2025-04-15 12:11 UTC · Community Announcements · phi.lo
To Our Space Realtors, It's with genuine disappointment that we have to tell you development on Space for Sale has ended. Simply put, the game didn't perform as we needed it to commercially, and continuing development wasn't sustainable. This was a tough call, and we understand it's frustrating news for those who were looking forward to the game. We poured a lot of effort into Space for Sale, believing in its potential. However, sometimes things just don't work out as planned, and we have to face those realities. We truly appreciate the support of our Factoneers and Space Realtors – everyone w
2024-11-25 13:46 UTC · Community Announcements · miragealbin
Greeting Space Realtors! The Red Planet update released the other week—check it out if you haven't already! This Hot Fix should resolve some of the issues we caught over the weekend, along with some minor improvements and adjustments. Improvements & Squashed Bugs: Fuseburner Project: Increased zone radius of final fight Fuseburner Project: Added missing sound to exploding toasters Fixed bug where sounds registered from astronaut could literally fall of the character and roll away Decorated the ship Fixed issue in radial menu when switching tools Fixed issue where pick-ups in the Mechanoid Resc
2024-11-21 14:02 UTC · Community Announcements · miragealbin
Welcome to “Helnera”: The Red Planet Greetings Space Realtors! The Red Planet update is here, and we couldn’t be more excited to introduce you to Helnera! Close to the local star, this sizzling world offers HOT beaches, rich natural resources, and 11 exciting regions to uncover. From arid mountains to acidic peninsulas and the smoldering heart of Mount Deth, there’s no shortage of real estate opportunities—or challenges! New Helneran Creatures, World Features & Constructions: Bollwarks Skilled builders who prefer their privacy but can become aggressively protective of their homes. Best to keep
2024-10-31 14:03 UTC · Community Announcements · miragealbin
Greetings Space Realtors! As we continue crafting the Red Planet update, we wanted to share some fresh improvements we've been working on in the meantime. This latest update comes packed with UI polish, added support for performance settings, and plenty of bug fixes to keep everything running smoothly. As always, if you have ideas or feedback, we’d love for you to join us over on Discord. Your input shapes Space for Sale as we head closer to the Red Planet update, and we can’t wait to bring you along for the journey. Thanks for being part of the journey, and see you in space! /Simon Changelog:
2024-10-10 13:05 UTC · Community Announcements · Toby
Greetings Space Realtors! While we're hard at work on the Red Planet update we were thinking we'd serve you guys some fixes that's been made along the way. These fixes mostly relate to UI improvements, expanding on the World Map UIs as well as adding additional tooltips. We've also added more juice to blocker removal (Dynamite go "BOOM!"), multiple sound effects and squashed a lot of bugs during this patching period. Hope you enjoy the update! If you want to get in touch we encourage you to join the community on Discord! We'd love to hear what you want from Space for Sale in the future as we m
2024-09-26 13:03 UTC · Community Announcements · Toby
Greetings Space Realtors! Since launch Space For Sale has gotten one big update and multiple patches that focused on addressing community feedback as well as squashing bugs. We wanted to prioritise our first wave of players, to make sure that we reacted to what you were saying in a timely manner. This meant that the Demo has remained in a pre-launch state—but with this update, that is no longer the case! The Demo will be similar in regards to content but it reaps tons of benefits from the patches with improvements to UI/UX, gameplay, visuals and performance! So if you've been on the fence abou
2024-09-09 13:39 UTC · Community Announcements · TobyKrufs
Greetings Space Realtors! 📢 The first update for Space for Sale: Lift-Off - is finally out! A month ago Space for Sale launched and what a month it has been! We've been getting tons of great feedback from our players, some of which we hope to adress in this update! Full changelog below, highlights include: A New Event ”Bloomin’ Blarfairs” 🌻 New and updated Constructions Movable Constructions Resource Trading Global Hub Inventory UI Improvements Tutorial Improvements We would like to thank everyone who has embarked on their Space Realty journey, It's been such a joy watching people finally pl
2024-09-06 13:32 UTC · Community Announcements · TobyKrufs
