Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:15 UTC.
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2024-12-16 17:28 UTC · Community Announcements · allin.indie
ZONERS v0.71 Patch Notes FIXES & CHANGES GAMEPLAY Fixed issue in cup where Tournament final stage would not be Stardom Stadium as intended Attempted to fix crash at the end of some mid match instant replays Fixed issue with spin on some Super moves (Urnest, Rhapsody) Crabhammers Hyper move max duration reduced from 360 frames to 300 frames Crabhammers Hyper move duration reduces by 10 frames every time the flippers connect Crabhammers Ball gravity direction set correctly MENUS Fixed crash when creating a new profile Fixed issue with Xbox Series S/X controllers being able to join multiple times
2024-12-09 19:55 UTC · Community Announcements · allin.indie
Heya everyone, v0.7 is here and with it comes the addition of the Replay Cinema. This room, accessible from the Museum Gallery was previously inaccessible, but now it's open for business. At the end of any Match Maker match you'll have the option to save a replay of the entire match. Once saved you can view this match with the same controls as when you watch back instant replays after a Zone Break! {STEAM_CLAN_IMAGE}/40382934/7e9b6f511a193f6f03c9c0f37ee970984349268c.gif Not content to just make the replay menu a normal menu, just like the rest of the game I completely overscoped and turned it
2024-11-07 22:36 UTC · Community Announcements · allin.indie
Hello lovely people, Paris here with a major game update. You read the title, you saw the picture, that's right, there's a new playable character to unlock in Zoners! INTRODUCING DUM-E... AGAIN? {STEAM_CLAN_IMAGE}/40382934/e84eda36573d3813566eda955d942d5841e804ab.png Most of you would have encountered Dum-E when you used them during the games Basic and Advanced tutorials instead of one of the cast. In that mode, they had a very simple moveset designed to be easily used and understood by beginner players. And that moveset still exists... HOWEVER, once you've unlocked Dum-E for use in ALL modes,
2024-10-07 16:51 UTC · Community Announcements · allin.indie
Hello my lovelies, First update in a while huh? I'm sure all 90 of you had me in your mind this whole time haha. I'm kidding of course, but hey, I'm ready to see this through now. Not a huge update today, but some enjoyable additions... New Intro {STEAM_CLAN_IMAGE}/40382934/fa51d8d16c5db4430369e4aa08dc4427b4e8831e.gif I finally got round to creating/implementing the last of the assets needed to create the brand new intro sequence. I'm pretty proud of it if I'm honest. Another one of my unnecessary flourishes I guess, but it helps better set the tone and point of the game! New Logos {STEAM_CLAN
2024-04-15 21:10 UTC · Community Announcements · allin.indie
Hey everyone, Dropping a hefty patch size wise this time (around 63mb). There's a metric ton of fixes, many of which are all thanks to bug reporting by the key art creator who created the gorgeous character hyper move portraits and most of the titlescreen art. Improved Bonus Games But that's not all, we've got revamped versions of all 3 bonus games, They are SO much more fun now. Totally worth unlocking them for freeplay in the Academy. They pay for themselves quite literally! Secret Tips I've added a bunch of Pro tips to certain screen transitions. These often bring up secret techniques or me
2024-03-26 19:19 UTC · Community Announcements · allin.indie
- Fixed crashes during cup dialogue with certain characters - Fixed issue with Gluup's projectile explosions in Target Takedown bonus game
2024-03-24 00:02 UTC · Community Announcements · allin.indie
Greetings everyone! Today's update is a pretty exciting one. We've got tons of fixes and changes, a brand new tutorial & probably best of all a whole host of new FX work that makes matches in ZONERS even more satisfying. VFX {STEAM_CLAN_IMAGE}/40382934/b5f7d16f7e8ba398e51fc978942f2c8303c6ccea.png Every character now has brand new hit fx for all of their moves and a ton of moves have received additional animations like projectiles ending etc. These FX made in conjunction with Gabriel Lima have added a ton of impact and personality and finally remove some of the last match placeholder assets vis
2024-02-29 23:53 UTC · Community Announcements · allin.indie
ADDITIONS Can now select Hologame House alternate version that appears in the Bonus Games as a stage variant. No gameplay differences Added "Tournament Unlock" button to the Options menu, under game settings. This unlocks all character colours and stages but disables saving until resetting the game FIXES & CHANGES MENUS Fixed dynamic music shifting in 2v2 mode Updated the ball power colour for level 4 in the custom match settings to reflect changes to colour spectrum from last year MISC Fixed the background displays on Hologram House to match the character palette swaps Fixed display of Hyper
