Updated on September 2nd
1. The game performance has been partially optimized 2. Optimization guided by beginners
In the game,you can assist your allies in occupying and protecting resource-rich strongholds to strengthen their technology and develop more powerful weapons,attack other camps,prevent friendly strongholds from being invaded,assist your camps in developing technology. Strengthen your own technology.
| App ID | 1672690 |
|---|---|
| App type | Game |
| Developer | GameTrail Studio |
| Publisher | GameTrail Studio |
| Release date | 2021-12-02 16:01 UTC · Early Access |
| Release state | released |
| Controller support | partial |
| Localized names | english Across the Galaxy: Stellar Dominator |
| Store page | store.steampowered.com/app/1672690 |
| Last store refresh | 1 hour ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | FighterProject.exe | windows |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
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| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:15 UTC | $9.99 | $9.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 15563748 | 2024-09-02 06:36 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 1672691 | 2.60 GB | 2.11 GB | 6193559749072350644 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 15563748 | public | 2024-09-02 06:36 UTC | 2 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:15 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
1. The game performance has been partially optimized 2. Optimization guided by beginners
This is a regular update. We have added cloud archiving and fixed two bugs that will cause the game to get stuck. In addition, we have added two new features to the ally's base: 1. Players can now return to the ally's base instantaneously without spending a lot of time. This change is to enable players to attack more actively, rather than being suppressed at the door of their home; 2. The friendly base will save a sum of money every hour. Every time you return to the base, you will get all the money accumulated. This change provides a relatively stable source of money for players. It also enco
Hello,everyone,we have disappeared for a long time, but we are still making the game content. In the past six months, we have considered the problems in the game and made significant adjustments and optimizations to the game system. This may be the largest version of the EA version up to now. Let me briefly summarize what the content of this version update is. First of all, we have remake the logic of the enemy's sending troops in the planet map and the logic of players encountering enemies. Now what you see is what you get. If you see enemies on a road, you will definitely encounter them on t
1.Thanks for the feedback from the players, fixed a major bug that is common among novice players and causes the client to get stuck
Hello everyone, this is a small version update. We have remake the novice guide system. Now we will pop up small windows in the game process to introduce the players to each system of the game in turn. Although it is not very perfect, but it is at least much more obvious and clear than the previous novice guidance. In addition, nothing has been changed in this version, because the changes in the next version will be very large. You can give a preview here. First of all, the next version will add 7 small-sized bosses and 7 medium-sized bosses. The total number of bosses in the game will be dire
Hello everyone, we have been silent for a long time and have been preparing this new version. We have fixed several fatal bugs you guys mentioned, such as the bug that an emergency will cause the game to get stuck, and optimized the problem that the low configuration computer takes a long time to load the game. But the more important thing is that we have brought a new achievement system and gradually formed a closed loop for the game experience. When the game launched for the first time, we opened all weapons, devices and spacecraft at the same time, because we didn't prepare the relevant ach
Hello, everyone, we have finally upgraded the game engine to the latest stable version, which will bring a comprehensive upgrade of graphics, and the game frame rate is more stable and smooth. We are still familiar with the functions of the new version of the engine. In the future, we will use the new version of the engine to make more interesting contents of the game, And continue to optimize the graphics and frame performance of the game. In addition, we have added 5 new official fixed maps and also added the saving function of random maps. If you encounter interesting random maps, now you c
Hello everyone, this update will mainly focus on the UI adjustment of the interface of the planet map. The core purpose is to make you have a more intuitive and real-time feeling of the basic information of the camp’s resources, technology and other aspects when playing the game, so as to assist players to better implement different game strategies. Another important change is that we have greatly reduced the time required for all camps to upgrade to T3 and T4 technology, which also increases the strategic difficulty of the game. Therefore, we have further weakened the advanced units of some c
Hello, everyone, the content of the next regular update is close to completion. We are stepping up the test of the stability of the version. After we confirm that the version has no major defects, we will update it to the game as soon as possible. Then, let's take a look at the differences of the next version update. First of all, we adjusted the UI of the planet map interface. Now you can directly see the health status of the protagonist and the general status of all crew members in the upper left corner of the planet map, and also show the amount of funds and minerals currently owned by the
Hello everyone, this update is a small update, mainly to fix the bug that some players can't enter the game. Here, We would like to thank player冷笑黑妖 support us to fix the bug. Without his selfless assistance, we can't locate the trigger mechanism of the bug so accurately. Comprehensive adjustment: 1.Fixed the bug that some players cannot enter the game 2.The function of sorting packages after the battle is temporarily removed. This function is not useful and inconvenient to use now, and will lead to some unexpected bugs. After we optimize this function, we will add it back At present, the Spri
Hello, everyone! The year of the ox is about to pass and the year of the tiger is coming soon. We all wish you good luck in the year of the tiger and have a new begining in the new year! This update will be the last update in the year of the ox, We have added a friendly rescue system for simple and normal difficulty. Now, In simple difficulty, your ally will come to rescue you when you are about to die and take you out of the battle area, the possibility of sudden death is completely eliminated, but you may still fail because the protagonist himself is killed or the base is demolished. In norm
Hello,everyone! Wish you a happy new year and may happiness be with you forever! In the past month, we continued to optimize the game experience, mainly focusing on game guidance, performance optimization and difficulty balance. Now the Spaceship AI in the game will take the task of guidance, and we have also designed a new image for it. Now it will often remind us about the spaceship and war situation in daily games. He is an annoying guy and very timid, hope you can get along well. We will continue to adjust its intelligence level in subsequent versions until it is changed from Artificial Id
Hello,everyone. We received a lot of your feedback on the first weekend of the game's early access release.Thank you for your enthusiasm and support,and at the same time, we also heard a lot from your views on the current stage of our game, which defined the direction and goal for us to improve the game experience in the future. This is also one of the main reasons why we release the early access version. The two biggest problems you mentioned are difficulty and novice guidance. Therefore, we have reduced the difficulty in the easy and normal modes of the game, and fixed many novice guidance t
Hello, everyone. After countless days and nights efforts by Game Trail Studio, EA version of Across the Galaxy: Stellar Dominator has be released on Dec. 3rd, 2021.It's a pity that the game couldn't meet you directly in the form of a full version, but in view of the limited team and funds, we decided to release this first. At the same time, we can also listen to your views on our game in advance, absorb your opinions and suggestions that you may put forward to us in the future, and make the final version of this game more perfect. It is a great honor to set foot on the road of dominating the g
Full appinfo as delivered by Steam PICS, changenumber 35946306. Also at /api/app/1672690/raw.
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