Hotfix
- Players can't select secret techniques
Stylish, action-adventure game featuring counter-based, non-lethal combat centered around ronin Tomoe's signature dash-counter mechanic, fighting with nothing but her bare fists to disarm her former allies, the samurai army of Shogun Akechi.
| App ID | 1592490 |
|---|---|
| App type | Game |
| Developer | Point N' Sheep |
| Publisher | Shoreline Games |
| Homepage | http://pointnsheep.com |
| Release date | 2024-08-29 16:58 UTC |
| Release state | released |
| Controller support | full |
| Content descriptors | General Mature Content |
| Store page | store.steampowered.com/app/1592490 |
| Last store refresh | 3 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | Bloodless.exe | windows |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 22:13 UTC | $7.49 | $14.99 | -50% |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 24864919 | 2026-08-21 15:09 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 1592491 | 2.16 GB | 279.99 MB | 5673622648603417500 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 24864919 | public | 2026-08-21 15:09 UTC | 3 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:13 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
- Players can't select secret techniques
- Fix: Some players couldn't unlock the achievement for visiting all areas
Hello players, we hope you're having fun with the Trials of Namazu Update! We're here to announce our next game! Laser Guy is a comedic twin-stick anti-shooter where you’re an anxious game developer maneuvering your laser around coworkers trying not to blast anyone. Just another day in the gamedev office! It was originally a GMTK Jam entry a few years ago and got featured in Mark Brown's video, so if you remember the game it's probably from that xDWe recently got back to work on it, and just launched the Steam Page today, so wishlists are greatly appreciated, here's the game page:
Hey all, it's that time!We've just released, a major new content update that contains a casual mode, new interstitial artwork by Chamba, and a fancy rogue-like mode called Namazu's Wrath.New Interstitial Artwork by Chamba https://www.instagram.com/thechamba/: Throughout the campaign, players will encounter beautifully illustrated cutscenes depicting key story moments and major character introductions. These hand-crafted visuals elevate the emotional impact of the narrative and highlight memorable encounters in the world of Bloodless. New Casual Mode and Assist options: Allow players to enjoy T
- New Rogue-like Mode, Namazu’s Wrath: A free update that places Tomoe on a mysterious island where the gods Namazu and Baku guide her. - New Interstitial Artwork illustrated cutscenes depicting key story moments and major character introductions. - New Casual Mode and Assist options: Allow players to enjoy Tomoe’s journey with reduced difficulty through carefully rebalanced combat systems.
Hey all,We have a major set of updates in the works that we wanted to share with our community. It includes a casual mode, roguelike mode, and new interstitial artwork by the incredible Chamba. But before we get into the fine details of it all, here's a trailer showing it off!Now then, here's a bit more info on each major part of the update. New Interstitial Artwork by Chamba https://www.instagram.com/thechamba/: Throughout the campaign, players will encounter beautifully illustrated cutscenes depicting key story moments and major character introductions. These hand-crafted visuals elevate the
- Fixed Secret Technique UI selection preventing from switching techniques
Hey,Back in August of 2024, we launched Bloodless as a very small team from Brazil. It had been a long journey to reach that point but it was rewarding seeing all the positive reviews from folks. However, since then we’ve constantly heard one crucial bit of feedback that we’ve taken to heart. "What if I just wanna beat the shit out of enemies...can you help us do just that?"So we've spent the last 6 months building exactly that - a rogue-like mode where Tomoe's journey never ends.**What we're adding:** Main CampaignNow called in game as "The Ronin of Bakugawa" on mode selectionAction-adventure
Updated splashart and credits to include Shoreline Games :)
Thank you for playing! Hey everyone, a new hotfix is live which fixes a variety of bugs and adjusts game balance. We hope you're enjoying your time playing Bloodless! Changes Adjusted the balance on the Bakushiki Tusk Crest by increasing its stamina cost Fixes: Fixed playable screen area issues with 16:10 resolutions Fixed an issue where combat wouldn't initiate on Help Sharphead Mountains sidequest Fixed an issue where Tomoe would get stuck on a pushed animation loop after the Tea Gourd tutorial Fixed pause popup being triggered by the Steam Overlay activation Fixed Vibration toggle functiona
Thank you for playing! It's great to see the positive reviews on Steam and to hear from everyone enjoying Bloodless since launch! We have just released another hotfix patch to address a few minor bugs. We've outlined the changes below: Fixes: Fixed an issue where the Eikichi NPC was in front of Tomoe’s sprite on Sacred Path Fixed a bug where ‘red’ attacks from Heavy enemies could be countered like a normal ‘white’ attack Fixed an issue where Tomoe could leave the battle before it started and be blocked outside on Sharphead Mountains and Old City Fixed an issue where the Heavy enemy with chains
Bloodless is finally out! Thank you to everyone who has played Bloodless so far! Our whole team at Point N' Sheep is really proud of the game and we're excited to see players enjoying it! We just pushed our first hotfix patch for the game and we've outlined the changes below: Changes: Increased knockback strength from Fast Lieutenant’s larger Shuriken attack Fixes: Fixed an issue where UI button prompts would overlap Fixed a resolution scaling issue on Steam Deck Improved Elite Soldier animation timings Fixed an issue where Sora and Kenji would disappear before leaving on the ‘Help Bandits’ si
Hey everyone! We're really excited to finally launch Bloodless! It's wild to think that Bloodless started 5 years ago! Back then, we were just a bunch of youngsters here in the sunny Brazilian city of Recife getting together for a weekend to make a small game, have some good laughs, and share some drinks. After iterating a lot on incorporating feedback we got from showcasing the game in festivals, the project evolved into something more suitable to the international indie market. We had built upon our references of Sekiro and Zelda, as well as other indies like Hollow Knight, to make something
https://store.steampowered.com/app/1592490/Bloodless/
Hey everyone! We're very close to the release of Bloodless on August 29th. As we approach the launch of our first game as a studio at Point N Sheep, we think it's a great time to look back on the development journey that brought us here! Origins Eep! It's wild to think that this project started 5 years ago! Back then, we were just a bunch of youngsters here in the sunny Brazilian city of Recife getting together for a weekend to make a small game, have some good laughs, and share some drinks. {STEAM_CLAN_IMAGE}/40317729/de23b77c6d17584c18fc216e2fe07d4a7dbbb4d6.png You can still play the origina
Full appinfo as delivered by Steam PICS, changenumber 38222350. Also at /api/app/1592490/raw.
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