2024-02-27 17:39 UTC · Community Announcements · allin.indie
FIXES & CHANGES GAMEPLAY Made it so the rhythm of fx and triggering of sfx for each character's melee when connecting with a ball is unique to each character Updated the melee mid hit sfx for each character so it's unique Fixed issue where playing a hazardless match maker match before playing a cup would make cup stages be hazardless MENUS Fixed issue where the default left shift key for left spin on keyboard and mouse controls wouldn't display sprite in various locations unless manually set by the player MISC Fixed issue when playing on widescreen resolutions such as 21:9 where the right side
2024-02-21 00:39 UTC · Community Announcements · allin.indie
MENUS Fixed crash when trying to open the options menu after a single player match of some description (cup, training etc) Fixed textbox sizing and dynamic line length coding for character textboxes when using the hi-res fonts so that line are correctly placed and new ones made in a similar manner to the original pixel fonts Fixed display of the input keyboard when using the Hi-Res fonts options, where before the lettes would be abnormally large and make it impossible to discern Fixed display of other text elements when input/changing a name in profile menu with hi-res fonts turned on MISC Fix
2024-02-19 21:33 UTC · Community Announcements · allin.indie
Greetings ladies, aliens and all in between, It's time for v0.4 and with it we finally add all the additional plaza staff menu interactions and a couple of extra achievements are now unlockable. It's Good To Talk Now when you choose to chat to any of the menu characters you'll get a new menu with a whole load of new dialogue options to choose from! As you complete the cup with more characters you'll also unlock more dialogue for each of them. This dialogue is not only neat flavour text, some of it has some additional information and opinions of the other characters. I've also made this text al
2024-02-14 18:22 UTC · Community Announcements · allin.indie
Howdy all, Today I bring unto you 18 new stage variants to mess about with in Match Maker mode! What Are Stage Variants? You may remember when selecting stages that you could choose between hazardless and Type Alpha. With this patch, we introduce Type Beta and Type Gamma to all the stages with hazards/gimmicks. These change the layout, timing, size or movement of the various gimmicks, as well as sometimes goal sizes, to create new scenarios to mess around on. For example... Rememeber the cool portal stuff on Ring Research? Well in Type Gamma the entire ceiling and floor is a portal, making for
2024-02-04 21:01 UTC · Community Announcements · allin.indie
ZONERS v0.38 Patch Notes FIXES & CHANGES GAMEPLAY You can now perform Blocks on stationary balls Fixed issue where ball would sometimes appear to jump randomly to another incorrect position when hit with the final part of a melee in some angled circumstances (more noticeable at non-standard sizes) Attempted to fix issue where ball would sometimes not complete being hit by a melee move if hit during the early parts of the active phase just on the edge of a character's range (more noticeable at non-standard sizes) Attempted to fix issue where players would become unable to block the ball after a
2024-01-06 02:13 UTC · Community Announcements · allin.indie
FIXES & CHANGES GAMEPLAY Fixed crash when completing the Parry tutorial in advanced training and proceeding to the next training MENUS Updated sound during cup ending sequence to have a crowd and make the "See you next time/You're a true champion" happen when the results screen appears MISC Fixed crash that happens when playing on Core Castle and the scene transitions to the outside one
2024-01-03 22:55 UTC · Community Announcements · allin.indie
Happy New Year! Let's start it with a small bang by dropping the next ZONERS update. The main additions this time are an updated Cup Credits sequence & new power ups option in the custom match settings! POWER UPS {STEAM_CLAN_IMAGE}/40382934/0fa368be918511eb0471f6215460db286ca9fe10.png You can now customise your match settings to allow for power ups to randomly spawn during matches with a wide variety of effects! Check out the patch notes below for more details on how this works. {STEAM_CLAN_IMAGE}/40382934/f7b1c734cf5bd953416c0dec09cc0e1dee98efe0.png CREDITS {STEAM_CLAN_IMAGE}/40382934/e6e9787
Full appinfo as delivered by Steam PICS, changenumber 34865615. Also at /api/app/1598030/raw.
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