Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:59 UTC.
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2026-06-19 18:29 UTC · Community Announcements · Jerome[GER]
Hello everyone! I just released patch 1.0.9 for TACTICS OF WORLD WAR 1. Despite testing, I overlooked an issued with the behaviour of the mortars in the game. They were designed to zero in on their targets, becoming more accurate the longer they shoot at a single target. However, they did not always behave in this way, which made the mortars much more subject to randomness than they should have been. This patch therefore primarily adresses this issue Mortars in the game are now much more predictable, just as intended. At the same time, I had to rebalance the mortars and tanks to account for th
2026-03-12 20:17 UTC · Community Announcements · Jerome[GER]
Hello everyone,I have just released patch 1.0.8 for Tactics of World War I. This is the biggest update yet, adding a skirmish mode and the French faction to the game.In addition, this new version contains a host of bug fixes and other improvements.Thank you for your feedback so far. As announced in the Community Hub, this will not be the last update for Tactics of World War I. In the coming months, I will be adding more maps to Skirmish mode and also creating a campaign for the French faction.Have a great weekend!Headless HorsemanPatch notes:ImprovementsImprovements to the first two campaign l
2025-05-01 19:29 UTC · Community Announcements · Jerome[GER]
Hello everyone! I have just released patch 1.0.7 for TACTICS OF WORLD WAR 1. Thank you for your feedback on the game. I hope you like the new features, i.e. the tactical pause and the option to not remove fallen from the battlefield. As always, I have also fixed some bugs. Patch notes: Fixes Fixed an issue where tutorial videos would not be played Fixed an issue where the Windows mouse cursor would not fade out during cutscenes and loading screens. Fixed an issue where the game would not pause during the victory screen Improvements Added a tactical pause to the game (the game is paused, but or
2025-02-22 21:12 UTC · Community Announcements · Jerome[GER]
Hello everyone! I have just released patch 1.0.6 for TACTICS OF WORLD WAR 1. Patch Notes: Fixes Fixed an issue in level 5 where neutral units would stop fighting. Fixed an issue where units near obstacles had suboptimal pathfinding Improvements Replaced still images in some tutorial screens with video clips Improved the game flow in level 1 to better explain mechanics. Increased the maximum zoom level Thank you for your patience and continued support. Headless Horseman
2025-02-09 19:39 UTC · Community Announcements · Jerome[GER]
Hello everyone! I have just released update 1.0.5 for TACTICS OF WORLD WAR 1. Patch Notes: Fixes Fixed a graphical issue where the terrain had gaps in some levels. Fixed an issue where units would stop attacking after throwing a grenade. Fixed an issue where units could get trapped inside a trench. Improvements Added a progress bar and sound effects when cutting barbed wire. Improved the animation of rifleman when shooting at moving enemies. For the next patch, I plan to make some improvements to the tutorial. I have also started to create the roster of the French unit. A showcase is coming so
2025-02-02 23:04 UTC · Community Announcements · Jerome[GER]
Hello everyone! This patch continues to improve the game's pathfinding and should make the use of grenades less clunky. Patch Notes: Improvements Highlight when a grenade is aimed at a building. Improved accuracy for grenade throws. Improved pathfinding in trenches and near cover. Improved placement of units behind cover. If you come across a bug or have suggestions for improvements, please contact me via the Community Hub or send an email to the support mail. Headless Horseman
2025-01-19 00:20 UTC · Community Announcements · Jerome[GER]
Hello everyone! I have just released update 1.0.3 for TACTICS OF WORLD WAR 1. This update has taken longer than expected, but should fix some serious bugs that are causing the game to crash. Patch Notes: Fixes Fixed an issue where the tutorial screen would not close properly. Fixed an issue where units were not placed on the ground. Fixed an issue with the ragdoll animation of the machine gunners. Fixed causes of crashes in the game. Improvements Added a north indicator to the game map. The AI of the counterattack units in level 2 has been made more active. Special thanks to G66 for helping me
2025-01-10 16:31 UTC · Community Announcements · Jerome[GER]
Hi everyone! I've just released update 1.0.2 for TACTICS OF WORLD WAR 1. This update addresses some of the bugs that were reported in the first days after release. There are unfortunately other bugs that have been reported by players that have yet to be fixed, but I'm trying to get those fixed as quickly as possible as well. Patch Notes: Fixes Fixed several pathfinding issues that caused units to get stuck or move through obstacles. Fixed an issue where the game would start but the would remain black. If the game still starts with a black screen, try launching the game with the start option "-
2024-12-22 12:13 UTC · Community Announcements · Jerome[GER]
Hello everyone! I am very happy to announce that the official release of Tactics of World War I is scheduled for January 6, 2025! A big thank you to everyone who has helped me get this far and sent me feedback or suggestions for the game. It's quite an undertaking to develop a game on your own, especially a strategy game, but I'm very pleased with how the game turned out. I can't wait for January 6th to share my game with you! With anticipation and gratitude, Headless Horseman
Full appinfo as delivered by Steam PICS, changenumber 36843386. Also at /api/app/1602510/raw.
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