1.0.6.1 - Beta Branch Update
Small hotfix for crash that happens when multi threading is enabled and franchise levels up
Comic Company Manager is a comic book themed management game. Create your own comic publishing company and design your own ideas from combining 100+ concepts. Hire and manage artists to create comics for you and expand your company. Grow to dominate the industry
| App ID | 1612950 |
|---|---|
| App type | Game |
| Developer | Substandard Shrimp |
| Publisher | Substandard Shrimp |
| Release date | 2023-02-21 14:11 UTC |
| Release state | released |
| Store page | store.steampowered.com/app/1612950 |
| Last store refresh | 1 hour ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | ComicCompanyManager.exe | windows | ||
| 1 | ComicCompanyManager.x86_64 | linux |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 22:17 UTC | $6.99 | $6.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 21829492 | 2026-02-07 12:48 UTC | ||
| godot3_legacy | 10619295 | Older version of the game built on Godot 3 engine | 2023-03-28 15:25 UTC | |
| beta | 23006681 | Possibly unstable branch with newest updates | 2026-04-29 07:46 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 1612951 | windows · 64 | 324.68 MB | 100.78 MB | 2582396787941364016 | branches: godot3_legacy, beta | |
| 1612952 | linux | 292.59 MB | 92.45 MB | 3158857591255568018 | branches: beta |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 23006681 | beta | 2026-04-29 07:46 UTC | 1 hour ago |
| 21829492 | public | 2026-02-07 12:48 UTC | 1 hour ago |
| 10619295 | godot3_legacy | 2023-03-28 15:25 UTC | 1 hour ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:18 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
Small hotfix for crash that happens when multi threading is enabled and franchise levels up
This update makes the Direct3D 12 the default windows driver. This should help with Windows stability of the game.- Moved to Godot 4.6- Made Direct3D 12 the default driver- Option to toggle 3d borders for meshes on/off- Moved sliders on comic creation to be included in quick version- Various small UI changes- More improvements to comic creation UI- Tiny improvements to sales calculation times- Speech bubble font size increased- Reworked comic creation UI- Changed how character photos look- Increased hint font size- Increased size of comic info info windows- Fix: Fixed font issue on low skill l
This updates moves the engine to Godot 4.6 and with it the default windows driver is going to be Direct3D 12. D3d12 branch will therefore obsolete as its going to be same as main. This will be last beta for this version so next will be going to main- Moved to Godot 4.6- Made Direct3D 12 the default driver- Option to toggle 3d borders for meshes on/off- Moved sliders on comic creation to be included in quick version- Various small UI changes- Fix: Multiple workers were using same station when creation a franchise
Small update, mostly to fix issue introduced last beta update Changes: - More improvements to comic creation UI- Tiny improvements to sales calculation times- Speech bubble font size increased- Fix: Characters stop moving now when time paused- Fix: Crash related to comic creation introduced last beta update- Fix: Loading game after returning to main menu from game was not working correctly
This is update for beta branch. Also included is a new beta you can access from steam beta selection for Direct3D 12 version of the game. This is for people who might be having issues with the graphics in the game.- Reworked comic creation UI- Changed how character photos look- Increased hint font size- Increased size of comic info info windows- Fix: Fixed font issue on low skill level displays for workers- Fix: Speech balloons no longer have outlines over them- Fix: Creator names in comic info sometimes were hard to see- Fix: Brainstorming progress was invisible- Fix: Company size was not bei
Fixes and engine upgrade to Godot 4.5 - Godot engine updated from 4.0 to 4.5- 3D Visual style updates- Updated some button icons- Added numbers to sliders for fine tuning comics- Reworked how bottom menu looks- Reworked how build menu looks- Various UI adjustments and fixes- Increased font size in many places- Fix: Fixed changing printing companies costing too much- Fix: Fixed many wrong label texts- Fix: Fixed some missing tool tips- Fix: Comic pile furniture now has correct tool tip- Fix: Entering build could cause buying unintended furniture- Fix: Wrong label on comic inspection for genre-
This should be the last update for this version for beta. Next update should be going to the main.Various UI updatesUpdated tutorial to fit new UIUpdated some 3d modelsNew AudioSmall improvements to character animations (I still hate them)Fix: Some wrong labelsFix: Some general UI fixesFix: Windowed/Full screen toggle should work correctly nowFix: Save/Load screen now shows correct infoFix: Pause menu was allowing clicking stuff that shouldn't have been available
Some bug fixes and some small back end updates - Updated some button icons- Various small UI adjustments- Fix: Fixed changing printing companies costing too much- Fix: Fixed some missing tool tips- Fix: Comic pile furniture now has correct tool tip- Fix: Entering build could cause buying unintended furniture
Been a while from last update. This is a beta update that mostly just updates the Godot engine used from 4.0 to 4.5 and adds few QoL updates.Changes- Godot engine updated from 4.0 to 4.5- 3D Visual style updates- Reworked how bottom menu looks- Reworked how build menu looks- Various small UI updates- Formatted list numbers to be easier to read- Fix: Wrong label on comic inspection for genre
Some fixes for the game. Biggest one is fixing adaptations as they were not appearing as they should. Now you should start receiving some offers at around 10 fame for franchise Changes Changed starting money on Very Hard mode to allow buying of basic comic creation setup Fixes Fixed some things costing money in free mode Fixed price changing for merchandise Merchandise window now updates sales figures when week changes if the window is open Fixed HR upgrade confirm window trying to escape the game window Fixed fame not being capped at 100 as intended Fixed some translations Fixed some small UI
Some fixes for the game. Biggest one is fixing adaptations as they were not appearing as they should. Now you should start receiving some offers at around 10 fame for franchise Changes Changed starting money on Very Hard mode to allow buying of basic comic creation setup Fixes Fixed price changing for merchandise Fixed HR upgrade confirm window trying to escape the game window Fixed fame not being capped at 100 as intended Fixed some translations Fixed some small UI issues
Small fixes here I accidentally left a debug setting on Indie awards making it trigger way too often. Fixing that I noticed the award timings were wrong to begin with so I fixed that too. Now the timing should be correct every year. I also fixed autosave 2 showing wrong info when trying to load it.
Seems that multithreading in the game is crashing it for some users so I have added a toggle to turn it on/off. By default its off but you can turn it back on from options. It is mainly used to make the game more responsive during selling phase. Also some more translations added Changes Added toggle for multithreading
I tried some optimizations to the save system and added new option for random genre tastes for readers. This update also fixes some bugs Changes Small UI changes Loading and saving screens load much faster Autosaves are faster Added option for random genre tastes for readers on new game start Fixes Fixed issues with market research Fixed marketing department saving/loading, including merchandise
I tried some optimizations to the save system and added new option for random genre tastes for readers Changes Small UI changes Loading and saving screens load much faster Autosaves are faster Added option for random genre tastes for readers on new game start Fixes Fixed issues with market research
Full appinfo as delivered by Steam PICS, changenumber 38195509. Also at /api/app/1612950/raw.
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