Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:03 UTC.
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2026-08-14 13:24 UTC · Community Announcements · DBK Games
It’s been a while since the last SpaceBourne 2 update, and we’d like to share what we’ve been working on during this time.Over the past months, we have been working on several important technical improvements related to the future of the game.One of the biggest efforts was an attempt to migrate SpaceBourne 2 from Unreal Engine 4 to Unreal Engine 5. We spent a significant amount of time testing and working on this transition. However, due to the current structure of the project and several technical challenges that emerged during the process, we ultimately concluded that continuing the migratio
2026-04-03 14:35 UTC · Community Announcements · DBK Games
SpaceBourne 2 – Version 2.0.8 Patch Notes Fixed the “Restore Windows” button in Scanner and Atlas so it works correctly.Grenade damage increased by 180%.Fixed an issue where pods were not despawning after passing through a Stargate and changing systems.Fixed a bug where low-level soldiers’ levels were reset when moved from Space Forces to “Ready to Assign.”Added Capital Docks to Guilds.Fixed an issue where security levels in the Trade menu did not correctly reflect system security.Fixed various spelling errors reported by players.Fixed floating lights in the Mercenary interview mission.Fixed a
2026-03-06 13:36 UTC · Community Announcements · DBK Games
SpaceBourne 2 – Version 2.0.7 Patch Notes • Sniper zoom now remembers the last zoom level you used. You no longer need to readjust it with the mouse wheel every time. • Fixed an issue where using the catcher during warp would empty the slot, and the ability would not recover afterward. • Fixed a bug where raiding a system immediately after destroying its station caused the raid to never complete, even after capturing all objectives. • Fixed an issue in the Feast of the Stars mission where the NPC Efialtes would not appear if the player landed on the planet using a Heavy Fighter. • Fixed a main
2026-02-25 10:18 UTC · Community Announcements · DBK Games
Version 2.0.6 Patch Notes• Fixed an issue where the Council Management Application mission would not start, causing the main storyline progression to halt.• Fixed a bug where the decision “Provide for all needs” could not be selected and automatically reverted to “Take care of yourself.”• Fixed the issue where the Battle Engine keybinding did not work and appeared as “None” in the controls.• Corrected various typos, formatting issues, and click-related problems in multiple Faction UI widgets.• Fixed several floating objects and cans appearing in stations.• Fixed floating object issues found ac
2026-02-13 13:22 UTC · Community Announcements · DBK Games
Version 2.0.5 Patch Notes•Bug Fixes & ImprovementsFixed a teleportation issue that could occur when jumping on the stairs at space dungeon entrances.Fixed an error that occurred when selecting Miners Guild contracts from the interface.Removed the “immune” widget during Brotherhood guild boss ship fights, which was causing severe FPS drops.Fixed an issue in space dungeon boss rooms where an invisible object in the corner could be stood on and interacted with.Fixed a bug where increasing inventory capacity and filling it completely could cause some items to disappear after loading the game.Fixed
2026-02-03 10:57 UTC · Community Announcements · DBK Games
Version 2.0.4 Patch Notes•Bug Fixes & ImprovementsFixed an issue where the Mothership’s cannons could not be activated after an invasion battle.Improved Swarm-related performance, reducing lag and frame drops during boss ship combat encounters.Fixed an issue where deployed drones could become stuck after entering and capturing a station with ground forces, remaining active but unusable or impossible to recall.Fixed an issue where drones could remain permanently on cooldown after deployment, preventing redeployment in later engagements. This could occur after recalling drones, warping through m
2026-01-16 14:06 UTC · Community Announcements · DBK Games
Version 2.0.3 Patch Notes• Item colors in market slots are now correctly adjusted according to their tier.• Fixed an issue where the Mothership blocked the station entrance after an invasion, causing the player to get stuck.• Fixed a UI issue where opening the Quit (Exit) menu after viewing the leaderboard caused the UI to appear behind the leaderboard, making buttons unusable.• Fixed an issue that caused a black screen softlock when exiting a captured station.• Fixed severe FPS drops that occurred when Swarm ships attacked Bounty Hunter Guild bosses.• Fixed an issue in the Mark Zeran mission
2026-01-09 13:40 UTC · Community Announcements · DBK Games
