Creator Tools Update
We just set a small update for the Creator Tools live. This replaces QuickNorn and the Pose and Gait Editor with newer versions of those tools.
Raise and train a troupe of cuddly virtual life creatures that live on a Space Station. Because they have neural network brains, Norns can be taught right from wrong, but because they also have their own, individual personalities, they may not always do what you want.
| App ID | 1659050 |
|---|---|
| App type | Game |
| Developer | Creature Labs |
| Publisher | Gameware Europe, Critter Consortium |
| Release date | 2021-12-07 15:47 UTC |
| Original release | 2001-03-27 08:00 UTC |
| Release state | released |
| Free app | Yes |
| DLC list (appinfo) | 1797350,1813080,1838430,2552730 |
| Store page | store.steampowered.com/app/1659050 |
| Last store refresh | 1 hour ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | Docking Station\engine.exe | --autokill Docking Station | windows | Docking Station |
| 1 | Creatures 3\engine.exe | --autokill Creatures 3 | Creatures 3 (Legacy Standalone) | |
| 2 | Docking Station\C2ELanguageSelector.exe | Language / Sprache / Langue | ||
| 3 | Science Kit\BiochemistrySet.exe | windows | Biochemistry Set | |
| 4 | Science Kit\Genetics Kit\Creatures 3 Genetics Kit.exe | windows | Genetics Kit | |
| 5 | Science Kit\Vat.exe | windows | Brain in a Vat | |
| 6 | Creator Tools\CAOS Debugger 1.25\CAOSDebugger.1.25.exe | windows | CAOS Debugger | |
| 7 | Creator Tools\CAOS Tool\Caos.exe | windows | CAOS Tool | |
| 8 | Creator Tools\Map Editor\MapEditor.exe | windows | Map Editor | |
| 9 | Creator Tools\Pose & Gait Editor\PoseEditor.exe | windows | Pose & Gait Editor | |
| 10 | Creator Tools\QuickNorn\QuickNorn.exe | windows | QuickNorn | |
| 11 | Creator Tools\SpriteBuilder 1.30\SpriteBuilder1.30.exe | windows | SpriteBuilder | |
| 12 | Creator Tools\URGEncy\URGEncy.1.12.exe | windows | URGEncy |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:18 UTC | Free | Free |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 14676923 | 2024-06-11 11:38 UTC | ||
| beta | 14676923 | beta build | 2024-06-11 11:34 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 228990 | windows | from app 228980 · shared install | ||||
| 229007 | windows | from app 228980 · shared install | ||||
| 1659051 | windows | 115.67 MB | 30.86 MB | 8478117919326380547 | branches: beta | |
| 1797350 | windows | 324.29 MB | 109.66 MB | 1633621213000580930 | DLC 1797350 · branches: beta | |
| 1813080 | windows | 98.17 MB | 13.22 MB | 1466300361290275505 | DLC 1813080 · branches: beta | |
| 1838430 | windows | 9.20 MB | 3.36 MB | 1257110392381496487 | DLC 1838430 · branches: beta | |
| 2552730 | windows | 12.62 MB | 6.18 MB | 5620189835193474140 | DLC 2552730 · branches: beta |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 14676923 | public | 2024-06-11 11:38 UTC | 2 hours ago |
| 14676923 | beta | 2024-06-11 11:34 UTC | 2 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:18 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
We just set a small update for the Creator Tools live. This replaces QuickNorn and the Pose and Gait Editor with newer versions of those tools.
Organized entirely by the fan community, the Creatures Community Spirit Festival (or CCSF) is an online event held once a year to celebrate Creatures-related fan creations of all kinds. It all started in 2004, just over a year after the closing of the series' development studio, Creature Labs. Despite the last big game release being in 2001 (with Docking Station), the series continued to be enjoyed by the fan community who have kept the spirit alive through continued efforts. Over the years, there have been numerous fan-created breeds, agents, metarooms and other mods - all released for free t
We have just set a new free DLC live. It contains a number of official tools to help people create their own mods such as agents, breeds or even metarooms. For people who aren't as interested in doing that, they can also give you an insight into various aspects of the game and how they work. URGEncy in particular is a rather interesting tool that could be useful in a variety of contexts. https://store.steampowered.com/app/2552730/Creatures_Docking_Station__Creator_Tools/
A new update has just been deployed. The changes are as follows: - There was a bug in the Bramboo script which caused its fruit color to not work correctly when red. If the color was red, the fruit would always become extremely red instead of having a possible range like the other colors. This has now been fixed. Thanks to Verm for pointing this out! - We have added an alternative to the Autonamer which is called Autonamer+. This works just like the regular Autonamer, but will name all Creatures instead of only Norns. - We have updated the life events script to fix a bug regarding when bodies
We have just deployed an update to add a few improvements to the game. With Steam, this update should be downloaded and applied automatically. The changes will then appear in all worlds created afterwards. Here is what we did: - We added some small improvements to Muco, the egg laying machine. A small new button between the existing gender buttons will randomize the gender of eggs laid. In combination with the "Random" breed added in a previous update, that means you can now use Muco to create norns of a certain breed with a random gender, a random breed with a certain gender, or randomize bot
We have now set a new update live. This removes redundant files that were included in previous builds that had the potential of complicating installation of third party breeds. As mentioned in our previous update notes, the update process may remove files with the same names as those redundant files previously included. If you notice third party breeds looking different from what they should, reinstalling them should restore their poses! As part of this file optimization, other redundant files (which were previously part of certain breed agents) have also been removed - reducing the amount of
We just set a new update live. This contains the first part of our planned C3 ecology changes (fixing aspects of C3 ecology that were not working correctly) and also contains a few new tweaks and small features for DS. Please also check out the bottom of this post where we talk about potential complications with an upcoming fix for redundant body data files. Here is a list of the changes: - Man-o-wars quickly died out due to their egg script not working correctly. This has been fixed. - Meerks had an unintended behavior where they could burrow into walls and get stuck there when being picked u
We just set a small patch live. This contains two changes: - We added a small diagnostics tool. It has to be run manually by a user to do anything. Running it will create two text files that contain information about Creatures-related registry entries on the computer. As part of resolving technical issues we may ask a user to run this tool and send us the contents of the files it creates. - Owners of Creatures 3 will find a new file in the "Documents" folder called "Ecology Reference.pdf". It's a handy reference for those of you wish to learn more about how the ecology in the four terrariums w
First off: You may have seen our warning in regards to using cloud saves together with mods. This solution is not ideal. Based on player feedback, the "My Worlds" folder will no longer sync with the Steam Cloud. This means only the "My Creatures" folder will be synced (Creatures you export, or wish to import into your worlds are usually in that folder). As the vast majority of players use a number of mods with their games, this seems to be preferred until we have a better solution for the way cloud saves interact with worlds. Since the release two weeks ago, we've updated a number of small thi
Creatures Docking Station was the last major release in the Creatures franchise and initially came out in 2001. The series was the brainchild of Steve Grand, a computer scientist on a quest to create artificial life. After several years of research, the first Creatures game was released. Expansions and more games followed, building on the systems and concepts of the first game. Yet despite the last major release celebrating its 20th anniversary earlier this year, the games have an enduring appeal and dedicated fans who still create mods. Arguably, the depth in the simulated systems are unsurpa
Full appinfo as delivered by Steam PICS, changenumber 37449347. Also at /api/app/1659050/raw.
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