Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:01 UTC.
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2026-09-11 17:31 UTC · Community Announcements · Burak Tezateser
Hello Chosen Ones, Here is the team working on Good Heavens. We just wanted to say hi from the Bosphorus, Istanbul, Turkey. One of our artists and our writer is missing from this picture. They are sending their love too. This team works everyday for a very long time to give you some joy. We made Good Heavens! without using any generative AI. It's a game made by humans, for other humans. We hope you appreciate.
2026-09-10 15:34 UTC · Community Announcements · Burak Tezateser
Can you smell the adventure in the air young Chosen One? In just a couple of days, Good Heavens! will be available and it might have some effect in our sleep schedules. Praise the new look of the Ant Queen, the boss of Drylands:
2026-09-09 19:01 UTC · Community Announcements · Burak Tezateser
Buckle up Chosen Ones, we are taking off. Get ready for a week of chaos and fun. We had lots of playtests lately and we know some of you are excited about this release. Let's have some sneak peaks from the game every day from now on: By the way, we removed the demo from the store. If you downloaded the demo, you can still open it by going to your download and click on the .exe file. We suggest you to stop playing the demo and play the real game as we've added new features right from the start.
2026-08-21 13:39 UTC · Community Announcements · Burak Tezateser
Good Heavens! Chosen Ones, We already mentioned we partnered up with 2P Games for the Asian publishing of Good Heavens! This demo build we released today wasn't planned, but we wanted to show that we have already implemented the Simplified Chinese, Traditional Chinese, and Japanese versions. Hopefully, we will be able to have other languages in the game during Early Access as well. WAYPOINTS Travelling long distances is easier than ever in Xant-Rar. Now you can unlock Waypoints from your tech tree and build a waypoint in your base and one in the cities you have managed to upgrade to level 3.Un
2026-08-07 13:32 UTC · Community Announcements · MISCHIEF
Good Heavens! — Early Access, September 16Good Heavens! hits Early Access on September 16.Bring up to 7 friends. The world is hostile, the resources are contested, and the base won't build itself. You'll split up, argue about who's clearing the dungeon and who's hauling stone, and find out whose faction alliance was the wrong call when the boons kick in. Everything works solo, but the chaos is designed around a group: shared settlements, shared consequences, shared blame.Early Access includes the full crafting and base-building loop, dungeons, combat, and the opening act of the story, with mor
2026-06-18 18:42 UTC · Community Announcements · Burak Tezateser
Next Fest started great for us. We are having a blast watching you play the demo and looking at the current amount of players. (200 people are playing right now!) We made a hotfix on Tuesday solving some critical bugs and we planned a balance update for today after taking notes about how you played the game. Thankfully Steam Achievements are helping us track some numbers as well. PS: You guys killed 10,000 monsters already since Monday. We also realized that most of you are not aware of item abilities which is at the very core of combat. We will create a tutorial for that but since then, just
2026-06-18 11:29 UTC · Community Announcements · MISCHIEF
We are the developers of Good Heavens! from Istanbul, Turkey. With the support of our new publisher, 2P Games, we are excited to bring the game to players in Simplified Chinese and Traditional Chinese soon.Turkey has always been a meeting point between East and West, and as Turkish developers, we deeply value cultural exchange. Good Heavens! is a comedy game, and we know that humor can be one of the hardest things to carry across languages and cultures. Some jokes may land differently than we intended, and some may need extra care in localization.Please know that our goal is simple: to create
2026-06-16 17:27 UTC · Community Announcements · Burak Tezateser
We released 0.6.3 a couple of days ago. There is a devlog related to that version below: Thanks to you, we found some bugs we didn't notice before and fixed them with 0.6.4 Hotfix: - Mountain King poison damage doesn't stack anymore - Hotbar #8 became usable again - Teleport bug for clients is solved. (Both for wayhome scroll and teleport scrolls bought from cities) - Duplicate Point of Interests bug is solved - Some background issues causing multiplayer crashes have been solved. Our initial tests showed a much stable MP experience now. Try to break it again please. We will do our thing.
