2026-09-01 08:15 UTC · Community Announcements ·
GeneralFixed regression and some bugs with building queueFixed more issues related to merge menu closing early (unmerge and some units dying)Fixed Xol powerfield patchinessUI fixes for faction, unit, and power displaysAn error is now displayed when you go to build without having any seedlings as GrellUpdated faction display in lobbyHid map that is still under developmentMisc localization updatesGalactic WarFixed Aster Sentinel upgradesFixed Aster Predator shield upgradeFixed Galavax cheaper infantry upgrade not reducing flux costIncreased Aster and Galavax harvester speed to 500Updated resourc
2026-08-29 07:44 UTC · Community Announcements ·
GeneralFixed queued buildings with the same priority occasionally being processed in the wrong orderFixed multiple bugs related to Xol merge menuHotkeys not working when in merge menuBuild menu not accessible when in merge menuMerge menu automatically closing when a unit finishes mergingMerge menu automatically closing when selection changes (like from a unit dying)Added spacing to Xol merge menu between units tiersUpdated portraits for Xol and a few buildingsFixed Xol creep growth creating unintended hole-like gaps while spreading.Fixed lag when producing large numbers of Xol units at once an
2026-08-19 23:14 UTC · Community Announcements ·
GeneralAnimation optimization for Sentinel, Harbinger, Skrell, Exalted, Dark Disciple, Storm Bringer, Weaver, Shade, Asterion, Chronowarper, Shadow Leech, Cultist, Rageborn, Chas’ki, Heavy Trooper, Sharpshooter, Frog 🐸, Protectorate Extractor, Dinobot, Deadeye, Clackjaw, and HarvesterThese now use the same system as Commandos and Stingers, so there should be large performance improvements when there are a lot of these on the screenAdded a hotkey for attack ground - Default: Control + A (If you had attack on quickcast previously there was no way to attack ground)Added a modifier hotkey to self
2026-08-14 05:49 UTC · Community Announcements ·
GeneralGrell starting base now begins with full biomassTopbar power buttons now show cooldown durationFixed drag select occasionally not ending when letting go of mouse buttonFixed score screen not always displaying when you surrenderResolved an issue with not getting the correct faction in SurvivalAbility casts are no longer interrupted by auto attacks when walking towards the selected targetFixed buildings being able to be queued for a short duration after their prerequisite buildings were cancelledFixed Badgers not always doing damageGalactic WarDifficulty scales all rewards nowXP gain from
2026-08-11 23:04 UTC · Community Announcements ·
Pirate activity has increased near faction homeworlds. Fluxrift travel will be disrupted between nearby systems. Deep space scans have detected unusual readings from worlds who have had their rift lanes cut off from nearby strongholds.GeneralHide UI now works in replays and while spectatingEnd of game score screens now display in replaysCancel construction now always cancels the most recently started buildingAdded an area for Titles in profile (Actual titles coming soon!)Default action buttons now show when multiple units are selectedReplays that are being downloaded now show the progress, and
2026-08-06 18:56 UTC · Community Announcements ·
The Keeper Council, led by Winter, has claimed victory over the first season of the Galactic War! Share the victory with the new I’olin Season Zero portrait, now accessible to all players! Anyone who captured a planet during the war will also gain a planet portrait.We have more rewards on the way to celebrate the culmination of the season, including another portrait and titles.Conflict Rages OnThe first battle for the galaxy has come to a close. The alliances have retreated to their expanded territories to lick their wounds, but the galaxy is left reeling after such a large scale conflict. Unr
2026-08-01 15:20 UTC · Community Announcements ·
Hello Commanders! We hope you’ve all been enjoying ZeroSpace! The days are flying by, and our second weekend post EA is upon us. We’re excited to continue our work and keep reading all of your comments. Our team has been loving all of your feedback and bug reports; it’s been propelling us forward and we’ll continue getting out more and more patches and updates as we develop ZeroSpace further! Thank you to everyone who has been here from the very beginning and now all of our new players! First things first, we’re dropping two new portraits! Unlock “She Who Stalks” and “Loi’Kru” by watching stre
2026-08-01 08:23 UTC · Community Announcements ·
General GameplayAI surrender can now be declinedXol and Grell can now build on each other's Power Fields/BiomassFixed jump on Aster and Commandos distance capping at 10 instead of displayed distance of 12Ground attack range now correctly follows weapon range - Units able to attack the ground, like the Thresher (Attack move + Right Click) were previously able to exceed their intended range. Added secondary Harvester Rally point for basesGalactic WarFixed Xol having more heroes on Iron Shield than intendedFixed pirate matches switching from Brutal to CasualImprovements to reconnect featureUI and
