Our Latest Game: Observe and Report!
If you enjoy observation style games, we've just fully released our latest masterpiece, Observe and Report! Survive the night alone, or play with friends, by spotting and reporting anomalies in 6 spooky levels.
Defend against hordes of zombies in this fun filled top-down shooter. Build and upgrade your base, unlock powerful guns, and take on challenging bosses with up to 4 players in online co-op. Play minigames to earn bonuses and survive the zombie apocalypse one night at a time!
| App ID | 1638950 |
|---|---|
| App type | Game |
| Developer | Noham Games |
| Publisher | Noham Games |
| Release date | 2023-11-10 20:05 UTC |
| Release state | released |
| Controller support | partial |
| Content descriptors | Frequent Violence or Gore, General Mature Content |
| Store page | store.steampowered.com/app/1638950 |
| Last store refresh | 3 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | ZBD2.exe | windows |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:14 UTC | $9.99 | $9.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 13416631 | 2024-02-09 16:26 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 228989 | windows | from app 228980 · shared install | ||||
| 228990 | windows | from app 228980 · shared install | ||||
| 1638951 | windows | 1.91 GB | 507.26 MB | 2671044094438741922 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 13416631 | public | 2024-02-09 16:26 UTC | 3 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:13 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
If you enjoy observation style games, we've just fully released our latest masterpiece, Observe and Report! Survive the night alone, or play with friends, by spotting and reporting anomalies in 6 spooky levels.
There has been a long existing bug that caused players not to be able to unlock the rank 90+ characters. We have fixed this issue and they should now properly unlock. Players will see all ranks that they have achieved unlock again upon logging into the game for the first time after this patch. Please skip these animations if you wish, you will still receive the unlocks.
We have reworked the values for all attachments to be more unique while leveling the weapons. Attachments will now mostly effect a single stat until the final attachment. We have removed rarity from attachments as it felt like it was forcing players to choose a rarity over the values they wanted. We have now added a stats number value to the right of each stats bar when customizing weapons. This is for those of you who want to see the exact number change when modifying weapons. A "Pierce" icon has been added to pistols, shotguns, and snipers. Pistols and shotguns will Pierce 1 zombie, while Sn
We have fixed a game breaking bug that would cause a black screen upon loading of the game. This was caused when a player would run the game offline; the game would fail to move to offline mode and instead break. Please let us know if you continue to have any issues on loading.
Foreign Language keyboards, such as Japanese, Korean, or Chinese, should no longer break the game when pressing the "Chat" key. This has been an elusive bug that has existed since the game launch. Please let us know if this is not resolved for any of you. A few players have mentioned being unable to exit the language menu when first launching the game. We are not able to replicate this issue, however we have created a failsafe. When the game is first launched, the language menu will auto disappear after 30 seconds if no language is chosen. Thank you to the players who have reported menus being
We have updated the Traditional Chinese translation with more accurate vernacular thanks to a fellow player, Harry.
We have slightly raised the difficulty of normal mode for multiplayer matches.
{STEAM_CLAN_IMAGE}/43643750/cf30bd87be4212bd41cd8a15b197cebb86e9ddcb.png Partial Controller Support has been added to ZBD2 and can be toggled on in the options menu, Due to the nature of how the game was originally designed for mouse and keyboard, most menus require the use of the right thumb stick to guide the mouse cursor. Toggling controller support will temporarily replace the keyboard key bindings. Unchecking controller input will revert back to the previously bound keys.
Fixed a bug that would sometimes cause a zombie to be left over in Endless mode, outside of players view.
We have fixed a bug with the barbed wire that caused it to be sold for more money than its worth. We have fixed a bug with the spotlight that would keep it from being sold as well.
We have added the ability to bind the Chat button to other key inputs. We were kindly informed that pressing enter on international keyboards can break the game, as it was. Please let us know if you still experience issues after rebinding the Chat key! The user interfaces should now properly display the bound key instead of the default key for buttons. Boss cutscenes are now skippable by the host if they press spacebar. End of Act totals menu is now skippable by the host if they press spacebar. Fixed a bug that would cause barbwire to be destroyed by special zombie abilities. Added an addition
We have fixed a bug that was causing players to have 0 ammo when starting wave 22 in Endless mode.
We have reduced the Endless Wave 20 zombie health increase by half. We have fixed a bug that would cause the players who joined Endless mode via matchmaking to see the story mode UI at the top of their screen. Fixed a bug that caused highlighted attachments to display worse on the stats bar, despite having better values. This is just a bug fix, not the attachment overhaul patch which is coming at a later date.
There is now an option for endless mode under the Matchmaking menu.
Endless Mode has been added and is available to everyone. Clicking the Act button on the main menu will now give you the option to choose a story mode or endless mode. Cannon and Saw turrets built next to each other will now have enough room for players to move between them.
Full appinfo as delivered by Steam PICS, changenumber 34867092. Also at /api/app/1638950/raw.
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