2026-04-27 15:48 UTC · Community Announcements · Thomas Goblinz
Patchnote 2.2.6 OptimizationThis patch brings a big performance improvement, which should fix most of the issues faced until now. BalancingWe’re still trying to make the late game more challenging, while keeping a feeling of progression as you unlock bonuses.Roguelite upgrades for HPs and Shield give less bonusThe Captain Pirate weaknesses are drastically nerfedSome caravaneers were too slow to be a viable option in most cases. That’s why we choose to boost the Oniromancer & the Protector from 2 to 3 speed. The Hunter and the Swordman are boosted from 3 to 4 speedWe continue to reduce the drop
2026-01-22 16:42 UTC · Community Announcements · Thomas Goblinz
Fix a blocker in the "Mushroom City" quest
2025-12-19 15:39 UTC · Community Announcements · Thomas Goblinz
Fixed a blocker on "Livewood City" quest, where the caravan couldn't reach the next quest objective
2025-11-19 16:35 UTC · Community Announcements · Thomas Goblinz
Helloooo everyone! Long time no see! This patch comes with a long awaited addition: controller support!Controller supportYou can finally play Sandwalker with your controller! Any input on a connected controller will switch the control mode automatically. BalancingMonsters are now scaling stronger starting level 6, increasing fight difficulty in late gameBosses rewards now scale with your Caravan’s levelReputations now have less impact on shop prices BugfixVarious fixes on quests, removing some edge-case blockers and improving UX.Custom controls should now be saved when you quit the game.Bounty
2025-06-25 16:04 UTC · Community Announcements · Thomas Goblinz
Hello everyone! Here's a new patch for Sandwalkers, with some balancing and some fixes! Please find the full patchnote below. Cheers, and thanks for playing Sandwalkers! BalancingPlease note that we’re iterating cautiously on this one: many variables impact Sandwalkers' balancing and a small change can sometimes have tremendous impactsWe increased monsters’ HPs & Shield. We don’t want to increase the stats anymore on the first levels, but we might continue to increase them on higher levels.Desertic & arid regions now provides between 10% & 20% less Supplies tilesThe weight of all equipments &
2025-05-30 09:51 UTC · Community Announcements · Thomas Goblinz
Hello! We're pushing a small hotfix as there was an issue with Renegades and Deserters monsters that could lead into a blocking situation Sorry about that! Fixed an issue with Renegades and Deserters monsters that could lead into a blocking situation
2025-05-28 17:07 UTC · Community Announcements · Thomas Goblinz
Hello everyone! For the last few weeks, we've been working on content, as well as overall imporvements : with the weather, with balancing, bugfixing, polishing, we've been busy! We do hope you'll love all that's been added in this 2.1.0 version! And if you do, do not hesitate to leave a positive review! I know I ask every once in a while, but it is very important for us Have a wonderful day! Please find the full patch note below : Content All enemy groups have been reworked to improve variety and ensure a fair distribution of all existing mobs: Each region now has a set of specific monster “fa
2025-04-29 12:59 UTC · Community Announcements · Nathan (Goblinz)
Hello there! A quick fix for you today, mainly about making sure that old saves are up to speed with the latest changes. A small content update is still in the works, you'll just have to be a liiiittle more patient. As always, if you did enjoy the game, please don't hesitate to leave a positive review, it helps us a whole lot! That being said, please find the patchnote below ↓ Sands Thanks a lot and have a wonderful day! -The Sandwalkers team Patchnote 2.0.14 Bugfix Fixed older saves missing some achievements and memories Fixed older saves not getting the right version of the Azore map Fixed a
2025-04-24 14:35 UTC · Community Announcements · Thomas Goblinz
Boop! Here's a small patchnote because some save were stuck and that sucks, and now they should be unstuck which makes it unsuck. On a sidenote, thanks a lot for playing Sandwalkers! If you did enjoy the game, please don't hesitate to leave a positive review. As the game has not been that much reviewed, there's not much of them needed to get the game out of "mixed" status on recent reviews, and that owuld help us a lot! So if you like the game and did not review it yet, we would be super glad if you could do it! Next step, some content is coming for the next patch, we'll keep you updated! That
2025-04-22 16:27 UTC · Community Announcements · Thomas Goblinz
Hello everyone! We're comiong with patch 2.0.12, containing more bugfixes that we've been able to reproduce and fix, thanks to your help! Thanks again for playing Sandwalkers ; and if you feel like giving the game a positive review and you haven't yet, it would definitely help us if you do so ! Have a wonderful day, -The Sandwalkers team Bugfix Merchants were merging their inventories sometimes A blocker was sometimes encountered during fights Several blockers on quests “Usury”, “The Art of Forging”, “Livewood City” and “Temesgen Slaves” were solved Some encyclopedia entries were unlockable On
2025-04-17 15:59 UTC · Community Announcements · Thomas Goblinz
Helloooo everyone! For today's patch, we're releasing some polished things that were not exactly as we intended ; we're also keeping on fixing bugs, and, finally, we're making some adjustments with the followers. Nerfing those that give damages, buffing those that give resistances! This should improve a bit more the overall stability and game experience. Thanks for sticking with us, and, as always, for playing Sandwalkers! -The Sandwalkers team Patchnote 2.0.10 Polish The Crystal Library upgrade providing XP is now increasing the base level of caravaneers instead The upgrade selection flow has
2025-04-16 14:51 UTC · Community Announcements · Thomas Goblinz
Hello everyone! You thought you'd have a day without an update? Nope! :D We've got some more fixes we'd wanted to publish before our next patch, that will be a bit bigger, so stay tuned! The game should be more stable now, and with this patch and the next one, we expect all the issues (or at least the main ones of course) to be gone. So before this final fixes, please enjoy today's Patchnote for 2.0.9! Patchnote 2.0.9 Save fix Fix a blocker on quests for some saves on 2.0.5 Hotfix Fix a blocker occurring on a fight against a specific enemy group Enemies will no longer play if they’re stunned a
2025-04-15 09:54 UTC · Community Announcements · Thomas Goblinz
Helloooo everyone! We're here with a new patch ; correcting a pretty nasty bug. In our haste to fix some previous issues, we introduced a new one that went through our testing nets. We're very sorry about that, and we're providing a fix. We're also fixing an issue on the Pilot event, and sliding in some balancing too. Thanks a lot for your patience, your reports, and once again, thanks for playing! -The Sandwalkers team Hotfix Fixed a blocker occurring on a fight against a specific enemy group Blocker on “Pilot” event when triggering the fight against pirates Balancing Tweaked enemy resistance
2025-04-14 15:42 UTC · Community Announcements · Thomas Goblinz
Hello again everyone! For the second patch of the day, two major bugs are now properly fixed. We're tackling the Dragonopterous issue also for old saves. With this morning's fix of the blackscreen, we should normally have fixed the 2 major bugs that were still happenning. Thanks again for your patience, and do not hesitate to confirm in the forums if your issues have been solved! Thanks for playing Sandwalkers, and stay tuned for further updates -The Sandwalkers team Save fix Fixed all saves that were stuck in an empty Yoz without a Dragonopterous. There might be 2 of them, but defeating one w
2025-04-14 10:10 UTC · Community Announcements · Thomas Goblinz
Helloooo everyone! We're keeping on patching the game thanks to your feedback during the weekend. We're starting the day with two hotfixes : Fixing black screens that were happenning with the Crystal Library Slowed down the rate at which the encounter bar is being filled in almost every region We'll try to slide in more fixes later today ; but it's still in testing so we couldn't give then to you yet! Thanks again for playing Sandwalkers, and for your feedback - The Sandwalkers team
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