Explore the enigmatic world of Isola Benedicta. Fight dangerous monsters, solve quests, and advance your skills in this fantasy open-world RPG full of charm and adventure.
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Price history, US store (USD)
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Regular
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2026-09-11 22:30 UTC
$6.99
$6.99
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public
20251776
2025-10-04 19:04 UTC
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1614621
519.98 MB
44.91 MB
4048165896104314486
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
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20251776
public
2025-10-04 19:04 UTC
3 hours ago
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:29 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2022-02-07 15:33 UTC · Community Announcements · Octavi Navarro
Hello, dear adventurers! We've been silent for a few weeks now, and we'd like to explain what we've been into all this time. It's been around six or seven months since we started working on The Chronicler, and well... we learned a harsh lesson: making the RPG of our dreams is not an easy task. We released it very early because we wanted to show the process of making a game from scratch, but in the end, that wasn't such a great idea. Having the pressure to keep creating content was a bit too much, and we ended up throwing mechanics at the game that looked cool on paper but they didn't work so w
2021-11-27 12:12 UTC · Community Announcements · Octavi Navarro
A new update is here! Thank you all for your support! Alpha v1.3.2 (Starting a new game is highly recommended) Some GUI changes. Interactable items like plants, rocks, or trees, now respawn after a few seconds. Fixed some text inconsistencies. Rewrote many Quest dialogues. Fixed accidental double-click when picking up items. Added a new room: Crab Cave Beach. Added Butterfly Keepers: get a coin for each butterfly you catch for them. The six Guilds are now open, each one with a task for you to complete. Added definitions to some items. Fixed ability requirements for tools and weapons. Many bug
2021-11-12 09:15 UTC · Community Announcements · Octavi Navarro
A new update is live! Check out the notes below for more details. Thank you for your support! Alpha v.1.3.1 - Use left-click to walk instead of right-click. - Added Donation Spots: - Regions need specific items for their development. - You can level up your standing with a specific region by donating items and materials. - Leveling up your standing gives you an increasing XP bonus in that region. - GUI improvements. - Slightly changed the initial quests. - Fixed items, NPCs and enemies that could be selected through menus. - Fixed several GUI glitches. - Fine tuned the walking sound. - Fixed t
2021-10-22 14:08 UTC · Community Announcements · Octavi Navarro
Hi everyone! Here's a new update for The Chronicler, with many improvements and bug fixes. Take a look at the patch notes for details. Thank you so much for your support!! Alpha v.1.3.0: Special moves have been redesigned: - "Special Moves" are now "Skills". - Skills can be used as desired, by pressing the corresponding key. - Only one Skill can be active at a time. - There are Attack Skills, Defense Skills, and Survival Skills. - Skills are discovered by visiting Trainers. - Trainers sell Skill upgrades for Silver. Three trainers are added to the world. They unlock Attack, Defense, and Surviv
2021-10-06 15:57 UTC · Community Announcements · Octavi Navarro
Hello dear players! This month we have a new update where we mainly focused on fixing many, many bugs and put some QoL changes. Here's the detailed list: Alpha v1.2.9 Update Added a "Combat Style" button: - You can now choose between Focused and Defensive Combat. - Focused Combat increases your Accuracy sub-ability (Combat Ability). - Defensive Combat increases your Block sub-ability (Defense Ability). Added GUI for Ability levels. Fixed stats window not opening and closing correctly. Fixed stats window not updating in specific situations. HP depends now on Regeneration sub-ability instead of
2021-09-09 13:53 UTC · Community Announcements · Octavi Navarro
Hello dear players! We have a new small update for you! Check out the changes below. Thank you so much for your support!! Alpha 1.2.8 Our previous patch broke some of the skills that stopped working. They work again as intended. Added bars to the Abilities box, to make progress more visual. There are three abilities (Combat, Defense, Survival) and the previous abilities are now sub-abilities of these three. Rewrote some sub-abilities descriptions. Level Up message is now only active for the three main abilities. Abilities and sub-abilities now start at level 0.
2021-08-18 15:00 UTC · Community Announcements · Octavi Navarro
Hello dear players! We have a new update for you! The list is not very long but it contains plenty of new content and general bug fixes. Take a look at the update notes below. Thank you so much for your support!! Alpha 1.2.7 Added 3 new regions: Guildtown, The Isle of the Forgotten and The Western Coast. Added a list of stats that can be accessed via the yellow button on the left of the screen (WIP). Added a new quest: Kill the Medusa on the Isle of the Forgotten. Fixed many bugs when buying from vendors. Added many new NPCs for flavor. Fixed some general bugs and typos.
2021-07-26 11:21 UTC · Community Announcements · Octavi Navarro
Hello dear players! We bring you a new update full of exciting stuff! We've added a small intro to the game as well as many visual improvements and much more. Take a look at the update notes below. Thank you so much for your support!! Alpha v1.2.6 Added a small intro to the game. Many visual improvements. Re-made dialog portraits (work in progress) Added a tune when accepting quests. Added a combat tune. Some color fine-tuning. Rewrote some abilities panel's names to make them clearer. Added a new character in Crab Cave. Changed some texts to make the objective of the game a bit clearer (work
2021-07-05 10:33 UTC · Community Announcements · Octavi Navarro
Hello friends, Today we have a new update full of changes and improvements! As always, we recommend starting a new game from scratch to avoid weird bugs. Below you can find the full patch notes, there are many exciting changes. Thank you for your support! Octavi & Susanna Alpha 1.2.5 Fixed a bug where the main character's sprite changed for no reason. Fixed some issues on the Vendors' GUI. Rewrote the navigation system. Now you don't need to be close to an object to interact with it. Your character will walk towards it automatically. Added a new quest at the very beginning of the game. Added a
2021-06-21 16:47 UTC · Community Announcements · Octavi Navarro
Alpha 1.2.4a Fixed a bug where abilities don't have any sound. Fixed some messed-up numbers when updating abilities. You can see the percentage to reach a new Ability point. Added a sound when drinking a Healing Potion or using Bandages. Added a sound when leveling up an Ability. The player now blocks while in combat, depending on its Defense ability points. Enemies can block while in combat.
2021-06-20 15:08 UTC · Community Announcements · Octavi Navarro
Another week, another update for The Chronicler! This one is huge as it upgrades the crafting system among many other things. Now you'll be able to sustain yourself by manufacturing your own weapons, healing items and armor. Check out the whole list of changes below! Thank you so much for your amazing support and see you very soon with another update! Octavi & Susanna Alpha 1.2.4 Which chronicler you choose and the armor you equip will be visually reflected on the main character. Added a new quest about scarecrows! The ability requirements for equipping an item is now shown much clearer. Weapo
2021-06-13 10:15 UTC · Community Announcements · Octavi Navarro
Hello everyone! It's time for another update, yay! We've added ranged combat to the game. You can craft a wooden bow and start shooting things from a distance, which is pretty cool. We've also made a small change on how combat works: now you must left-click on the enemy to start attacking. This way, you can't fight multiple enemies at the same time, which makes combat a bit more dangerous. We're expanding the content you can find in the forests with a new fortress and some NPCs you can interact with, and get quests from. On our next patch, you'll be able to explore the fortress' underground ca
2021-06-06 14:50 UTC · Community Announcements · Octavi Navarro
Alpha v.1.2.2b Hotfix Temporarily disabled the Inventory key shortcut to avoid a game-breaking bug. The inventory can still be accessed using the mouse.
Full appinfo as delivered by Steam PICS, changenumber 35945668. Also at /api/app/1614620/raw.