Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:48 UTC.
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2023-12-12 12:52 UTC · Community Announcements · BFE_Acacia
Ciao! 👋 We've updated the game to version 1.3 and have provided some additions based on feedback, added minor fixin's and made a small visual update to get you into the Holiday mood! Single shot difficulty added Ade's Arena, new mode available Added animation for weapon flip on reload Faster pistol bullets Punchier fire SFX UI fixes with exit confirmation bHaptics support fix Protube support fix Holiday theme! As always, we're happy to answer any questions at our 👉 Discord! https://discord.gg/zZz5FQafVt Buon Natale and see you in the new year!
2023-03-02 18:00 UTC · Community Announcements · BFE_Acacia
Hi everyone, Here we are at the end or should I say at the start of our journey...ARK and ADE, (yeah we had to change the name because of... reasons… ;) is our first game as many of you already know. We’re finally LIVE as a fully released game! Enjoy our release trailer below! A recap for those who haven’t heard from us before: At the beginning of our journey we had no idea of what we were doing, actually we still feel like we don't know much about everything that takes to make a great game. ARK and ADE is, we hope, just the first of many. 3 years ago we started with no money, not much time bu
2023-02-17 12:51 UTC · Community Announcements · BFE_Acacia
As some of you know, ARK and ADE has been available on App Lab and Steam in early access for a little over a year now. During that time we’ve used invaluable feedback from players all around the world to polish and tweak it, and now we’re finally able to release it on a wider scale. We couldn’t be more thrilled! 😎 We're now happy to announce that we will go into full release mode on March 2, 2023 around 10 am PST / 19:00 CET! If you've already purchased the game, you will have an update waiting for you at the above time. We're so grateful for your support! Our store page will additionally hav
2022-10-04 15:34 UTC · Community Announcements · CastelloInc
Hi everyone, It's been a while since our last update, we’ve had many exciting things going on in the last few months. Just to share a happy example, we're jubilant to announce that we are finally able to get a salary from our "hobby" and can finally call ourselves Professional Game Developers! And that's only thanks to you! All of you! {STEAM_CLAN_IMAGE}/40305569/95bedf43d3219ed250e2d5bb08f2792f42b82ad5.jpg To celebrate this, we wanted to give you an update with some new cool content and features, so you can see that we’re still actively working on it and hopefully provide you a reason to revi
2022-07-06 13:24 UTC · Community Announcements · CastelloInc
Hi everyone, Sorry for not updating the game lately but we've been really busy in the last couple of months. Big news are coming out soon about us and our company (Castello Inc) but this is not the time to tell you about it yet. No new level this time, for "The cove" you'll have to wait a bit more. Sorry about that. This update is a minor update and it's mostly VFX and performance improvements so nothing too fancy. {STEAM_CLAN_IMAGE}/40305569/6ddbb4000bbe18ebea12bd57118b57f8c6977ace.gif Change Log: New VFX on spawn, now the enemies glitch out of the Matrix to attack you. You can now see pixels
2022-04-14 11:32 UTC · Community Announcements · CastelloInc
Hi Everyone. First of all, a little gif of the new boss we're working on. Someone called it Shark-ADE, we love it. {STEAM_CLAN_IMAGE}/40305569/138e122d47079ff0f21fc272a4f9499b86fc7460.gif In this Schrodinger Update we had a deeper look at difficulty levels. We had a long conversation about what to change based on difficulty: projectile speed, projectile size, player capsule size, weapon damage, enemy health, ecc... We choose not to modify any of this, ARK-ADE plays quite well as it is and changing what you already know and learned about the game seemed a bit weird. We'd love you to play ARK-AD
2022-03-29 17:23 UTC · Community Announcements · CastelloInc
Hi Everyone, We are happy to finally announce that SUPERMALL LEVEL is READY FOR YOU TO PLAY! SUPERMALL is openly inspired by the first Shoppingmalls popping out around the world during the beloved 80s. We tried to bring back that feeling, when you used to wander there with your parents, and everything looked so shiny and bright. The level is structured in 2 parts, THE MALL and THE WAREHOUSE. In the WAREHOUSE, watch out for GIANT BOMBS rolling from a huge slope. But, as usual, let's the game do the real talking: SUPERMALL {STEAM_CLAN_IMAGE}/40305569/344ed5838b9803defdd0ea5b36bf0c150447a3a2.gif
2022-01-29 17:39 UTC · Community Announcements · CastelloInc
Hi everyone! Pinball Level is out now!!! New update is out with a whole new level to add to the 7 already in the game. The level is inspired by old pinball machines, so you will find yourself dodging and shooting at balls bouncing all around the new level. {STEAM_CLAN_IMAGE}/40305569/b5f4c9ecd6026c9ee5ec8dfcd63eeecc04c6c96f.gif New Boss {STEAM_CLAN_IMAGE}/40305569/3d74611ce2171f8c29ac64198a31b96d20bba7e8.gif The new boss is something we're really proud of. A lot of you guys suggested adding more variety to the bosses so that's what we're gonna do before the full release of the game. more level
