2026-09-08 15:30 UTC · Community Announcements · Ellpeck
Improvements Rebalanced the strength of emotional effects on object quality Rebalanced the writing skill's book publishing payout The quality of a book is now displayed before publishing, so high-quality books can deliberately be chosen for publishers Made plants' harvest quality be influenced by emotions and personalities Fixes Fixed the flower covering tile crashing old saves in 0.50.5
2026-09-07 08:44 UTC · Community Announcements · Ellpeck
Additions Added some decorative gardening supplies, as well as two new small pot plants Added a new European-style roof greenery tile Added a gameplay option that allows configuring automatic babysitter hiring behavior Aded a total real-world play time counter to the save load menu. Please note that, as this was previously not counted, the play time for existing saves starts at 0. Added the ability for babies to ask to be carried home, and for adults to do so automatically when checking up on babies with low needs Improvements The fool around action is now not enqueued automatically anymore if
2026-08-03 15:35 UTC · Community Announcements · Ellpeck
Additions Added the No Visitors lot type, which Tinies will not autonomously visit, and avoid doing activities on Improvements Tinies now prefer putting down seed bags and harvest baskets on the ground rather than a surface Tinies gardening autonomously will now use seed bags and harvest baskets from household storage and return them there Made some of the sillier clothes be less likely to be picked for randomly generated outfits Fixes Fixed clothes hiding hair even when they're not currently visible
2026-07-30 15:52 UTC · Community Announcements · Ellpeck
Improvements Overhauled in-game hints: new hints now always display a notification, and players can select whether they also open their popup in the hints tab of the options menu (or when the first hint is displayed in a new save) Display a link to the custom content installation tutorial in import menus Made people much likelier to take appropriate food from the fridge when being asked to by a baby Fixes Fixed opening the hint menu from a notification not pausing the game Fixed being unable to upload lots with fences to the Steam workshop API Fixed mods being unable to load custom songs throu
2026-07-26 14:10 UTC · Community Announcements · Ellpeck
Hi everyone! This is a medium-sized update that includes a new lot type, various gardening improvements and fixes, and a few new decorative and clutter items. Additions Added two decorative medicine cabinets, a rounded in-counter sink, a towel rack and a toilet paper roll decoration, as well as two tech decor items Added the cemetery lot type and associated burial plot marker objects Added the ability to move gravestones to a cemetery if there are empty plots available Added the "special lot types" furniture tab Improvements Made it much less likely for people to visit other lots while they ha
2026-06-24 10:48 UTC · Community Announcements · Ellpeck
Fixes Fixed a crash in the demo when opening build mode Fixed the second stage of the gardener life goal not saving to disk correctly Fixed existing notifications being displayed after a loading screen playing the notification sound again
2026-06-21 14:43 UTC · Community Announcements · Ellpeck
Hi Tiny Life enjoyers! It's yet again been a little while since the last devlog, and thus, since the last major update to the game. I'd like to apologize for the repeated delays in update releases, but I think this time around, it's really going to have been worth the wait for you. For Tiny Life 0.50.0, which is releasing alongside this devlog, we have a lot of cool new features to cover, including the major addition of gardening and the introduction of a foraging system to the game! Let's get right into it. Gardening Tinies can now acquire and build the Gardening skill by planting seeds, wate
2026-05-09 10:25 UTC · Community Announcements · Ellpeck
Additions Added an "until action is completed" variation of the very fast and extremely fast speed options, similar to The Sims 3 Added the Pyramid of Prediction Added a keybind (bound to M by default, for "map") that zooms all the way out and, if pressed again, zooms back in Improvements Display the current week number in the top-right panel Made the silly goggles much less likely to be worn randomly by generated Tinies Fixes Fixed the lot description button being part of the wrong UI category, causing gamepad-based controls in build mode to break Fixed typing a space in the cheat text box un
2026-04-03 15:31 UTC · Community Announcements · Ellpeck
Additions Added the ability to give lots and exported lots descriptions, and added accompanying descriptions to lots on default maps Added the pronoun removal joke feature from the April Fools post as a commandline switch. For more info, see the launch arguments article. Added a gravel tile, which objects that require dirt, grass or sandy ground can be placed on Added a variety of invisible colorable lights as non-buyable objects, which can be used to spruce up lighting in various places Improvements Overhauled culling, increasing rendering performance especially on lower-end devices. Please l
2026-04-01 15:30 UTC · Community Announcements · Ellpeck
The month of April has finally arrived, and with the month, the developers' realization: the developers have been going about inclusivity in Tiny Life all wrong. The developers' goal to create and foster a community intended for everyone, especially queer folk, has surely alienated many potential players. Indeed, over the years, the developers have had many requests from gamers entirely unable to play the game because the amount of queer-positive features is just too overwhelming, resulting in potential players have had no choice but to refund the game. Well, the developers have got these pote
2026-03-08 15:59 UTC · Community Announcements · Ellpeck
Hi everyone! Currently I'm very busy with university exams, but here's a small update to tide you over. Development on major features should be able to continue in April! Additions Added the ability for babies and children to play in puddles Improvements Drastically improved pathfinding pre-generation speed when loading a save Slightly improved performance when drawing static map objects, especially after rotating the camera while zoomed out The prices of all doors and windows are now halved Fixes Various fixes to issues with the household split panel, which resulted in incorrect amounts of mo
2026-02-17 11:24 UTC · Community Announcements · Ellpeck
Fixes Fixed a stack overflow crash when holding an item while other discardable items are around Fixed Discord rich presence integration crashing if the game is closed early
2026-02-16 14:19 UTC · Community Announcements · Ellpeck
Additions Added two new outdoor-style wall-attached lights Added two types of outdoor stepping stone objects Improvements Tinies now avoid placing non-food items on counters when discarding them to avoid being unable to cook food on them Tinies can now execute cooking steps while still holding an item, which they will autonomously put down Tinies now automatically grab a serving of a food platter they just made if hungry enough Tinies can now adopt a child as parent even when not in the same household, as long as their relationship is good enough Fixes Fixed the graphics for the pride hoodie a
2026-01-28 13:14 UTC · Community Announcements · Ellpeck
Improvements Users are now warned more heavily when there are incomplete lots on the map, as they can cause issues for gameplay Generalized the maps options tab and added stats about tinies in the save Death messages are now only displayed for Tinies that are known to the current household Passive map update frequency is now increased for smoother performance with multiple maps Allow changing game speed while the interaction menu is open The clothes changing animation is now displayed when fooling around, as well as when cleaning or bathing a baby Improved the required amenities system for res
2026-01-07 16:26 UTC · Community Announcements · Ellpeck
Hi everyone! It's 2026 now, and doesn't that feel a little weird? Funny thing is, this isn't even the first Tiny Life blog post of the year, since that title goes to the recent Community Showcase about the mod Tiny Louvre. Definitely give it a read if you haven't gotten a chance yet! It's been a few weeks since the last update, but we've been hard at work adding a few new personalities in response to the Post-0.48 Feature Survey which explored what new features you all would be interested in. It turns out that, while a Gardening system won by a landslide, you also pointed out an interest in th
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