2025-12-12 11:23 UTC · Community Announcements · ThingOnItsOwn
It's been a long road since the Hero's Hour v2.0 update brought us to steam, and it's been some wonderful years of post-launch support. But recently, I've been putting together a team and started work on the next evolution of Hero's Hour: With so many sweeping changes, it had to be a sequel.You can jump over to see the steam page, trailer and wishlist it now! Right here: Hero's Hour 2.Not only will Hero's Hour 2 be a jump up in team size, it also goes to higher levels when it comes to quality - and thus development time. So it's not playable yet. But if you follow the steam page or the officia
2025-09-05 15:10 UTC · Community Announcements · Hylda
Some time ago, I started talking to a representative of Lava Potion studios - the team that made the excellent game, Songs of Conquest, one of the closest family members of Hero’s Hour, if we talk about game genres. Together we hatched a plan to add one of the beloved heroes from that game to Hero’s Hour. Cecilia thus joins the roster of Hero’s Hour heroes, becoming a General from the Order faction.She also gets her all own unit, the Conquest Minstrel. I always found the theme of musical units, which runs through the various Songs of Conquest factions, super interesting, and I’m happy to at le
2025-04-21 17:57 UTC · Community Announcements · Hylda
Hero's Hour is part of Strategems 2025, an event dedicated to affordable and highly replayable strategy games, with a 60% discount and a minor update out now: the v2.8.1b update! https://store.steampowered.com/app/1656780/Heros_Hour/ v2.8.1b - Patch Notes: Building Planner UI changes BP now shows buildings in horizontal rows instead of mixed rows and columns BP now sorts buildings by their requirements more strictly Updated icons for BP requirements Updated frames for BP to more clearly show what can and cannot be built Changed font of BP Improved BP performance Readjusted building requirement
2025-03-31 13:13 UTC · Community Announcements · Hylda
The Release of the Homestead update went really well, overall. But the size of the update does seem to have led some parts of the update to have been done a bit sloppily. So I’m quickly working on a v2.8.1 update, currently live on the public_beta branch in steam, which I hope will assuage the transitional pains to the Homestead update. {STEAM_CLAN_IMAGE}/40741272/b790516a9ebb1cbe80e76dfb7d2edbf5ef21c052.png I’ve released three small updates into the public beta during the last week, and the most recent one has the rework of the building planner to look like the above. There’s a long list of f
2025-03-21 15:46 UTC · Community Announcements · Hylda
The game is currently on sale on its own, as well as in a bundle together with our long-respected comrade game of Songs of Conquest. Additionally, the v2.8.0 Homestead update is also releasing today. Woohoo! The v2.8 update is a culmination of several different development processes that all come together into a single, large update. Looking over the final list of changes, it is comparable to both v2.6 and v2.7 in size. Town Reworks Faction Update Rogue Update Community Updates Spells Update If you’ve already read the previous post about v2.8, you might expect this to be nothing more than repe
2025-01-06 16:10 UTC · Community Announcements · Hylda
I’ve been a bit late with v2.7.2. It’s actually been out and in beta for a while, but it has only been pushed live recently. It has 10 adjustments, 9 changes to map generation, 37 bug fixes and 5 modding changes. This is as an apology for allowing at least one sort of common bug into v2.7.1. When that happened, I knew I had to be more careful with v2.7.2. Thus, it’s taken longer - but it’s here, finally. Here are the full v2.7.2b patch notes. Below that, I’ll be writing about v2.8. {STEAM_CLAN_IMAGE}/40741272/52de8d72fbcd5e540ae1b1ff5a98cdc357f346f5.png v2.7.2b CHANGE LOG ADJUSTMENTS: Changed
2024-08-27 17:03 UTC · Community Announcements · Hylda
Here we are - v2.7.0 is now live on the main branch! Concurrently, the game is now on sale to celebrate! Please note there are minor save compatibility issues (no crashes expected). If needed, you can access v2.6.3 via the Steam beta branch. The Progression update focuses on the two main forms of progression in the game: The maps and the heroes. This is a really large update, perhaps even larger than the v2.6 Great War update. Not only that, I believe this might be the best update the game has seen since v1.4. It changes so much of how the game is played in the direction of there being much mo
2024-06-24 09:35 UTC · Community Announcements · Hylda
A couple of months ago, I wrote about the next update and the goals behind it. Not only have some of those goals shifted around a bit due to player feedback, but everything has become a lot more concrete. So, in this post I’ll go over the main features of the v2.7 update. First, you might want to hear about the timeline. Work on the update started around March, and the main features were more or less finished in the middle of May - with this post, the public pre-release is more-or-less stable, which it certainly has not been throughout the whole process. Now comes a last period of polish, bug
2024-06-19 17:03 UTC · Community Announcements · Hylda
Hi everyone, We're really happy to announce that Goblinz Studio's new turn-based roguelike Sandwalkers is out now with a 10% discount for two weeks. But with the Sandwalkers + Hero's Hour bundle, you can save an extra 10% discount on the game! 🎉 https://store.steampowered.com/bundle/42688/Sandwalkers__Heros_Hour/ We hope you will like Sandwalkers. If you do, please consider leaving a positive review! ♥ Enjoy!
