Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:04 UTC.
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2026-09-01 10:00 UTC · Community Announcements · centaurianmudpig
Patch Notes 1.1.0 Overview Minor fixes and improvements Added A dedicated light source for enhancing the visibility of displayed asset models in the menus (including the ship selection and fitting screens) Changed Cartridge Direct/Explosion Damage multiplier value updated (by including the number projectiles rounds per shot in addition to the number of guns) Enhanced Damage Repair II is unlocked earlier in the campaign (After completing Chapter 2 Mission 3) Enhanced Damage Repair III is unlocked earlier in the campaign (After completing Chapter 3 Mission 3) Fixed Ship Fitting screen: Double au
2026-08-15 11:54 UTC · Community Announcements · centaurianmudpig
TL;DR: This is a coldfix (hotfixes are for servers, plus its a space game!) for a projectile trails visual bug that sneaked into the 1.0 release. For the enquiring minds, some of you may have noticed projectile trails jittering slightly due to small velocity discrepancies per frame. The burden of having rigid bodies and non-rigid bodies playing together. This issue was introduced due to a last minute change in the 1.0 release, after untying physics updates from frame rate, and took while to resolve it. Hence, 2 patches in 2 days :) As a side note using your graphics card utility software to ma
2026-08-14 16:10 UTC · Community Announcements · centaurianmudpig
Patch Notes 1.0.1 Overview Fixed a critical issue with renaming a profile causing all profile save data to be lost Minor changes and bug fixes Changed Match Speed Close distance setting reduced to 2500 (from 3,333 metres) Fitting Screen Ship Stats: Display names for the Burst Autocannon is now abbreviated to "Bu.AC" to avoid possible overlap with the next column across Fixed Renaming a user profile will delete the profile save data (effectively creating it a new) Improved Damage Repair II was using the incorrect name (Displaying as Improved Damage Repair I in name alone, all other stats unaffe
2026-07-31 17:01 UTC · Community Announcements · centaurianmudpig
Patch Notes 1.0.0 Overview A-SPEC: First Assault 1.0 Release Added Player Profile Manager. Manage multiple profiles for campaign save game data. Note: The profile with the "(Steam)" suffix is your persistant Steam profile which cannot be renamed (as its pulled from your steam profile user name) or deleted. Additional profiles can be added/deleted/renamed. All profiles can be cloned to create a new profile with copied save data. It is now possible to issue individual Wingmen orders via Commands Menu (default: F8) Adjusted the Glyph Position for better fitting across a range of resolutions for t
2026-07-31 17:01 UTC · Community Announcements · centaurianmudpig
Hey pilots,A-SPEC First Assault 1.0 is now available. A tactical space dogfighting combat simulation, flying a wing of corvettes and going up against increasingly more difficult opposition through a single player campaign of 6 chapters, 3 main missions per chapter, and a variety of side missions to keep the feeling fresh in-between.Buy it now on Steam.Explosion shockwave from a dying opponentA-SPEC First Assault includes:Single player campaign containing the prologue and the main story across an additional 6 chapters.Fly fast corvette ships and engage opponents from nimble fighters to large lu
2026-07-27 10:17 UTC · Community Announcements · centaurianmudpig
Hey pilots, As the release date for A-Spec First Assault looms, I have updated the demo to bring it in line with the full release. The demo is limited to the prologue and serves as a light-story based tutorial series. Some important changes from the original Prologue: Players have the choice of skipping the first three missions which introduce basic flight, targeting mechanics. Redesigned aspects of the first three prologue missions to keep the pacing up and reduced the distances as players move to each additional objective area. Player will be able to transfer their save game profile from the
2026-05-18 15:00 UTC · Community Announcements · centaurianmudpig
Hey pilots, I am happy to say A-Spec First Assault will be leaving Early Access for a big 1.0 release on the July 31st, 2026. Between now and then I'll be adding polish, fixing bugs and wrapping up on implementing non-gameplay features to ensure the best possible experience on release. FYI: There will be a price increase to $14.99 for the 1.0 release. Press kit
2026-03-31 08:28 UTC · Community Announcements · centaurianmudpig