2026-06-13 22:04 UTC · Community Announcements · Burak Tezateser
Chosen Ones, gather!The time has come to reclaim the heavens from chaos. Our greatest Demo Update yet has arrived, bringing new adventures, countless improvements, fresh content, and enough fixes to make you replay the demo even if you played it before. We have one of the biggest demo content out there. A 3-4 hours of gameplay is needed to come to the end of the demo and remember: this is still a small part of the main game for the Early Access version. We are confident about the content we have for the game. This demo has only a single island, single biome and we are not introducing you to sp
2026-05-18 10:40 UTC · Community Announcements · DonGokuTV
Thank You for Playing the Good Heavens! Demo Hey Chosen Ones, First of all, thank you so much to everyone who jumped into the Good Heavens! multiplayer demo. It has been great seeing players explore the floating islands, build strange cities, meet our chaotic inhabitants, and share their thoughts with us. We’ve been reading reviews, checking discussions, watching streams, and collecting a lot of valuable feedback. We also want to give a special shoutout to everyone who joined our Discord. Seeing the community grow and hearing your thoughts directly has been incredibly helpful for the team. As
2026-05-09 14:29 UTC · Community Announcements · Burak Tezateser
Our artist, 2 developers and a designer/tester playing the game together
2026-05-06 11:28 UTC · Community Announcements · DonGokuTV
Hello Chosen One(s),In Good Heavens!, your base is more than just a place to drop a few crafting stations.It is part of your journey through Xant-Rar. As you explore, gather resources, craft, fight, and help the world slowly recover from Rar’s questionable decisions, your base becomes the place you keep coming back to.And like most things in Good Heavens!, it can start small before slowly turning into something much bigger than you planned.Gathering & BuildingBase building in Good Heavens! starts with the core loop: heading out into the world, gathering materials, and bringing them back to imp
2026-04-16 22:18 UTC · Community Announcements · Burak Tezateser
RENDERING PIPELINE UPDATEWe moved to version 0.6 because of the big changes in the rendering pipeline of the game. This change improved the visual quality of the game slightly (less blurs while moving, improved lighting in some areas) but it increased game performance significantly by reducing the load on GPU especially on lower-end devices. There was an ongoing effort on our side to improve the performance of the game starting before the release of the demo. We combined that update with a regular hotfix for the demo. We’ve also added new VFX to building, farming and watering in this update FI
2026-04-08 21:11 UTC · Community Announcements · Burak Tezateser
Some critical, some minor bug fixes:Fixed Processors to work as intendedFixed minor bugs in Quest SystemFixed revisions and typos in Quest textsFixed minor bugs in Inventory SystemFixed Movement causing unintended Camera blurUpdated and Fixed minor bugs in Main Menu and Character/World Selection/Creation screensFixed Shop UIFixed Wands not firing at targets correctlyFixed minor Fishing bugsAdded the Healing Smoothie ItemUpdated Gamepad Control SchemaUpdated City CelebrationsUpdated Resource POI's Item GenerationFixed a teleportation bug while exiting dungeons
2026-04-02 20:28 UTC · Community Announcements · Burak Tezateser
Hello Chosen Ones,The demo is out. You know what to do. Play it. Break it. Review it. (Preferably in that order.)You can drop your feedback in the discussion section, or jump into our Discord to talk to us directly. We read everything. Yes, even that comment. Especially that one.Our last devlog was back in early January, so here’s a quick (not-so-quick) recap of what we’ve been cooking since then for both the demo and the main game. Some of these you’ll see right away. Others… you’ll have to wait for the full release. Patience, Chosen One.New Biomes, Bosses, Monsters, Resources & TechWe’ve add
Full appinfo as delivered by Steam PICS, changenumber 38796767. Also at /api/app/1617120/raw.
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