SpaceBourne Ver. 2.0.2 ReleasedFixes & ImprovementsFixed an issue where armor and shield progress indicators would continuously fluctuate (armor increasing and decreasing repeatedly) after deploying a ship from the Mothership’s deck.Prisoner characters now have correctly assigned level and rank values.Improved stability of Pod Catcher systems on Swarm ships.Fixed NPCs spawning inside terrain or becoming stuck in dungeons.Fixed an issue where the Mail system’s Auto-Assign feature failed to assign personnel despite available staff.Fixed a rare issue where engine VFX could fail to render on some
2026-01-05 14:15 UTC · Community Announcements · DBK Games
Ver 2.0.1 Hotfix Released• Fixed an issue where Swarm ships could not load weapons through the Service panel. • Fixed a bug where Swarm ships could produce extremely high numbers of drones by increasing level and tier beyond intended limits. • Fixed an issue where Swarm ships would catch fire after bombardment and the fire could not be extinguished. • Resolved a problem where, after switching ships, the Swarm Manager button was missing in the Ship interface. • Addressed an issue where high-level Swarms dealt disproportionately low damage. Based on player feedback, a new balance pass has been a
2026-01-02 13:56 UTC · Community Announcements · DBK Games
Swarm Expansion Pack – Feature OverviewThe Swarm Expansion Pack significantly expands drone-based gameplay with new ship classes, deeper customization, and advanced tactical control. This update is focused on giving players more strategic freedom, stronger identity for swarm builds, and a clearer, more powerful management experience.New Swarm Content3 new Swarm types, each with distinct combat roles and behaviors4 new Swarm drone ships, designed to support different tactical playstylesNew Ship ClassA brand-new Hybrid Swarm Drone ShipsLarge in scale, yet retaining many fighter-class characteris
2025-12-31 11:56 UTC · Community Announcements · DBK Games
SpaceBourne 2 – Version 1.3.0 Major Optimization Update & Patch NotesThis update includes one of the largest optimization passes we’ve ever done for SpaceBourne 2. Planet surface systems have been heavily reworked, and memory leaks related to planetary materials and surface loading have been largely eliminated.Long play sessions—especially involving planetary exploration—should now be significantly more stable and smoother, with far fewer VRAM spikes or leaks.Bug Fixes & Improvements• Fixed an issue where newly constructed stations would fail to spawn if placed on top of a previously destroyed
2025-12-26 12:34 UTC · Community Announcements · DBK Games
SpaceBourne 2 – Version 1.2.0Fixed an issue where camera preset switching with CTRL + Numpad was not functioning. Camera switching is now bound to Page Up / Page Down by default, and these keys can be customized in the Input Mapping menu. This also resolves previous input-conflict problems.Greatly improved the system that handles the player character getting stuck in geometry. A completely new stuck detection & recovery system was implemented, and the “I Got Stuck” button in the pause menu is now fully functional. We believe this significantly reduces stuck-related issues.Fixed a bug where cam
2025-12-24 12:46 UTC · Community Announcements · DBK Games
We’re delivering on our roadmap.Earlier, we shared our plans for the future of SpaceBourne 2 — and the very first promise on that roadmap was the Swarm update.Today, we’re happy to confirm that this promise is becoming reality.Swarm Ascension is our upcoming major free update, introducing new capital ships, large-scale drone management, tactical formations, and evolved combat mechanics that significantly expand how battles are fought in SpaceBourne 2.The update is currently in its final stages and will be available for download very soon.Thank you for your patience, your feedback, and for supp
2025-12-19 11:39 UTC · Community Announcements · DBK Games
Pilots, Commanders, and Explorers of SpaceBourne 2, Since launch, your feedback has been the fuel powering our development engines. We haven't just been reading your comments; we've been analyzing them to understand exactly what you want this universe to become. You asked for massive scale, a deeper living galaxy, and complex strategic diplomacy.Today, we are thrilled to unveil the official SpaceBourne 2 Roadmap, mapping out major content updates up to Spring 2026.This isn't just our plan; it's a direct reflection of the most requested features from you, the community. We are organizing these
2025-12-16 14:06 UTC · Community Announcements · dabak.kubra
Patch Notes – Version 1.1.7 (Hotfix) *Fixed missing or incorrect planet surface materials that were detected or reported by players. *Resolved an issue where VRAM usage increased every time a loot interface was opened. *Fixed a bug where the 3D character model in the character menu initially appeared with broken textures, which only corrected after reopening the interface. *Addressed an issue where Level 0 enemies could spawn during cargo raids. *Fixed a problem where ships with very high warp speed perks could fail to warp or warp significantly slower than intended. *Resolved an issue where d
Full appinfo as delivered by Steam PICS, changenumber 37629696. Also at /api/app/1646850/raw.
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