Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:58 UTC.
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2024-02-07 14:13 UTC · Community Announcements · calamitybaygames
Hello! The QA phase (in preparation for release) for Descent of the Hunted is well underway, so I'm right on track. This game has been an interesting departure from Veil of Dust (our previous game) in that it focuses 100% on story. Since that's what we consistently heard was the favorite element of VoD, it makes a lot of sense to do a story game. (Link here) The other obvious difference is the genre, although I think horror and VN fans will be a little more primed for the seriousness of the themes than Farm Sim audiences might have been, lol. In any case, I have had my hands full with our new
2023-04-02 12:19 UTC · Community Announcements · calamitybaygames
Today's the big day: Veil of Dust is now launched to V1! {STEAM_CLAN_IMAGE}/40270494/e45f461a78f587473c238d96dbf017cf8901e8e3.png Four new romances - for a combined extra replay of around 20 hours - and a variety of other game enhancements await you with the full release update. We hope you have as much fun playing these new story arcs as we had adding them to the game. Thank you so much for your continued support. This has been a labor of love: over three years of effort, with thousands of hours of work on nights, weekends, and days off. Having the motivation to complete this massive project
2023-03-16 17:13 UTC · Community Announcements · calamitybaygames
Hello Dusty Pals/ Dust-ites/ Dust heads, We're finally rounding the bend on having all our story content implemented with the remaining 4 romance arcs added, and thus, a full version 1! (Insert trumpet sounds) It's been a colossal project for two people, but we're proud of what we've done, and I, personally, feel good about putting a host of love stories into the world that are healthy, dynamic, and written entirely by a woman. So rarely do we see relationships in games depicted with realistic complexity, but I think that's what makes them feel like a real connection. I'm excited to hear what
2022-12-11 22:44 UTC · Community Announcements · calamitybaygames
Hello! The update we mentioned previously is a-go! This brings us up to 2/3 of our full game and such, we're raising the price to $11.99 to be in-line with the amount of content. (The final price will be $15). Go ahead and give it a download, we'd love to hear what you think of the new content! Thanks so much for your support! Feature List: Playable Shane: Shane as a playable character Storyline and visual variations for Shane Town of La Grande and 14+ inhabitants Two small arcs for ‘friend’ characters for Shane New melee fighting weapon for Shane 1 Romance Storyline for Shane 2 teaser arcs fo
2022-12-05 13:57 UTC · Community Announcements · calamitybaygames
Our next big release is coming up fast! As the last post mentions, this release implements Shane as a playable character and realizes our vision of the Fantasy/ History experience split - Shane's adventures focus a lot more on the town of La Grande and its inhabitants, who embody the experiences of the people who lived in that time and place, warts and all. Just as a reminder: You will not be able to access old save files once this release pushes, so finish up anything you want to do now, or don't install the update until you have. This is the message you'll see if you have old files: {STEAM_C
2022-11-20 10:55 UTC · Community Announcements · calamitybaygames
Hello steam followers! I hope the dark and dreary part of autumn is offset by the wafting smells of pies and other seasonal treats. What might also offset it? How about a foray into the sun-drenched deserts of Eastern Oregon! That's right, we're officially feature complete and will be starting QA. We're on track for our Dec 11th release goal. Here's the feature list: Playable Shane: Shane as a playable character Storyline and visual variations for Shane Town of La Grande and 14+ inhabitants Two small arcs for ‘friend’ characters for Shane New melee fighting weapon for Shane 1 Romance Storyline
2022-10-20 09:48 UTC · Community Announcements · calamitybaygames
Check out the highlight reel of last week's Winter release preview below. And tell me if you'd rather the highlight reels be straight informative or if you like the editing jokes. Also, do you prefer our faces are in the stream? From the creating side, I could take it or leave it, but when I watch streams I like when the person's face is in it, so let me know.
2022-10-15 10:16 UTC · Community Announcements · calamitybaygames
Come check out our preview of our heft winter release. We'll be showing playable Shane (The brother character), the historically-inspired town of La Grande, Oregon and its denizens, New house layout and decoration features, and some of the Shane-specific visual variants. We'll be streaming through YouTube, so give it a look with this link: (Or watch below, but I'm not sure that'll update live? Let's find out together.)
2022-09-25 19:19 UTC · Community Announcements · calamitybaygames
We're going to be featured in the Dreamhack Beyond indie Showcase and we'll be streaming in celebration! Come and hang out with us on Sat, Oct 15th at 10am Eastern Standard Time. We'll be showing a few preview features for the upcoming release, scheduled for late November (such house decoration, Shane as a playable character, a preview of the town). The more viewers, the better our page position, so we'd love to see you there! We'll be sending out the link closer to the event, so keep your eyes peeled for that! Thanks for your support!
2022-08-24 13:15 UTC · Community Announcements · calamitybaygames
For those of you that don't know, our next big release is planned for the end of November. We just thought we'd make a post to update everyone on our progress so far. So far, we've implemented the following: The town of La Grande setting is set up, including interiors and exteriors Shane is now a playable character House Decoration including wall and surface decorations, furniture, and custom colors for dying certain objects. There are now multiple save slots A new UX for selecting upgrades to the homestead Additional things that were a lot of work but would be boring to read about {STEAM_CLAN
2022-07-29 17:55 UTC · Community Announcements · calamitybaygames
We're honored to announce that Veil of Dust: A Homesteading Game was chosen this year for the Tiny Teams fest - a showcase of exceptional games from small studios put on by Yogscast. This festival is such a great opportunity because it captures the original spirit of Indie Gaming - small teams of people brimming with passion for their projects who have the leeway to experiment and bring fresh ideas to gaming. Bigger games and teams can make impressive technical lifts, but they also have numerous stakeholders and pressure that guide their creative processes. Sometimes not always for the better.
2022-07-12 09:41 UTC · GamingOnLinux
Veil of Dust: A Homesteading Game is a story-driven historically-grounded homesteading game about finding your way after loss inspired by games like Don't Starve and Stardew Valley with a healthy sprinkle of fantasy elements too. Read the full article here: https://www.gamingonlinux.com/2022/07/veil-of-dust-a-homesteading-game-arrives-for-linux
2022-07-10 17:46 UTC · Community Announcements · calamitybaygames
Veil of Dust is now available for Linux! This has been successfully tested using 20.04 LTS and 22.04 LTS. As a longtime Linux user myself, I'm very pleased to make this available now. Please let us know if you run into any issues.
2022-06-29 22:26 UTC · Community Announcements · calamitybaygames
Several bug fixes and ability to take screenshots 1. Fixed an issue where the game could crash if you went to the river encampment with Shane. 2. Fixed an issue where it was sometimes possible to try to leave the house, and instead walk around in the dark space without going to the homestead. 3. Fixed an issue where two cutscenes would incorrectly trigger on the same night 4. Fixed a rare issue where pressing the keys in a very certain combination under specific circumstances could cause a crash when crafting. 5. Adds the ability to take Steam screenshots.
2022-06-25 00:51 UTC · Community Announcements · calamitybaygames
Thanks to everyone for playing our game on the first day and submitting reports to us! For all of the number of hours players have put in so far, we're happy to only have seen a handful of items submitted. The latest build includes the following fixes: 1. Fixes a bug where standing on certain edges of the river-room tent can cause Aine's commentary to run on repeat 2. Fixes a bug where hugging Shane on the edge of a screen can cause a crash 3. Fixes a bug where coordinates from an unfinished cutscene would cause Aine to walk off to unexpected places after subsequent cutscenes, frequently getti
Full appinfo as delivered by Steam PICS, changenumber 35946306. Also at /api/app/1593170/raw.
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