Update 3.0.3
Updated build that fixes a security vulnerability from Unity.
A physics based fighting game where planets sumo wrestle. Grab with your moon and bounce with your planet to launch opponents out of the solar system. 1-8 player sumo battles & single player campaign.
| App ID | 1653190 |
|---|---|
| App type | Game |
| Developer | Jett Williams |
| Publisher | Jett Williams |
| Homepage | https://sumorbit.com |
| Release date | 2024-11-22 23:00 UTC |
| Release state | released |
| Controller support | full |
| Store page | store.steampowered.com/app/1653190 |
| Last store refresh | 3 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | Sumorbit.exe | windows | ||
| 1 | Sumorbit.app | macos | ||
| 2 | Sumorbit.x86_64 | linux |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 22:17 UTC | $7.99 | $7.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 20252164 | 2025-10-04 12:37 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 1653191 | windows | 179.29 MB | 57.17 MB | 2244416275001935425 | ||
| 1653192 | macos | 195.01 MB | 65.24 MB | 8235733740208573488 | ||
| 1653193 | linux | 175.69 MB | 58.93 MB | 8053127860414827428 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 20252164 | public | 2025-10-04 12:37 UTC | 3 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:18 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
Updated build that fixes a security vulnerability from Unity.
A few improvements to be up to date with the newly released Nintendo Switch version:Sunglasses setting now properly savesNew bounce sound that is more perceivable on lower quality speakersZoomed in closer on 6+ player lobby
A few bug fixes to be up to date with the newly released Xbox version: - Planet rings hidden when customizing stat values - Fixed YouTube and TikTok links
The full release update includes: - 22 new campaign missions (total of 64) - 4 different endings depending on relic and goal time progress - 8 new achievements - 3 new skins Additional updates: - Improved throwing AI and moved relic slightly in "Nuclear Propulsion" - Adjusted description of many chapter 3 missions - Adjusted splash screen - Moved feedback survey to information submenu - Emotes are disabled after entering a black hole
Balance and hints for chapter 2. Worm Howling (biggest change) - Moved wormholes closer - Wormholes auto release grabbed bombs - Reduced number of asteroids Proxima c - Added arrows to the starting text - Adjusted description Thinking With Portals - Fixed typo in description Galactic Gauntlet - Reduced AI difficulty - Hint to drain the star Portal Pigsty - Hint to grab the star while teleporting Asteroid Vacuum - You can grab the wormhole infinitely Planets To Self Destruct - Orbit angle less steep when close to the black hole Singulari Trap - Adjusted description Misc - Added hints to unlock
- Chapter relic and goal time percentages moved next to the chapter name in mission select In-game text: - "You Died" text only appears next to the controlled player - Goal player marked in cargo missions Button prompts: - Less frequent button prompts - Button prompts don't show on chapter 2 and 3 of the campaign - Fixed spin break prompt Quantum planet fixes (chapter 3): - Each planet marked as "You" - Fixed tap spin - Fixed camera logic - Fixed trickshot achievement Misc: - Show game version on ending screen - Moved starting text position in "Little Maneuver"
- Controls settings work for single player - Improved performance for controller rumble - Updated to Unity 6 (shouldn't make much difference but this is the reason for the large update size) - Adjusted player health, positions and enabled grab recovery in the "Leech Health" tutorial
Removed counter spin. This mechanic caused universal confusion. It no longer really matters which way you spin when grabbed. - Spinning while grabbing no longer has an effect on grab time - Adjusted "Breakout Spin" tutorial - Changed "Counter Spin" tutorial to "Leech Health" - Adjusted "Gas Leech" mission - Spin rings always glow white at maximum spin speed - Adjusted text describing spin AI adjusted - Fix: AI can release grab while grabbed - Reduced chance for AI to parry - Reduced chance AI will grab your planet - Fix: AI no longer more likely to perform an action immediately when made avail
Sumorbit will transition from early access to full release on November 23! There will be a 40% launch discount. Chapter 3 of the campaign will be included in the full release. New trailer:
- Updated cover art - "Original Cosmos" achievement: Play a sumo round with custom planet stats - Fix: Grabbed bombs explode from moving asteroids - Fix: Health drain effect can now cover the full width of a planets core
More sumo achievements: - Sun 'n Death: Survive until the star(s) die on the last round of a first to 3+ sumo match - Tie Fight: Finish a sumo round in a tie Campaign: - Adjusted goal times for many missions - Added an extra check to prevent defaulting to the first mission on return to mission select - Varied pitch for change mission sound effect - Removed button prompts and text from mission preview images - Added a button prompts toggle to campaign settings Lobby: - Can't start a sumo match without a controlled player - Logo hidden when 5 or more players - Increased background stars size for
Menus: - Tooltip hidden when not hovering a picker (to prevent stale information on the tooltip) - Prevented an issue where slight mouse movements could cause massive moon movements in menus - Sound effect for changing missions - Prevented moon movement while grabbing pickers - Moved the grab dash tutorial to before the spin tutorials so the counter spin tutorial is last Misc: - Changed trigger button prompt icons to be more controller agnostic - Changed planet positions in the ring bounce tutorial so the prompt is more visible - Proxima Ceased achievement: Kill Proxima c in "Proxima c" Chapte
- Grabbing stars gives 150% heath rather than 200% - Added NavyBerry64 to Beta Tester credits Chapter 3 beta mission updates: Dangerous Cleanup - Made most black holes smaller - Moved the relic - Removed the auto bounce ring Double-Slit Experiment - Portals slightly closer together to prevent a perfect position sync Schrodinger's Litter Box - Now has only one black hole - Moved an asteroid to outside of the left ring Kill All Humans - Made black hole bigger - Changed mission description
The beta for the third and final chapter is up. If you're willing to record your gameplay, join the Discord and give yourself the Beta Test role. - 22 new missions - 4 different endings depending on progress - 7 new achievements (won't trigger on Steam until after the beta) - 3 new skins 2.1.7 updates: - The final round music track does not loop - Prevented low range planets reaching beyond maximum range during the starting countdown - The star on "Hyperdrive" shows on the camera if close enough - Fixed pressing the back button while holding a picker - Fixed achievement trigger for completing
Gameplay - Ring bouncing while grabbed reduces grab time by one third rather than one half - Reduced difficulty of AI in "Galactic Gauntlet" - Adjusted stats of the green planet in "Galactic Gauntlet" - Prevented the black hole singularity from moving Visuals - Consistent scale for static effects - Fixed a bug where the ring would stay white after the sun dies on missions with no ring shrink - "Tie" text at the end of tied matches Menus - Added a tip to conserve speed in "Hyperdrive" - Renamed "Back to Lobby" to "Sumo Lobby" - Removed "Reconnect Controller" text on the end screen - Removed 0 F
Full appinfo as delivered by Steam PICS, changenumber 34867622. Also at /api/app/1653190/raw.
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