Citizens: Far Lands -- Lunar New Year Sale
Hello everyone! Citizens: Far Lands is now participating in the Lunar New Year Sale 2024 with a 80% discount. Hope you can enjoy our game!
Citizens is a blend between turn based city builder and a puzzler for strategy masterminds. Build a thriving settlement, extract and process resources and manage your population by catering to their needs, thus allowing you to build bigger and better!
| App ID | 1646120 |
|---|---|
| App type | Game |
| Developer | RedKar Devs |
| Publisher | CreativeForge Games, Hawthorn Games, RedKar Devs |
| Homepage | http://redkardevs.co.uk/ |
| Release date | 2022-07-15 06:58 UTC |
| Release state | released |
| Localized names | italian Citizens: Terre Lontane polish Citizens: Dalekie Ziemie german Citizens: Ferne Länder russian Citizens: Дальние Земли schinese 海岛物语 tchinese 海島物語 |
| Store page | store.steampowered.com/app/1646120 |
| Last store refresh | 19 minutes ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | Citizens.exe | windows | Windows (x64) |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:23 UTC | $9.99 | $9.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 12406061 | 2023-10-10 18:14 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 228989 | windows | from app 228980 · shared install | ||||
| 1646121 | windows · 64 | 2.23 GB | 614.51 MB | 5011041824442144817 | ||
| 1646122 | windows · 32 | 465.07 MB | 154.68 MB | 8514585021132278445 | ||
| 1646123 | linux | 487.68 MB | 159.18 MB | 773158849781991989 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 12406061 | public | 2023-10-10 18:14 UTC | 41 minutes ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:23 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
Hello everyone! Citizens: Far Lands is now participating in the Lunar New Year Sale 2024 with a 80% discount. Hope you can enjoy our game!
Fixed Hunter achievement Fixed Great General achievement Fixed Art and Crafts achievement King achievement now also unlocks Duke and Lord achievements Duke achievement now also unlocks Lord achievement
Hello Citizens! The game has been out for a good while already and it seems many of you have enjoyed it very much. We have a good standing in reviews, and to celebrate our game's success we've added a number of Community Items to the game! You can now collect trading cards, craft badges and gain awesome community rewards! Trading Cards Trading cards will allow you to craft badges. At the moment, you can get five unique trading cards. You can gain trading cards by simply playing the game (at some point they will randomly drop into your Steam inventory), trade with your buddies, or get them on S
- Levels with battles will now work properly
- Added V-Sync option - Added Frame Limiter option - Difficulty level is now saved and loaded correctly when continuing game - Fixed bug with invasions spawning at a wrong time when loading a saved game - More optimised battles when high number of archers is present on the battlefield
Welcome, Citizens! This year we have a special addition for you: A Halloween themed level. A similar level made an appearance last year, in Citizens' demo. That was a long time ago, since it was even before the combat rework (when combat was turn based!) For those of you who did not get to participate last year, you are able to enjoy it now :) What's more is we reworked the lighting, the visuals and the music too. You're able to enjoy it in all new light! Literally! Your task is to build a thriving town and defeat a zombie horde. You'll need to collect some pumpkins and exchange them for weapo
- Added a fix for the game crashing in certain languages due to an error in the INI file
Hi everyone! It's been over a month since the release of the game. We're actively hunting down bugs you guys report and are slowly preparing some future content patches. However, we need your help! We'd love to hear your opinions on what kind of content you'd like to see in the future. If you're interested in helping us out, please consider filling out this short survey. It's a short set of questions about potential future content. Earlier on in the year we've even done some prototyping :) https://pbs.twimg.com/media/FSoFnwOWIAEuckF?format=png&name=small https://i.imgur.com/1k1ttjf.jpg
Hello everyone! Time has come for a maintenance patch. Here are a couple of fixes and improvements: Fixed battlefields which could sometimes cause unexpected behaviour Various optimisations for units, resulting in a slight performance boost on some systems Increased speed of archer's attack to make them more useful on the battlefield Fixed rare duplicate invasion events which could result in enemies attacking themselves More to come soon!
- Added more turns in levels 10-22 - Edge scrolling turns off when window is out of focus (alt tabbed) - Fixed a bug in survival mode, when player would leave at turn 100, purchased an item in the store, and returned, causing instant defeat - Survival mode no longer displays max turns in numbers
- Added edge scrolling as requested by community member - Fixed a potential crash on some systems
Come and have a chat with us, as we play Citizens: Far Lands
- Improved performance on medium and low settings. - Fixed story achievements - Fixed ignored ini settings
Welcome friend! We are finally nearing our journey's end... or is it just the beginning of a new adventure? Citizens has been in development for two years. It's been a wonderful time - full of new challenges to overcome and new things to learn. Our small team has grown closer together, and we're even more ambitions than we were at the beginning of this all. Getting to the Popular Upcoming page was a huge milestone, and we have you to thank for! Citizens: Far Lands releases today! We decided to go for a low price of $11.99 USD, but we're also applying a 20% discount during release week. Now is
Hello everyone! I'm Dusty! The 3D artist working on Citizens: Far Lands! As part of our dev diaries, I thought it might be interesting to show you the art side of game development :) https://i.imgur.com/jX8yjP4.png When I first joined the team, I was asked to improve already existing designs of buildings. It wasn’t long before my affection for the game has translated into more than just a little rework however. https://i.imgur.com/fSqhWHJ.png I had to rework over 50 buildings that were already in the game and it was quite a task. I'm used to creating realistic models which take more time than
Full appinfo as delivered by Steam PICS, changenumber 37449347. Also at /api/app/1646120/raw.
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