Greetings Space Realtors! We are so excited to present to you our first proper update of our Roadmap for Space for Sale; Lift-Off. The game has been out for a month now and we’ve been getting tons of great feedback from our players and this update aims to remedy a lot of those points! Our focus was on expanding the available planet, Autica as well as UI improvements, and improving the clarity of the game's resource management and reputation systems. Let’s get into the details! NEW EVENT Starting off; we’re happy to present a new event : Bloomin' Blarfairs. It’s up to you to help the Glorpian G
2024-08-09 13:25 UTC · Community Announcements · PollyWahn
Greetings Space realtors! We're back with another batch of improvements. Thanks again to everyone who have been sending us feedback and bug reports on either of our channels. It's greatly appreciated and helps us get the game sorted and finished faster. :) This patch is focused almost entirely on general improvements and fixes. Improvements: Holograms are no longer animated, making it easier to read their size and position. Increased the amount of Azure Stones that may spawn in the world. Added an option in the settings menu that disables the music played while driving. Implemented new notific
2024-08-02 19:54 UTC · Community Announcements · THQ Nordic
{STEAM_CLAN_IMAGE}/7564110/623a29087cbcf56540983486bb25d9c5737c1f81.jpg Shots Fired: THQ Nordic's Digital Showcase Unveils New Games, Gameplay, and Exciting Teasers! Vienna/Austria - August 2nd, 2024: The stage lights have dimmed, and the 2024 THQ Nordic Digital Showcase has officially taken its final bow! We've had a blast unveiling a treasure trove of game updates, reveals, and surprises. Missed the live show? No worries! You can catch all the action on demand across our official channels: Re-watch the Showcase: https://www.youtube.com/watch?v=BWI5exTf9hs THQ Nordic Publisher Sale on Steam W
2024-08-02 15:09 UTC · Community Announcements · PollyWahn
Greetings Space Realtors! We have survived the launch of our game, and it's now time to talk a bit about the future and present some of our plans to the community. Living Roadmap During Early Access, we will be very open about the development of our game, what we are working on, and will be working on in the future. We will keep what we call a living road map public and updated. This will convey the upcoming milestones and updates that we have planned, covering roughly 2-3 months of future development time. {STEAM_CLAN_IMAGE}/42794221/b800c8ebdc8fb201e5e5bbd8b1ca844f7fde91d3.png Beyond this, w
2024-08-01 15:10 UTC · Community Announcements · PollyWahn
We have just deployed our first hotfix for the game! This should resolve some of the issues we received reports of during these first couple of days in the wild, along with some minor improvements and adjustments. Improvements: Added the option to manually switch which audio device the game should be using. Made Ashbushel trees more likely to spawn in the starting region. Added a clarification on the codex page of World Features that cannot be improved with a building. Added a link in the main menu to the feedback survey. Changed the default keybind of Inventory to "I" instead of "B". Changed
2024-07-30 12:52 UTC · Community Announcements · PollyWahn
Today’s the day—our little baby known as Space for Sale is taking its first step into the wide world! It has been years in the making, and the whole team at Mirage is going through a lovely mix of emotions leading up to this. We hope you will enjoy it as much as we loved making it, and hopefully we will get many people joining us as we set out on this Early Access trail of development. Before we push the big red release button later today, I would like to take the opportunity and detail what the game is, what you can expect, and give a few words on our short-term plans. How much content is in
2024-07-19 16:24 UTC · Community Announcements · PollyWahn
By popular demand, we have now made the Space for Sale demo available in the following ten languages: Chinese (Simplified & Traditional) French German Indonesian Italian Japanese Korean Brazilian Portuguese Russian Spanish For all our gamepad users out there without a keyboard, we have also implemented a virtual keyboard that should pop up as soon when you try to edit some kind of text field. Please note that this requires the game to run in Big Picture mode. We hope to see even more of you join in the fun and test the game leading up to the Early Access release. See you in space! 🚀
2024-07-12 13:52 UTC · Community Announcements · TobyKrufs
Greetings Space Realtors! We have been watching and enjoying the first streams of the demo, but we noticed players struggling with the placement of the initial constructions and the hub, so we decided to push a little update improving this experience. 🙂 We're thrilled to see the initial feedback and first reception coming in and hope to see many more of you try the game over the weekend! 😄 See you in space! 🚀
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