Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:18 UTC.
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2024-05-13 17:05 UTC · Community Announcements · Artur Smiarowski
Greetings fellow gods, It's been a while! I keep getting occasional messages from those of you who remembered the good old days of being a wrathful god, and finally discovering a sequel in the works after over 2 years since Soulash was completed. Unfortunately, my Steam announcement went to "cross-promotion," so probably nobody saw it, and many of you who weren't on our Discord missed the chance to find out about it. So, I hope this one will find its way to you if you haven't heard about Soulash 2 yet. Soulash 2 was announced a few months after Soulash was released, and I've shared over 40 dev
2023-04-28 14:48 UTC · Community Announcements · Artur Smiarowski
Greetings fellow gods, As many of you may know, I've been able to commit myself fully to game development for the past year, and I've been hard at work on the sequel to Soulash. I've decided to begin a new project to redesign it from the ground up with all the features I had in mind during the failed Kickstarter in 2021, with all the stretch goals we had at the time - procedural world and history simulation, procedural locations, factions, building, and skill-based progression system. I've also included many of the requests I've received from players, adding trading, expanding the crafting sys
2022-09-09 06:56 UTC · Community Announcements · Artur Smiarowski
Greetings fellow gods, Small hotfix today to address issues with UTF-8 characters in Windows username causing crash on startup. Fixed - Fixed a crash related to Windows username using non-latin characters. - Fixed a crash related to attacks performed by some not aggressive animals, like deer.
2022-06-23 12:04 UTC · Community Announcements · Artur Smiarowski
Greetings fellow gods, Quick hotfix today to address the crafting menu crash. Changed - Resting and sleeping no longer closes the Crafting Screen. Fixed - Fixed crash in Crafting Screen when hovering over Heavy Crossbow. Edit: Hotfix 1.0.12.2 fixes the issue related to rest until healed and sleep not being canceled correctly.
2022-06-15 07:13 UTC · Community Announcements · Artur Smiarowski
Greetings fellow gods, Today's update addresses some bugs and improvements reported on the official Soulash Discord server, as well as a new unique item - Deck of Entities, a single-use item designed by Sinful, one of our Patrons, that can provide a random benefit or disadvantage. See the full changelog below: Added - New unique item Deck of Entities designed by Sinful. - The delete key will now clear the contents of an active input field. - Mouse wheel can now be used to zoom in or out in the Map Editor. - Temporary entities now have information on when they will disappear in their tooltip. C
2022-05-20 14:18 UTC · Community Announcements · Artur Smiarowski
Greetings fellow gods, We have a new update today, with a unique item designed by Sinful, one of our Patrons, a bunch of fixes, and QoL improvements. Changelog below: Added - New unique item, Gauntlet of the Lich Lord - designed by Sinful. - Added Unarmed, Improvised, and Natural weapon types to available ability requirements. - Added the possibility to increase or decrease the craft counter in the Crafting screen with plus and minus keys when an item is selected and not currently being crafted. - Added the possibility to change the z-level with plus and minus keys on the Map screen. - Two ne
2022-05-02 17:01 UTC · Community Announcements · Artur Smiarowski
Greetings fellow gods, Today as we start the Going Rogue Festival on Steam with a 20% discount on Soulash, we have some very special treats for you in our latest v1.0.10 update. This new patch brings 2 major additions - Difficulty Settings before starting a new game, and data tables for modding. We have 4 tweaks that you can customize for both Easy and Hard difficulty modes. https://i.imgur.com/UeMYGen.png For easy difficulty, you can reduce enemy stats and health to make them easier or speed up combat encounters if you feel they are too drawn out. You can start with a couple of Phoenix Feathe
2022-04-17 16:25 UTC · Community Announcements · Artur Smiarowski
Greetings fellow gods, Soulash v1.0.9 is now live and it features Mushman, a new playable race designed by one of our Patrons - Thorvall, a Lizardman race buff, crafting improvements, auto pickup of shot arrows, and other fixes and improvements. https://i.imgur.com/mShumyM.png Full changelog below: Added - New playable race - Mushman, designed by Thorvall! - Added Clean Up action icon on the equipment screen when a liquid container is selected. - Player character will pick up shot arrows automatically when walking in range. - Added the "Max count" button to the crafting screen to fill in the c
