Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:23 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-02-23 21:02 UTC · Community Announcements · SUZAKU_games
Hey everyone! Happy Steam Next Fest! WE hope you are enjoying the many awesome demos and exciting new projects be announced and shown off! Of course, we have our own! It's been a long time, and we've had a lot of struggled and battles to fight. But we finally have a project that shows how much we've grown and improved. Introducing SURANGAMA, a one of a kind Survival Horror X Character Action mashup set in a kowloon inspired Cyberpunk Chinese Hell! With gameplay inspired by Ninja Gaiden, Onimusha, and Fatal Frame master combat AND puzzles to make it out of Hell alive! You can get try out the pr
2023-04-13 13:49 UTC · Community Announcements · SUZAKU_games
Hello everyone! And thank you for your continued support! We've been away for a few months working hard on porting Midnight to Playstation, Switch, and Xbox and the time has finally come for us to open preorders exclusively at PlayAsia! https://www.play-asia.com/search/Senses+midnight Only 2000 Limited Editions will be produced for Nintendo Switch and 1000 for PlayStation 5, priced at US$39.99 plus shipping to include the game, manual, soundtrack CD and numbered certificate in a collector’s box. Standard copies will also be available as an open pre-order for Nintendo Switch at US$29.99. Midnig
2022-10-27 18:09 UTC · Community Announcements · SUZAKU_games
Hello, we've addressed several small bugs, we hope that you are enjoying SENSE/s: Midnight ver2.0. Fixed an issue where the kama was appearing but not interactable fixed an issue where the kama interaction would not trigger in NG+ Fixed a bug where the game would not return to the main menu after the credits. Fixed a bug where the gacha coin in the underground tunnel could not be picked up from certain angles. Fixed Several grammatical errors. Thank you for your continued support! Happy Halloween! Note - for some reason the build is repeatedly crashing AFTER we push to Steam, but not in our te
2022-10-21 22:00 UTC · Community Announcements · SUZAKU_games
Hey everyone! Thank you for your continued support for us and SENSE/s! Our MAJOR update is finally, the new content brings the game to a much better and more "complete" feel. We are very excited to see the feedback and hope that anyone that was disappointed gives Midnight another chance! On top of fixes, this patch adds roughly 30 minutes of additional gameplay! FIXES Various minor bug improvements throughout the game visual improvements to several cutscenes, including elements that were broken or not rendering properly. Fixed a bug causing several shinrei shashin to be triggerable in the wron
2022-10-13 21:27 UTC · Community Announcements · SUZAKU_games
Hello everyone! We're sorry for the month of silence, but we really wanted to take stock, reflect, and carefully consider how to move forward and what specifically to address. We mostly have good news for the patch, but want to give some bad news first. Without getting too into the issue, despite our best efforts we were left with no choice but to part ways with our coder, this unfortunately means that the only fixes and additions we could make over all were visual, lore, or minor adjustments or iterations to what we have. Adding combat, new features, drastically changing enemy behavior, is si
2022-08-14 22:10 UTC · Community Announcements · SUZAKU_games
- fixed an issue which broke camera aiming when using modern(POV) control scheme.
2022-08-13 02:10 UTC · Community Announcements · SUZAKU_games
-fixed a minor bug regarding shinrei shashin.