2021-12-21 17:06 UTC · Community Announcements · CastelloInc
Hi everyone, This update is about an express request from you guys!!! In a thread a few weeks ago we were asked to add a double gun and there were useful suggestions on how to make it possible as the controls in the secondary hand are now used for controlling bullet time and shield. DOUBLE GUN We have added a brand new powerup, The double gun powerup! It will last for 20 seconds. You'll have double the firepower but no access to shield nor bullet time! And there's more, if you get a double gun powerup and while you are active you shoot at a gun power up you'll have both upgraded weapons. Doubl
2021-12-07 16:35 UTC · Community Announcements · CastelloInc
Hi everyone, As always thanks a lot for your feedback, it keeps us going on implementing the game and adding new features. We're working hard on every suggestion you gave us, some are more complex to make other are easier, we'll do our best to add them all as we go forward with development. SHIELD A brand new companion for the fight against ADE. You can activate it by holding the grab on your secondary hand. It defends you from anything dangerous in ARK-ADE. I can finally beat some levels in "deux ex cabinet" difficulty level now. {STEAM_CLAN_IMAGE}/40305569/6b6add8dab9d818f6f5d69432c8b8ede015
2021-10-28 05:49 UTC · Community Announcements · CastelloInc
Hi everyone, this is it, ARK-ADE is out now. You have been the first who believed in us and for that we want to thank you! We love to think that we have made this game together. If it wasn't for your feedback this game wouldn't be the game it is now! The ones of you that tried the first version of the game know that it was pretty different. ARK-ADE was slower, less arcadey, difficult to understand, lots of options were missing, lots of bug, ADE wasn't even there... ARK-ADE is a better game now and that's all thanks to you! So if you want to help us even more there's 4 things you can do now: -
2021-09-25 14:03 UTC · Community Announcements · CastelloInc
We are very excited to announce our release date. It has been a really long journey, 2 years of hard working laughs and tears. When we started a couple of years ago with basically no experience at all in the field we really didn't know if we were gonna make it. Now we can say that the game is almost ready for it's release on the 26th of October. Just a few more things to polish but we're almost there. We'll most probably be online with the applab version as well on the 26th of October. It just depends on the applab review time, not on our side. As they already reviewed and accepted the demo we
2021-08-27 21:37 UTC · Community Announcements · CastelloInc
Hi ARK-ADErs! Thrilled to announce that ARK-ADE New update is out!! Let's check out what's new: -bHaptic Support ARK-ADE has never been so immersive! We are finally able to announce that our game now supports the tactsuit, tactal for headshot feedback and tactosy on the arm side. Still is a work-in-progress and thus we would love to speak your minds and share your opinion. The haptic feedback is quite heavy, maybe even too much, but we loved it the way it is. We tried it and we strongly believe it lets you plunge deeper into the game; for us it is an authentic blast. As usual, your feedback in
2021-08-07 16:58 UTC · Community Announcements · CastelloInc
Hi Everyone, we can't hold it anymore, we are thrilled to announce to all of you that ADE finally LIVES (and shoots!)!! We're not gonna lie, it was and still is a challange and a pain in the back. So far we did't realise how difficult it would have been to create from nothing a villian up to the expectation we had in mind for our game. However, we learnt a lot from this experience and it surely will be helpful also for the final polishing of ARK-ADE as a whole. We did't say ADE is ready because we still see it as a work-in-progress. We hope you will find ADE as challenging as we do, but to let
2021-06-15 21:13 UTC · Community Announcements · CastelloInc
Hi everyone, Thanks to everyone who tried the game and gave us feedback in the last couple of weeks. It has been great to hear how you enjoyed the game and what wasn't working instead. We listened to a lot of feedback and we did our best to fix all the weak points and bugs of the game. So here are some changes in the new version Change log: - New reload mechanic, faster and more intuitive frees space in the secondary hand to add some ARK interactions and maybe a dual wield powerup in the future. - New tutorial which is hopefully clearer in explaining the mechanics of the game. - Index bindings
Full appinfo as delivered by Steam PICS, changenumber 34865642. Also at /api/app/1599000/raw.
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