2022-04-05 05:57 UTC · Community Announcements · Artur Smiarowski
Greetings fellow gods, It took me a while, but I finally got to implement the font selection and sizes in the options, including support for adding additional fonts through mods. There are a couple of other important changes in this patch, like leveling multiple times at once now provides an ability for each level. Thank you all for sticking around and I hope you're enjoying the game! Added - Added Fonts section in Options, allowing to modify the font and size used in different parts of the game. - New fonts can now be added through the assets.json "fonts" property in mods (see the core mod, f
2022-03-27 11:24 UTC · Community Announcements · Artur Smiarowski
Greetings fellow gods, A couple of QoL improvements, buff to Bear Trap & Flame Pillar, and a bunch of fixes in today's patch. Added - Added Dialogues tab in the message log to filter out other messages than dialogues. - Added Cheat Console key to Keymap in Options, requires a printable character. - Added ability bar second tab, togglable with left ctrl key (available in Keymap settings). Changed - Bear Trap base damage reduced to 20 - 25 from 30 - 35, and added scaling of half of the caster dexterity. - Flame Pillar base damage reduced to 5 - 10 from 20 - 25, and added scaling of half of the c
2022-03-20 11:51 UTC · Community Announcements · Artur Smiarowski
The next update brings 2 new artifacts, new actions allowing to sleep through the day/night, buff to staves, and lots of fixes. As usual, some of the changes will not apply to already generated worlds. Added - New Artifact: Hood of a Thousand Eyes - designed by one of our Patrons - OccultOnion! - New Artifact: Smid's Hammer - New actions "Sleep until small hours" and "Sleep until evening". - Added Dead Oak Tree, and Opal entities. - Moon Amulet and Opal Ring are now craftable. Changed - It's no longer possible to summon on an empty spot where there's not at least a background tile available. -
2022-03-13 09:00 UTC · Community Announcements · Artur Smiarowski
Greetings fellow gods, A very important hotfix today, addressing some of the major issues! Added - Added more inks and papers to some enemies. - Added Thorvall to available dwarf NPC names. - Added a list of unique physical features for mutant NPCs. Changed - Increased default tile dimensions on higher resolutions. - Iron Bars no longer leave iron ingots upon destruction. - Fishmen no longer Intimidate. Fixed - Fixed lag caused by stuck archer enemy occasionally. - Holding rest action no longer queues it multiple times, instead of stopping when the key is no longer pressed. - Continue screen n
2022-03-10 06:34 UTC · Community Announcements · Artur Smiarowski
Added - Support for numpad keys in crafting screen input. - Added information about tool quality on crafting recipes. Changed - Changed tiles for Cave Ascent, Cave Descend, Dirt Wall to help identify them easier. - Wheat flour and bread recipes are now available from the start. - Abilities and items with neutralize effect, like Cleanse or Antidote can now be used when under fear effect. - Changed the crafting speed formula, so that the quality of the tool affects the intelligence bonus. - More potential shovel drops. Fixed - Fixed descriptions of Bone Bow, Succubus, Incubus, Torch. - Fixed Dry
2022-03-07 06:36 UTC · Community Announcements · Artur Smiarowski
Changed - Improved durability of some early game melee weapons. (applies only to new games) - Necromancer starts with a Command allies ability on action bar. - Crafting count limited to 1 - 100 on Crafting screen. Fixed - Reduced time to craft Linen. (applies only to new games) - Changed the old "Only death would await you there!" message to a more accurate message. - Clicking drag action button when already dragging something will let go of the item. - Lich no longer regains life essence by drinking water. - Vampires no longer see drink blood button when near water. - Fixed world map position
2022-03-05 08:40 UTC · Community Announcements · Artur Smiarowski
Greetings fellow gods, v1.0.1, a quick hotfix has just been deployed targetting mainly some of the issues with graphics mod setup, more to come. - Fixed rare crash on god death. - Fixed core gfx mod not loading by default in some cases when only the demo was played before. And added additional checks to make sure core gfx is loaded after core. - Fixed Army of death achievement to unlock with 30 zombies. - Fixed "replace meat" action showing for races other than Abomination. Thank you all for trying out Soulash! I've been reading as much as I could on your feedback since yesterday and I've been
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