2022-08-12 23:09 UTC · Community Announcements · SUZAKU_games
Hello everyone! As promised here is the big patch including fixes and adjustments for many aspects of both gameplay and visuals. We've worked hard to address every concern and piece of feedback we can, and while some feedback doesn't fit with the kind of game we are trying to make, we will take those critiques forward to our next projects and consider them carefully. Here's the list of changes; ADJUSTMENTS Added facial animations to Kaho in all cutscenes and some in-game animations Gave Kaho eye-glints for even more liveliness. Adjusted the FoV, chase range, and respawn times of all standard g
2022-08-12 23:07 UTC · Community Announcements · SUZAKU_games
Hello everyone! As promised here is the big patch including fixes and adjustments for many aspects of both gameplay and visuals. We've worked hard to address every concern and piece of feedback we can, and while some feedback doesn't fit with the kind of game we are trying to make, we will take those critiques forward to our next projects and consider them carefully. Here's the list of changes; ADJUSTMENTS Added facial animations to Kaho in all cutscenes and some in-game animations Gave Kaho eye-glints for even more liveliness. Adjusted the FoV, chase range, and respawn times of all standard g
2022-07-27 00:04 UTC · Community Announcements · SUZAKU_games
We've addressed most of the core bugs and issues with this patch, here is a list of the changes; - Fully fixed the security panel puzzle and card swipe interaction. - addressed an issue where dropped items could clip outside of certain areas and through certain objects. - Fixed the bug where the notes panel's scroll position was not resetting properly between selections. -fixed a bug requiring a second button press to start the fence padlock puzzle, which confused some players about requirements. The puzzle now starts immediately after dialogue. - Fixed a bug with a certain ghost appearing in
2022-07-26 00:01 UTC · Community Announcements · SUZAKU_games
- Fixed the bug preventing completing the security panel interaction. Unfortunately, due to the nature of this bug, we will be unable to migrate save files. We apologize for the inconvenience and hope that this patch allows for better enjoyment of the game!
2022-07-25 00:01 UTC · Community Announcements · SUZAKU_games
Thank you all for your feedback, positive or negative. We are working hard to address key issues as quickly as possible and are thoroughly testing the fixes we've made to be sure that they work and don't break anything. Here's a list of what we've addressed and will be included in the patch. - Fixed a bug where the camera flash is too bright and obscures all photos. - Fixed a bug with the gate to the rest area's hitbox not responding. Also added an additional light to signpost this interaction better. - Adjusted the hitbox for the security panel puzzle. This may not prevent the bug that disall
2022-07-24 23:59 UTC · Community Announcements · SUZAKU_games
- Fixed a bug where the camera flash is too bright and obscures all photos. - Fixed a bug with the gate to the rest area's hitbox not responding. Also added an additional light to signpost this interaction better. - Adjusted the hitbox for the security panel puzzle. This may not prevent the bug that disallows you sliding the ID card, but we are trying to figure out the problem, this bug appears to be rare enough to be very hard to replicate. AS soon as we can identify the problem we will fix it - fixed camera glitches with several cutscenes and interactions. - fixed a bug with the inventory sy
2022-07-22 15:19 UTC · Community Announcements · SUZAKU_games
{STEAM_CLAN_IMAGE}/40735760/1f9f7ec5bbb82cf911b822da4c7cc2f1141ac390.png Hello! We are so excited to announce that after nearly 18 months of dev, SENSE/s: Midnight is finally in your hands! After taking all the feedback from Sense: A Cyberpunk Ghost Story we wanted to apply it as quickly as possible in a way that showed real growth in many key areas. Midnight is the first step in that goal. We truly hope that you enjoy the game and follow us along this journey! We want to give a little information and update (don't worry this isn't a roadmap) on where we are going from here as the first few da
2022-07-05 20:25 UTC · Community Announcements · SUZAKU_games
Hello everyone! Hope you are all doing well and we are sorry for the infrequency of development updates. We ended up using patreon and twitter for that more than any other place, but are learning a lot and doing our best to manage the many platforms you all use to get you information. Our first announcement of the day is that EAST ASIA SOFT will be publishing SENSE/s: Midnight here on steam and on consoles(later this year)! We are very happy to work with them again after they helped us so much with Sense: A Cyberpunk Ghost Story's physicals and console versions, and look forward to growing eve
Full appinfo as delivered by Steam PICS, changenumber 38279899. Also at /api/app/1664430/raw.
