2022-07-01 15:14 UTC · Community Announcements · 玲珑八音盒
1. Update DLSS to the latest version. If you have an RTX graphics card, DLSS on quality, anti-aliasing on TXAA for the best gaming experience. Update the NVIDIV graphics card driver to the latest version for the best experience. 2. Upgrade FSR from 1.0 to 2.0. If you're not an RTX card, FSR on quality, anti-aliasing on FXAA for the best gameplay experience.
2022-06-30 13:16 UTC · Community Announcements · 玲珑八音盒
1. Fix bug where the client sometimes cannot move when it stands up after being knocked down 2. Fixed a bug that caused players to crash when monsters died
2022-06-29 14:29 UTC · Community Announcements · 玲珑八音盒
1. Fixed a bug where the client could not tap talents 2. Fixed client crash when using flying sword because the target was dead 3. Increased the display time of monster entries when entering a level
2022-06-28 13:21 UTC · Community Announcements · 玲珑八音盒
1. Fix the bug where the multiplayer online host dies and cannot be resurrected after entering the next level 2. Fixed a bug where multiplayer clients sometimes could not see the number of souls 3. Slightly reduced the attack power of monsters in multiplayer, monster health does not increase as much if the number of players with the bug is larger than 3 4. Slightly reduced the attack speed of the Desert Guardian 5. Removed the invulnerability of the monster's sarcophagus
2022-06-27 13:54 UTC · Community Announcements · 玲珑八音盒
1. Fix the bug that the client may fail to move when it is added midway 2. Fix the client can not see the ghost bug 3. Fixed the bug that the monster's size was too large to generate, which would block the progress of the main game 4. Players who are now dead will not come back to life after the boss fight, they will come back to life in the next level
2022-06-25 05:35 UTC · Community Announcements · 玲珑八音盒
Experience improvement: 1. Settings menu -> Gameplay, add a switch that does not automatically pop up talent points 2. Adjust the fabric effect of the player's initial equipment to reduce the lag time 3. Add total volume Settings from the Settings menu 4. Settings menu -> Gameplay, add custom Settings related to the camera, players can adjust their favorite Angle of view 5. Slightly speed up the sword and shield attack animation 6. Slightly speed up the double-blade boning animation 7. Settings menu -> Gameplay, add mouse sensitivity 8. Monster entry on difficulty 3 reduced to 1 9. Monster ent
2022-05-10 07:19 UTC · Community Announcements · 玲珑八音盒
1. New free skin DLC Online 2. Now the classic mode can unlock all difficulties at one time 3. The soul cost of refresh talent has been reduced from 100 points to 50 points 4. Tower climbing mode reduces soul drop 5. The difficulty of classic mode slightly increases the monster's desire to attack 6. Reduce the probability that the client is easy to drop the line when the multiplayer game enters the portal to switch the map 7. Reduce the probability that the client may not be able to use "special attack" and "weapon skill" in multiplayer games
2022-05-08 03:03 UTC · Community Announcements · 玲珑八音盒
1. Fixed the problem that the talent "take a break" function failed 2. Fix the problem that the monster's skill will still hit the player after some monsters die 3. Fix the bug that vine monster's big move will return blood to dead players 4. Now the situation that monsters get stuck in the wall or overlap with other monsters has been improved 5. Fix that the animation will be interrupted when "bone removal" and "knife drawing and cutting" are used continuously 6. Fix the bug that the player returns to the main menu after starting a game, and then opens another game mode, resulting in data err
2022-05-05 03:06 UTC · Community Announcements · 玲珑八音盒
1. Add a new mode, tower climbing mode 2. The difficulty of classic mode is divided into 8, and one difficulty must be completed before the next one 3. Add more than a dozen monster entries. Every time you switch the map, you will be randomly assigned to small monsters and elites. Boss will not apply entries for the time being 4. Repairing the bully monster will trigger the bully hit animation when it restores its health 5. Adjust the blood volume and attack power of the monster with the lowest difficulty in the classic mode 6. Fix the bug that after completing the witch challenge, you can sti
2022-03-29 05:57 UTC · Community Announcements · 玲珑八音盒
1. Added a new talent "Great Sword" to great Sword 2. Fixed a bug where the shadow Matrix talent reduced the damage of most moves with longlance 3. Fixed a bug where dual blades would stop in mid-air when attacking some enemies 4. Optimize some special effects 5. Fix some text errors 6. Translate the missing text 7. Increased the displacement distance of the first strike of some weapons, and the animation displacement distance of "One Strike Superman" plus 8. "One Strike Superman" will now overwrite all normal attacks
2022-03-18 08:48 UTC · Community Announcements · 玲珑八音盒
1. Increased the distance through the portal animation to prevent getting stuck in the middle of the portal 2. When entering combat, players outside the combat area will not only temporarily have 0 damage, but also all elemental damage 3. Fixed a bug where elemental annihilation did not increase damage 4. Lightning and Chain Lightning will now only trigger once per damage detection, instead of once per damage, only once per damage detection for multiple enemies 5. Fixed a bug where the Taidao Seiyuki fixed talent would increase damage when hitting friendly forces 6. Fixed a bug where sword and
2022-02-28 02:22 UTC · Community Announcements · 玲珑八音盒
1. Fixed the slow attack speed of attribute No Shadow chopping 2. Optimize the FPS crash caused by a large number of hits 3. Optimized the FPS crash caused by chain lightning and falling lightning at high speed 4. When the battle starts, players who are not in the battle area will have their attack power temporarily reset to 0 until they are in the battle area, mainly to prevent ranged attacks from outside the battle area
2022-02-26 07:52 UTC · Community Announcements · 玲珑八音盒
1. Decompose resources that are not frequently modified into several files to speed up the repair of later versions 2. AI strength decreased in the first level 3. Multiplayer monster health slightly reduced 4. Reduce the lightning strike query scope 5. Improve the client dodging lag 6. Improved the difficulty of hitting enemies in some attack animations 7. Fix a bug where the boss disappears instantly after you kill it 8. Fixed an issue where the Fireball evasion talent would cause FPS to crash 9. Added fireball launcher in lobby, which can be used for training perfect dodge 10. Fixed an issue
2022-02-19 13:00 UTC · Community Announcements · 玲珑八音盒
1. Fix the crash caused by a wrong material in the forest 2. Fix the crash caused by a wrong model 3. The reward of challenge has been changed from soul to talent point 4. Now multi player gamers can also see the boss's blood bar after death 5. Fix the bug that some players can't get out of the chat box by pressing enter 6. Fix the bug that the client cannot get rewards even if it succeeds after the harmless challenge server fails 7. Fix the bug that multiple players are still blocked after using some skills 8. The perfect dodge mechanism has been modified. Now the perfect dodge can be complet
2022-02-15 08:17 UTC · Community Announcements · 玲珑八音盒
1. Fix two bugs of the same task in the task interface. 2. Fix the bug of pulling out the knife to cut the low number of frames or the frequent three-stage injury on the client. 3. Now you can control the camera faster after shadowless chop. 4. Fix the bug that there is a model with lost material near the player's waist when using some skills. 5. Adjust the level rhythm and AI parameters.
Full appinfo as delivered by Steam PICS, changenumber 37449347. Also at /api/app/1641670/raw.
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