2026-07-30 20:27 UTC · Community Announcements ·
GeneralFixed some issues causing matchmaking join errorsCancelling a unit when an in progress production structure is also selected no longer cancels the structureAdded an option to disable the queue mechanic, allowing your buildings and units to immediately deduct their cost, or not be allowed to be startedFixed queued Grell buildings not always being startedDefault auto Auto Control Group Hotkey changed from 1 -> 5Fixed Arandi Horned Mech not dealing damage when targeting groundFix for abilities occasionally not working if not facing cast direction (Was still rarely occurring after last patc
2026-07-26 07:30 UTC · Community Announcements ·
GeneralFixed cases where matchmaking could fail after a match was found.AI mission damage can now scale by mission setup and selected difficulty. (Used on grey horizons)Double-click unit selection is more reliableCtrl-click and select-all now better match the intended unit type, including molten variants.Updated translations and UI text across supported languages.Galactic WarMatch rewards now spotlight item drops for Galactic WarImproved reward icons and hover details on the post-match rewards strip. Bug FixesFixed a loading screen crash related to text initialization.Fixed a replay-only movem
2026-07-25 05:47 UTC · Community Announcements ·
Hey Commanders, thanks for the continued support during our launch week. We’re back with another game update!This update squashes a lot of bugs (including bugged resolution settings–thank you for your reports!) and also includes a balance update and Medal.tv integration. PortraitsWe have two new portraits for you to earn!Inquisitress & GalavaxEarn this duo by winning a game while in a party with a friend!BastionUnlock this portrait by completing a Medal questShare a clip to your Medal profile and get a code to unlock the Bastion!Redeem the code in game by opening your profile in the top right,
2026-07-21 18:34 UTC · Community Announcements ·
We’ve set priorities based on the feedback and reports that have been coming from all of you. This patch focuses on performance, crashes, and UI adjustments. With your support, we’ll continue improving and patching ZeroSpace throughout Early Access.GeneralFixed a crash related to viewing player profilesFixed a crash on loading screensAdjusted many default settings to be more user friendly by defaultAdjusted location and categorization of settings to be more intuitiveResolution scale now always defaults to 100 - should help with blurry/fuzzy graphicsFixed close game not always closing gameAdjus
2026-07-20 22:23 UTC · Community Announcements ·
Thanks for joining ZeroSpace and supporting us during this early stage of our launch into Early Access. Early Access is a time for us to work directly with players to improve the game ahead of our future 1.0 release.It’s not just the Grell we’re talking about when we say “There Will Be Bugs!”With your help, we have identified bugs, performance and stability issues, and UI errors, and we are hard at work to release a patch tonight to address a lot of the player feedback we’ve received, and we’ll continue working on more throughout Early Access.Please continue to report bugs in the forums and ou
2026-07-20 17:01 UTC · Community Announcements ·
ZeroSpace has officially launched in Early Access on Steam.The Orion Sector is open. Jump into the campaign as Prefect Aster, hold the line against endless waves of Grell in Survival, climb the ranked ladder, compete for territory in Galactic War Season Zero, or test new strategies in skirmish. Download the game and begin shaping ZeroSpace on the road to 1.0.Download ZeroSpaceIf you are enjoying the game, the most helpful thing you can do is leave a review on Steam. Positive reviews have the single biggest impact on visibility for us on Steam. Higher visibility brings in more players, and that
2026-07-20 02:09 UTC · Community Announcements ·
ZeroSpace launches in Early Access on Steam tomorrow, July 20. One day remains until you can step into the Orion Sector, take an early look at Act 1 of the story-driven campaign as Prefect Aster, test every multiplayer mode, and provide critical feedback to help shape the game on the road to 1.0.What’s Available TomorrowWhen Early Access goes live you will have access to a variety of game modes (still in development) ready to explore:Act 1 of the campaign - 12 missions in which you take command as Prefect Aster of The Protectorate and make decisions that will influence his role in the Galaxy.1
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