{
"appid": "1664430",
"common": {
"name": "SENSEs: Midnight",
"type": "Game",
"releasestate": "released",
"logo": "52bed1c30350db49c262ce70ded19a7c1b3f46e4",
"logo_small": "52bed1c30350db49c262ce70ded19a7c1b3f46e4_thumb",
"icon": "be502b83efaf1461dd731841ae949b0bd091720e",
"clienttga": "99e0eceba2bd3e1e25052b42c74483dc6a5bdd6c",
"clienticon": "974885a425fbd0aa6afc24492f9cfd797ca6fad7",
"oslist": "windows",
"osarch": "",
"osextended": "",
"languages": {
"english": "1",
"german": "1",
"french": "1",
"spanish": "1",
"schinese": "1",
"tchinese": "1",
"japanese": "1"
},
"content_descriptors": {
"0": "1",
"1": "2",
"2": "5"
},
"small_capsule": {
"english": "capsule_231x87.jpg"
},
"header_image": {
"english": "header.jpg"
},
"library_assets": {
"library_capsule": "en",
"library_hero": "en",
"library_logo": "en",
"logo_position": {
"pinned_position": "CenterCenter",
"width_pct": "41.51162790697674",
"height_pct": "77.73687960104488"
}
},
"library_assets_full": {
"library_capsule": {
"image": {
"english": "library_600x900.jpg"
},
"image2x": {
"english": "library_600x900_2x.jpg"
}
},
"library_hero": {
"image": {
"english": "library_hero.jpg"
}
},
"library_logo": {
"image": {
"english": "logo.png"
},
"image2x": {
"english": "logo_2x.png"
},
"logo_position": {
"pinned_position": "CenterCenter",
"width_pct": "41.51162790697674",
"height_pct": "77.73687960104488"
}
}
},
"store_asset_mtime": "1747086412",
"associations": {
"0": {
"type": "developer",
"name": "SUZAKU Games"
},
"1": {
"type": "publisher",
"name": "Eastasiasoft Limited"
},
"2": {
"type": "franchise",
"name": "Sense: A Cyberpunk Ghost Story"
},
"3": {
"type": "franchise",
"name": "eastasiasoft"
},
"4": {
"type": "franchise",
"name": "SUZAKU Games"
}
},
"primary_genre": "25",
"genres": {
"0": "1",
"1": "25",
"2": "23",
"3": "3"
},
"category": {
"category_2": "1",
"category_22": "1",
"category_62": "1"
},
"supported_languages": {
"english": {
"supported": "true",
"subtitles": "true"
},
"japanese": {
"supported": "true",
"full_audio": "true",
"subtitles": "true"
},
"tchinese": {
"supported": "true",
"subtitles": "true"
},
"german": {
"supported": "true",
"subtitles": "true"
},
"spanish": {
"supported": "true",
"subtitles": "true"
},
"schinese": {
"supported": "true",
"subtitles": "true"
},
"french": {
"supported": "true",
"subtitles": "true"
}
},
"steam_release_date": "1658491055",
"community_visible_stats": "1",
"community_hub_visible": "1",
"gameid": "1664430",
"content_descriptors_including_dlc": {
"0": "1",
"1": "2",
"2": "5"
},
"store_tags": {
"0": "3978",
"1": "6276",
"2": "7208",
"3": "21",
"4": "1697",
"5": "19",
"6": "1667",
"7": "4106",
"8": "1664",
"9": "11014",
"10": "5900",
"11": "3834",
"12": "4191",
"13": "4115",
"14": "1721",
"15": "10808",
"16": "4182",
"17": "12095",
"18": "122",
"19": "4345"
},
"review_score": "5",
"review_percentage": "66"
},
"extended": {
"developer": "SUZAKU Games",
"publisher": "Eastasiasoft Limited"
},
"config": {
"installdir": "SENSEs Midnight",
"launch": {
"0": {
"executable": "SENSEs Midnight.exe",
"type": "default",
"config": {
"oslist": "windows"
}
},
"2": {
"executable": "Midnight_Linux.x86_64",
"type": "default",
"config": {
"oslist": "linux",
"osarch": "64"
}
},
"3": {
"executable": "SENSEs Midnight.exe",
"type": "default",
"config": {
"oslist": "windows",
"osarch": "32"
}
}
}
},
"depots": {
"1664431": {
"config": {
"oslist": "windows"
},
"manifests": {
"public": {
"gid": "4375761475419176967",
"size": "2434933103",
"download": "1073337360"
}
}
},
"1664432": {
"config": {
"oslist": "macos"
}
},
"1664433": {
"config": {
"oslist": "linux",
"osarch": "64"
},
"manifests": {
"public": {
"gid": "5879366860258685092",
"size": "2513963625",
"download": "1094568912"
}
}
},
"baselanguages": "english",
"branches": {
"public": {
"buildid": "9814987",
"timeupdated": "1666893890",
"timebuildupdated": "1666893755"
}
}
}
}