2024-05-21 14:59 UTC · Community Announcements · Goblinz Studio
Hello Goblinz, We have a lot of news lately, so we thought it would be really cool to give you a little summary here! As you probably know, Goblinz is focused on strategy and management games, and we strive to offer you high-quality games with our selection. We regularly offer demos so you can get hands-on experience before buying! Synergy Today, Synergy is being released, a beautiful city builder inspired by Pharaoh and Frostpunk. The game is developed by Leikir Studio and you will have 10% off the 2 first weeks! https://store.steampowered.com/app/1989070/Synergy/?snr=1_1056_4_creator_1057&cu
2024-04-01 09:50 UTC · Community Announcements · ThingOnItsOwn
Here are the patch notes for the various minor updates. v2.6.1 was only live on beta - v2.6.2 was released a couple of days ago, and v2.6.3 is a small hotfix patch on top of that. v2.6.1 Fixed a rare bug where an obelisk would generate an obelus ON TOP of the buried treasure Scrying achievement text now reads "Find an obelisk treasure with no clues apart from the first obelisk" Fixed a bug that might cause a boat or a resource to be generated on top of a coastline even when there was an empty tile available Rearranged credits so all of them are visible Added some new community credits and upda
2024-03-04 14:38 UTC · Community Announcements · Hylda
So, it finally happened! Hero’s Hour version 2.6 is now complete and released. I know it has been almost a year since the last major update. You might even consider this the third Hero’s Hour anniversary release. First anniversary update was v2.0 and steam release - second anniversary was v2.4 and Rogue Realms release - and this third anniversary is v2.6 and the Great War update. The Great War update brings overhauls, updates and new content to rather a lot of systems. The three major areas of this update are: Hero classes and rare heroes Artifacts and artifact sets Battlefields Let’s take the
2023-12-22 17:56 UTC · Community Announcements · Hylda
Hi everyone, In this time of the year, we would like to thank you for another year of continued support. Thank you for your comments, reviews, fan art, and mods that keep the game active! Thanks to our partner Overwolf, we've been able to add more mods to the game recently. You can find them through this link: https://www.curseforge.com/heros-hour Hopefully, this will enable you to have extra fun during the holiday season! By the way, here's a reminder that if you want to create mods yourself, this manual instructions exists and will help you a ton! We can't wait to see what you have created!
2023-11-14 17:00 UTC · Community Announcements · justine.bourgeois
Hello everyone, Exciting news! We're part of the Turn-Based Carnival happening from November 14 to 21, where you can enjoy a whole week of turn-based strategy games. Participate and come enjoy Hero's Hour! https://store.steampowered.com/app/1656780/Heros_Hour/
2023-06-02 14:01 UTC · Community Announcements · Thomas Goblinz
v2.5.1 patch notes CHANGES The game now shows mod loading progress The game now boots ~0.2 seconds faster (for a speedy computer) Wild town has the position of Archmage Tribunal and Archives of Magic flipped in their Rogue Realms town tree Pyre AI now uses the Infernal Gate the same way the player does Diplomacy now costs at least 100g Since steam mods don't have their names included anywhere readable by the game, steam mods can now put a file into the topmost folder (next to Factions, Custom Script folders etc) named "name Whatever.txt". If they do so, the game will use that name as the mod's
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