Hey pilots, The new pricing for currencies has gone live! Learn more about these new pricing options from the Great Gaben via Steam That is all ːlunar2019coolpigː
2026-03-29 20:19 UTC · Community Announcements · centaurianmudpig
Hey pilots Just a quick notification that prices are being adjusted based on purchasing power! Perhaps the game is much more affordable in your region? Learn more about these new pricing options from the Great Gaben via Steam
2026-02-06 12:22 UTC · Community Announcements · centaurianmudpig
Patch Notes 0.22.0 Overview This update provides significant performance improvements, along with general bug fixes and improvements and fixed the accuracy of the players primary guns when enabling the "Homing Projectiles" option Added AI manager to handle management of AI Actor logic updates for improved performance Combat AI Actors now perform a threat assessment against nearby hostiles to determine the best target to engage (closest comparable to itself) Combat AI Actors are capable of making attempts at reducing the likeliness of getting stuck against other ships/structures in the world Ch
2025-11-17 14:03 UTC · Community Announcements · centaurianmudpig
Patch Notes 0.21.2 Overview A fix to the controller bindings, with some performance improvements and lighting quality adjustments thrown in Added Tender loving care Changed Improved performance for damage checks resulting from explosions Improved performance for AI pilots checking to fire their primary weapons Origin based shifting is now done at a threshold instead of whenever the player moves from the world zero position Slight performance improvement when the origin based shifting is applied Adjusted lighting quality settings across all video quality options Fixed Controller bindings no lon
2025-11-14 12:19 UTC · Community Announcements · centaurianmudpig
Patch Notes 0.21.1 Overview Bug fixes Performance improvements Added Warp In and Warp Out Visual Effects use an appropriate size for the warping ship Error popup on application start-up if Steam is not running Changed Improved performance for projectile collision checks Improved performance for Shockwave Explosions Kherson Heavy Corvette: Increased subsystem auto repair rate to bring inline with the other corvettes Reduced subsystem repair rate for the Sumer Dynasty Battlecruiser and increased its sensor subsystem HP Projectile Highlights will fade out in close proximity to the camera Adjust l
2025-10-31 13:11 UTC · Community Announcements · centaurianmudpig
Welcome along pilots. Here is the next update bringing the eagerly and patiently awaited Chapter 5! While you try out this new update, and all the goodness it holds, I'll be starting work on Chapter 6. Be sure to post me your feedback and any bugs/issues encountered on this update. Patch Notes 0.21.0 Overview Added Chapter 5 bringing in an additional 3 main missions with a brand new side mission variation for the Distress Call mission type (adding 6 variations within itself) Added Chapter 5: 3 Main Missions Side Missions now pull from a pool of random backgrounds designed for each chapter New
2025-10-03 11:20 UTC · Community Announcements · centaurianmudpig
There are no new features. This is purely a security update to protect players systems. Please note the game version is not updated on the menu and remains at 0.20.1. The demo has also been patched and the version number remains at 0.13.3. If you want to know more then this thread is from Unity aimed directly to developers: https://discussions.unity.com/t/unity-platform-protection-take-immediate-action-to-protect-your-games-and-apps/1688031 If you have a favourite game played in Unity and worried that it has the exploit you can patch it yourself. Its really simple to use. Download. Run the exe
2025-06-26 14:23 UTC · Community Announcements · centaurianmudpig
Patch Notes 0.20.1 Note: This update will reset all existing bindings to default values to avoid conflicts with new generic HOTAS and generic flight pedal default bindings Overview Added an overview screen as a place to easily reference control bindings Artillery and Autocannon weaponry adjusted to provide more distinct differences and use Improvements to Torpedo Launchers (installation costs, flight specs, damage) Kherson turrets significantly less likely to spontaneously combust when firing a launcher salvo Added Default bindings for generic HOTAS controllers Default bindings for generic fli
Full appinfo as delivered by Steam PICS, changenumber 38502907. Also at /api/app/1608330/raw.
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