Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:19 UTC.
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2022-12-22 16:28 UTC · Community Announcements · Phonix111186
Hi everyone! We're thrilled to announce that Grid Slayer will be on Sale as part of the Steam Winter Sale 2022: now is the time to buy Grid Slayer for you, or a friend! Thank you for your support, we hope you have an amazing Holiday! Sending good vibes, the FCG team.
2022-05-04 08:58 UTC · Community Announcements · Phonix111186
Huge update! All of the art for the Cards has been updated!!! This update also comes with a new Enchant, Map, Perk, 2 new Enemies and 3 new Cards. Unlock the 'Biomancy' Insight to access it all. Enjoy! Let me know what you want to see in the next update. {STEAM_CLAN_IMAGE}/41219236/f7b6e8f0c8c17adad67f01e68895ef842c49b1c1.jpg
2022-03-28 15:18 UTC · Community Announcements · Phonix111186
- Added Endless Mode! Test your skills to the limit and see how far you can go before either you or the game breaks. You can still earn Slayer Points in this mode so it serves as a valid alternative to the original 'Classic' mode. - Besides Endless Mode, the aim of this update is to consolidate and improve on what we released at 1.0. We have a lot of bug fixes this update and the game has become very stable since 1.0. You can read about these in more detail in the small updates since launch. Balance changes: Removed the 'Channel' Enchant. The King now has more base HP to make the first go at t
2022-02-10 10:47 UTC · Community Announcements · Phonix111186
- More fixes for Achievements. Please let me know if you find any more bugs.
2022-02-09 10:31 UTC · Community Announcements · Phonix111186
- Fixed master volume slider. - Adjusted title screen for 21:9. Not getting reports of any other bugs but I'm sure they're out there. Please let me know if you find any. We're 1 week since release and 4 reviews away from having a review score, would really appreciate honest reviews on Steam!
2022-02-08 09:57 UTC · Community Announcements · Phonix111186
- New Dialogue to help clarify things. - Confirmed fix for Chinese text characters. Up next: I'll continue to monitor the game and fix any bugs that are reported. Tentatively saying the next big update should be up by the end of March 2022. Taking feedback on what to prioritize for this update so get involved to have a say.
2022-02-07 11:47 UTC · Community Announcements · Phonix111186
- Fixed bug with Steam Achievements. - Translations now added to Controls screen. New dialogue incoming soon to help clarify some things. Also there may still be issues on missing text characters in Chinese and I'm working on that.
2022-02-03 16:12 UTC · Community Announcements · Phonix111186
- Burning Cards should now update immediately. - Fixed left over status effect graphics from previous battles. - Sorted out fonts issue for Chinese and Cyrillic. Let me know if you find anything else! There are some known issues with the tutorial. This will likely receive a big re-work in the next big update.
2022-02-02 11:58 UTC · Community Announcements · Phonix111186
Join the developer today at 6.00 pm (GMT) to celebrate the 1.0 launch of Grid Slayer! He'll be playing the game, sharing impressions and answering questions: mark your calendars!
2022-01-06 10:47 UTC · Community Announcements · Phonix111186
I am proud to announce that Grid Slayer will be leaving Early Access on February 2nd 2022, 2/2/2022. The game is so much better off thanks to your feedback and guidance during Early Access. I've had an absolute blast working on this from start to finish and I hope you all have just as much fun playing the finished product. It doesn't end here. For as long as people keep playing and for as long as there are good ideas, I will keep growing Grid Slayer so there's always an excuse to come back for a little splash of turn based action. Here is our roadmap for 2022. Grid Slayer road map: Q1 2022: Tr
2021-12-09 08:58 UTC · Community Announcements · Phonix111186
It's the first big update for Grid Slayer, and it is huge. Main features: New Insights come with new Enemies, Enchants, Perks and some game changing difficulty modifiers. You can now save between battles in a campaign. You can now mouse over an enemy to predict their move direction. Optimization. The game should run a lot smoother and be less prone to bugs. A whole lot of new music from Mike Panayiotis. A whole lot of new art from Maly Miller. I'm consistently taking feedback from players for balance changes and features for the game. The next update will be the 1.0 version and will contain th
2021-11-15 13:03 UTC · Community Announcements · Phonix111186
If you're on the beta branch and have a save file from before the latest update, your save file may have just broken, or things may fail to load entirely. It's easy to fix: - From the Title Screen, Start a new game. - Toggle an Insight on and off (any Insight). - Quit the game completely. - Restart the game and your save should be fixed. If there are any problems at all with this build, please let me know. As far as I know it's totally bug free.
2021-11-08 13:19 UTC · Community Announcements · Phonix111186
You can now download and play the beta branch of Grid Slayer. To activate: Right click on Grid Slayer in your Steam Library and select Properties. Then click 'betas' and select the beta testing option. Steam should then immediately start downloading the latest Grid Slayers update. Meet the Mad Alchemist, the Shroom Ninja, updated enemies, smoother optimization, new Card art and some new Insights to change up the game. And undoubtedly a whole bunch of bugs to go with them: you can report them through the "Bugs" topic here on the community. You can also join our Discord! I'll post more details a
2021-11-02 12:10 UTC · Community Announcements · Phonix111186
Some more bug fixes. Everything should happen in proper sequence now regardless of how chaotic things are. Please let me know if you find any bugs in this build.
2021-10-29 14:44 UTC · Community Announcements · Phonix111186
Fixing bugs reported by the community. Also: - The word 'Mod' has been changed to the word 'Enchant'. - The Enchant 'Dash' has been changed to 'Jump' to better describe the action.
Full appinfo as delivered by Steam PICS, changenumber 38302012. Also at /api/app/1604210/raw.
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