Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:18 UTC.
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2025-02-19 17:54 UTC · Community Announcements · rekystudios
It's hard to believe this all started three and a half years ago with the release of Bunhouse. A lovable community rose up quickly around the adorable little virtual rabbits. Well, I've worked very hard over the past few years on a far more ambitious project with way more to do, thousands of lines of dialogue, and even fluffier rabbits. I think of it as a love letter to all the people who helped support me with Bunhouse. And thus, Cinnabunny was born! {STEAM_CLAN_IMAGE}/40485054/48220899e7850346e30a1fd9c6f3483f321d9641.jpg Cinnabunny is a rabbit-filled life sim baking game. If you are able to
2025-02-13 04:07 UTC · Community Announcements · rekystudios
FIXED BUG: If player places a fertilizer flinger or similar device at the exact player spawn point, the player will be unable to interact with any of that particular device until it is moved and the player restarts the game
2025-01-30 21:16 UTC · Community Announcements · rekystudios
ADDED: New fur pattern - Peach FIXED BUG: Sometimes purchasing a greenhouse size upgrade would move items off a table and they would be floating in the air FIXED BUG: Player unable to grab items that have become stuck in the greenhouse walls
2024-04-17 17:03 UTC · Community Announcements · rekystudios
CHANGED: More consistency regarding tiny objects near the edge of grid systems FIXED BUG: Primula Parryi incorrectly labeled as “Primular” FIXED BUG: Sometimes tiny objects won’t attach to tables on game load FIXED BUG: Sometimes placing a tiny object near a grid causes the object to detach from this plane of existence ADDED: Cheat code at suspicious stump to clear plants / objects that have entered a different plane of existence: 37564 (don't use unless your save file is bugged out)
2024-03-20 16:04 UTC · Community Announcements · rekystudios
My next game, Cinnabunny, is a cozy life simulator game where you play as a bunny who runs a bakery. Unlock new recipes, go birdwatching, collect mushrooms, and charm your community. As of a few minutes ago, Cinnabunny is officially live on Kickstarter! You've all been so wonderful throughout the Bunhouse development process, I wanted my next game to be a love letter of sorts to all the Bunhouse fans. Everything I couldn't quite achieve at the time I made Bunhouse, I put into this new project. I would be greatly honored for you to join me on the next journey! Check out the short Kickstarter la
2024-03-14 17:13 UTC · Community Announcements · rekystudios
Hello everybody! Nothing as exciting as water plants this time, just some bug fixes! Also, if you haven't yet, make sure to check out the announcement on my next game, Cinnabunny! The Kickstarter goes live next Wednesday! More info here: https://store.steampowered.com/news/app/1617430/view/4164211094595591873?l=english ------------------ Changelog 1.7.1 ------------------ CHANGED: Refactored code relating to how the grid system works on tiny pots and tiny objects - Should be far more consistent now, particularly on game load FIXED BUG: Auto propagators sometimes can’t be checked FIXED BUG: Aut
2024-02-21 18:26 UTC · Community Announcements · rekystudios
I'm so excited to announce my next game: Cinnabunny - a bunny baking game! Discover new recipes and ingredients, learn the taste preferences of your fellow villagers, go birdwatching, mushrooming, deer-riding, and more! Check out the announcement trailer here: Help Out a Bun Cinnabunny is sort of a love letter to all my awesome Bunhouse fans; I've been working hard on creating it while pushing out those Bunhouse updates :) So, if you like what you see, I would be so grateful for you to check out the Kickstarter and to wishlist on Steam. Thank you all for your support! Cinnabunny Kickstarter Ki
2024-02-16 19:19 UTC · Community Announcements · rekystudios
I swear, it doesn't matter how long I test for, there will inevitably a hotfix needed after a major update smh :P Anyway, this update fixes the issue with the Bunny Ear Cactus being all confused and thinking it's an Alligator plant. Oops! Unfortunately, you'll have to sell the plant and buy a new Bunny Ear Cactus seed for the change to take affect. Sorry about that! Bunhouse 1.7.0 Hotfix Changelog - FIXED BUG: Bunny Ear Cactus thinks its an Alligator Plant
2024-02-15 19:26 UTC · Community Announcements · rekystudios
Hello everyone! It's been a while since the last Bunhouse update; I've been hard at work on my new game which I will be announcing next Wednesday! Woot! Keep your eyes peeled for it! In the meantime, I'm back with another free content update to Bunhouse. This one includes new succulents, cacti, and a new garden bed that will allow you to grow water plants! Some changes and bug fixes as well. Check out the full changelog below: Bunhouse 1.7.0 - The Water Plant Update Changelog NEW TREE: Cashew Tree - Fruit tree which produces after maturity like the other fruit trees - Unlocked by selling a pom
2023-06-30 03:56 UTC · Community Announcements · rekystudios
FIXED BUG: Player unable to set down wheelbarrow after picking it up Oopsie poopsie... all good now though :)
2023-06-29 16:31 UTC · Community Announcements · rekystudios
FIXED BUG: If you had already unlocked the pocket clippers in your current save file, the new Shiny Parents upgrade would not unlock ------ Oops! Sorry about that folks. Now you should be able to buy that new upgrade in your current save files. I hope you have fun with the new update!
2023-06-28 23:40 UTC · Community Announcements · rekystudios
Hello wonderful buns! I've been hard at work on a few things but wanted to return to the Bunhouse community and give ya'll a free update for summer :) What better way to celebrate than grilling?! Lots of changes which I'll post below, but for now just know this update comes with new furniture, upgrades, fish, plants, and a new hat in addition to some slight gameplay changes and bug fixes. Of note for those gameplay changes, all plants now take 50% more time to grow. Simply put, the gameplay loop was much too quick and it was hard managing more than 10 plants at a time with how quickly some wou
2023-03-03 16:39 UTC · Community Announcements · rekystudios
I'll just peel the band-aid off quickly and say the console ports (Switch, Xbox, and Playstation) aren't going to make it for their 2023 Q1 release :( And bunnies everywhere are pretty upset about it. There were a couple of snags in the process but the good news is we aren't super far off. While I can't say for sure when the release date will be exactly (since it's dependent on Nintendo's lot check which may take more or less time), my publishing company believes we'll be able to release around Easter (April 9th) or at the very least have a set release date by then for the very near future. So
2023-02-19 17:19 UTC · Community Announcements · rekystudios
Oopsie poopsie! I apparently introduced a bug in 1.5.5. This hotfix addresses it :) ------------- 1.5.5 Hotfix ------------- FIXED BUG: Sometimes a bun would be stuck carrying an empty object, unable to put it down
2023-02-17 16:53 UTC · Community Announcements · rekystudios
Hope everyone is having a good winter (well, at least my northern hemisphere peeps). Today we say goodbye to the snow and icebergs. Good job finding the easter egg for those who did :) I've also added a QOL adjustment based on a request from people in my discord (which anyone is free to join, btw. Check that out here.) See full notes below: ----------------- Changelog 1.5.5 ----------------- REMOVED: Winter event ADDED: Quality of life addition regarding how buns interact with sun/shade units - Sun and shade units are now treated like tables during inspection/carrying events - If a bun is over
Full appinfo as delivered by Steam PICS, changenumber 37837363. Also at /api/app/1617430/raw.
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