2026-07-28 12:42 UTC · Community Announcements · CooLWeB
Ahoy, captains! First of all, we want to thank everyone who continues to play Corsairs Legacy, share feedback, report issues, suggest ideas, and support the development of the game. Over the past weeks, we have released two smaller updates focused on gameplay improvements, balancing, bug fixes, and quality-of-life changes: Update v0.4091 Hotfix v0.4085 Now, we are ready to share an updated and more focused roadmap for the path toward Corsairs Legacy version 1.0.The roadmap reflects our current development priorities. The exact scope and order may evolve based on player feedback, gameplay data,
2026-07-09 09:58 UTC · Community Announcements · Corsairs Legacy
This update includes gameplay improvements, quest and interface fixes, economy adjustments, and several quality-of-life changes. Interface & Quality of Life Added badges to the Documents section, making it easier to see when new documents have been added. Added a notification warning players when their weapon is close to losing quality, reducing the need to manually monitor weapon condition in the inventory. Improved automatic quest selection in the journal. Gameplay & Balance Added 3 additional healing potions to the player's inventory at the start of the game. Muskets can no longer be used i
2026-06-28 13:41 UTC · Community Announcements · Corsairs Legacy
This hotfix includes a number of gameplay improvements, economy balancing changes, quest fixes, and audio enhancements. Economy & Trading Significantly increased the selling price of high-quality weapons compared to standard ones. \ Updated treasure map values. \ Merchants now buy herbs collected on the islands for crafting. \ The stolen goods buyer in Bridgetown is once again available 24/7. Reduced the weight of food, bandit masks, and muskets. Gameplay & Quests Fixed an issue preventing conversations with tavern visitors in Bridgetown. \ Improved the Charlatan's Elixir quest, making the cha
2026-06-24 10:22 UTC · Community Announcements · Corsairs Legacy
This hotfix resolves a critical gameplay issue and includes several additional fixes and gameplay improvements. Critical Fix: Fixed a critical issue where enemy ships could fail to spawn after entering naval combat from the world map. Other Fixes & Improvements: Moved Trinidad bandits to the road leading to the cave. Gunsmith Diaz is now available for the main story quest during nighttime. Added automatic next quest selection in several story sequences. Camera no longer clips through walls. Improved dialogue camera framing to always keep NPCs in view. After mastering all skills, excess skill p
2026-06-22 11:05 UTC · Community Announcements · CooLWeB
Since the previous update, we've continued improving the atmosphere of the world, fleet management systems, and overall gameplay quality.Captain Morgan Ship Customization Set and News SubscriptionWe added a news subscription form directly into the game. All subscribers will gain access through the shipyard to purchase unique Captain Morgan ship customization elements:sails;heraldry;and a ship hull (brigantine).When creating Henry Morgan's ship, we based its design not on a specific historical vessel, but on the legacy he left behind in Caribbean history.The red sails are inspired by the colors
2026-05-18 11:44 UTC · Community Announcements · CooLWeB
This is one of the biggest updates we’ve made so far.We didn’t just add content. We expanded the world, introduced new mechanics, and improved core gameplay systems to make the game feel more consistent, readable, and skill-based. Global Map: From Random to SystemEach ship now has a clear role and purpose. You can identify it by its flag and additional icons, clearly understanding who will behave more aggressively on the map and who is simply sailing on their own business. Each nation now has separate flags for military and merchant ships:merchant ships transporting goods between coloniessmugg
2026-02-19 10:05 UTC · Community Announcements · Corsairs Legacy
In this patch, we focused on fixing economic system bugs, improving scenario stability, and refining AI behavior. Below is the full list of changes. 💰 TradeFixed recalculation issue after 10 deliveries. The discount system was resetting prices instead of applying a correct recalculation.The journal popup about price changes now appears only when prices have actually changed.The trading window now properly accounts for the weight of hidden items.Fixed selling ships with a pirate flag at the shipyard.Fixed pirate flag display on the global map. 🤖 Artificial IntelligenceUpdated AI logic for gua
2026-02-16 08:11 UTC · Community Announcements · Corsairs Legacy
This build finalizes several key boarding mechanics at once, introduces new tactical decisions during combat, and fixes over 30 bugs reported by players. Flooding - Completed Event SystemThe flooding event now functions as a fully integrated boarding scenario. If hull integrity drops below 50%, there is a chance of a breach at the waterline. The lower the hull integrity, the higher the chance of a breach and triggering the flooding scenario. After that:a timer startsships gradually sinkboarding must be completed before full flooding Tactical Choice During FloodingIf the flooding event occurs o
2026-02-07 16:16 UTC · Community Announcements · CooLWeB
This fix patch focuses on issues you reported via the feedback form and F11. Thank you to everyone who took the time to describe bugs in detail. These reports allowed us to reproduce and fix the issues quickly.Fixes and ImprovementsFixed an issue that allowed infinite selling of “invisible” items in shops and street vendor stalls.Fixed shipyard access being blocked 🛠️. Additional checks were added. If the issue still occurs, please let us know.Fixed delivery quests 📦. The journal now works correctly for all types of deliveries. If your journal was broken before, it will automatically recover
2026-02-03 11:41 UTC · Community Announcements · CooLWeB
Over the last 3 days (since Saturday), we have been working very intensively on fixing critical issues. A huge thank you to the community for active participation: provided saves, detailed descriptions, reproducible cases, and a genuine desire to help ❤️ This patch contains a number of critical fixes that would have been extremely difficult to track down without your support.Important note about F11 reportsWe discovered that not all F11 reports reach our admin panel. In the next update, we will replace the simple “report sent” message with a real delivery status check.If you encounter bugs or
2026-01-31 23:42 UTC · Community Announcements · CooLWeB
A new mini update is live, bringing several gameplay improvements and fixes across the seas.What’s new and improved:💰 Traders now restock their peso reserves more frequently instead of only once per day.⚓🔭 Fixed an issue that could prevent players from docking, starting boarding actions, or using the spyglass.🔥 Fire effects are now properly enabled across all scenes in the Fire Boarding boarding type.🎲 Perudo fixes during Palifico rounds:🧠 Improved AI opponent logic when calling Calza.🚫 Fixed an exploit that allowed lowering bets when playing with ones as the nominal value.🧭 After the m
2026-01-30 09:33 UTC · Community Announcements · Corsairs Legacy
We have reduced the chance of the Fire event occurring during boarding. This mechanic is still a work in progress — a follow-up update with visual improvements is coming soon.
2026-01-29 12:19 UTC · Community Announcements · Corsairs Legacy
We’ve released a hotfix: at the start of the story campaign, the main character was immortal. This issue has been fixed, and the first level can now be completed properly.
2026-01-28 22:42 UTC · Community Announcements · CooLWeB
We’ve pushed a hotfix for an issue where players couldn’t exit the Bridgetown prison and get back to the city.To fix this quickly, we had to ship a couple of UI windows that aren’t fully polished yet — this allowed us to patch the prison exit without delaying the fix.Another small hotfix is planned in a few days to clean things up.Thanks for your patience 🙏
2026-01-27 09:45 UTC · Community Announcements · Corsairs Legacy
In this update, we focused on deepening the tactical side of gameplay, reducing repetitiveness, and making in-game situations more varied so that interest in the game lasts much longer. Global Map Events New weather events have appeared on the global map, directly affecting navigation, movement, and decision-making. Storm The storm is a tool for breaking pursuit.Other ships on the global map try to avoid storm zones.While inside a storm: - you cannot enter the local map; - the ship takes continuous damage to hull and sails every second; - movement speed is reduced. Fog On the global map, fog
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