances have been lowered. Laser's modification 'Accuracy' {STEAM_CLAN_IMAGE}/40325765/3c45abb47ca954e84cbc64990e4031729ae48f11.png replaced with copy of 'Walking' {STEAM_CLAN_IMAGE}/40325765/14295487d4f7d621135b5b97374
2022-01-22 09:02 UTC · Community Announcements · stepann.korolevv
Various improvements: Various bug fixes. Active aptitude 'Barricade' {STEAM_CLAN_IMAGE}/40325765/096b16202bb6e38a69fc7be1b914842175c48f43.png visualy updated. Basic door visually updated. Buffs icons updated. {STEAM_CLAN_IMAGE}/40325765/1e091381f13be3f85c4e058ae8314d83816b35eb.png Rebalance: Various balance changes. Spawn rate progression of enemies reduced on Level 15. Active aptitude 'Repair' {STEAM_CLAN_IMAGE}/40325765/fcf7e63605913e3422aa0c189d181c96f06f040d.png now can charge traps. Modification 'Barricade - Door' {STEAM_CLAN_IMAGE}/40325765/1587507c5c2aff4da710a19f5ab36cf541725041.png re
2021-12-24 08:57 UTC · Community Announcements · stepann.korolevv
Various improvements: Various bug fixes. Injuries now showed in statistic. Model of range weapon "Bullets/Laser" rebuilded (range weapons done!). Old with no modifications and old fully modificated : {STEAM_CLAN_IMAGE}/40325765/2adef7dbf35729fba420322738506ff5ddb5fe7c.png New with no modifications and fully modificated (all 36 modifications of this weapon will change it visually): {STEAM_CLAN_IMAGE}/40325765/80bd034ad049c8067e93c78e15e4db340f71c35e.png Character menu updated. {STEAM_CLAN_IMAGE}/40325765/cc125de661e3bc47e98261c16e85d05e54177f99.png Rebalance: Various balance changes. On Level 1
Full appinfo as delivered by Steam PICS, changenumber 38716206. Also at /api/app/1591630/raw.
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