Item Comparison Added
This is a small, but very useful update that adds a new box for comparing items in the inventory screen. The window can be opened and closed by pressing TAB in the inventory menu.
Battle your way through this 2D Action RPG Dungeon Crawler with over-the-top skills, extensive passive trees, and all the randomized loot you can carry! Another Dungeon Game has been designed with casual players in mind, making it quick and easy to dive right in and start slaying from level 1.
| App ID | 1677500 |
|---|---|
| App type | Game |
| Developer | Geeky Goblin Games, LLC |
| Publisher | Geeky Goblin Games, LLC |
| Release date | 2023-12-08 18:01 UTC · Early Access |
| Release state | released |
| Controller support | partial |
| Store page | store.steampowered.com/app/1677500 |
| Last store refresh | 5 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | Another Dungeon Game.exe | windows |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
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| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:17 UTC | $9.99 | $9.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 13872936 | 2024-03-27 17:04 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 1677501 | windows | 123.98 MB | 99.82 MB | 5968927515862418673 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 13872936 | public | 2024-03-27 17:04 UTC | 5 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:16 UTC.
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| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
This is a small, but very useful update that adds a new box for comparing items in the inventory screen. The window can be opened and closed by pressing TAB in the inventory menu.
This patch includes some small bug fixes that were reported by the community. Thank you to those who have shared their thoughts and feedback! Bug Fixes Fixed a bug where the random mods for dungeons would reroll when opening certain other UI Menus. Fixed an issue where the character could become stuck on a wall when using a travel skill. Fixed an issue where the Novice's Necklace's Intelligence modifier would override other items' bonuses. Fixed an issue where the Dungeon Level could not be adjusted while on the Dungeon Menu in the Infinite Dungeon. You will still be unable to lower the level
Item Filtering is here, making it much easier to farm for the items you want and ignore the ones you don't. This patch also includes some bug fixes and under-the-hood improvements. Item Filters have been added! They can be edited through the pause menu. Items can now be filtered by base type and by stats. Stat Filtering also allows you to highlight items with particularly interesting mods. Item Filter Settings are now saved per character. Fixed a bug where the Infinite Dungeon level would reset to 1 when starting a new run. It will now default to your level. Thank you to everyone who has suppo
This patch also includes some small bug fixes that were reported by the community. Thank you to those who have shared their thoughts and feedback! Bug Fixes Fixed a bug where you would use your movement skill after you finished speaking with an NPC in Controller mode. Patched some possible bugs based around the UI and Alt+Tabbing out of the game on certain setups. Fixed an issue where the Stat Level Up buttons could appear on the Pause Menu. As always, if you find any issues with the new patch, be sure to let us know either on the official Discord or on the Steam Discussion Board. If you haven
For a while now, the most requested feature request I have received from the community has been Controller Support. This update brings the introduction of Partial Controller Support, meaning that you can control your character during gameplay with a gamepad now, but you still need to use a mouse/keyboard in the User Interface. This patch also includes some small bug fixes. Partial Controller Support has been added! The ability to set you control scheme type has been added to the Settings menu and the New Character menu. Bug Fixes Fixed a bug where you could get stuck talking to the tutorial NP
The first patch following our Early Access launch is here, fixing a few visual issues in the game. Fixed an issue where the boss health bars would sometimes be hidden behind walls in the Infinite Dungeon. Fixed an issue where loot would draw over the player sprite. Fixed an issue where the training zombies would draw over the player sprite. Adjusted the draw order of enemies to reflect the above changes. As always, if you find any issues with the new patch, be sure to let us know either on the official Discord or on the Steam Discussion Board. Enjoy!
Welcome to Early Access! Today, Another Dungeon Game was released to the public, bringing with it a big content update. I'll leave most of the new content as a surprise, but the town, the beginning of the main story quest, and many QoL changes have been added! Check out Another Dungeon Game today while it's 10% off, and make sure to share your feedback so we can make the game the best it can be!
Today I released a small but very important patch filled with optimization improvements! The game's performance has been significantly improved now. During testing, I was unable to get the game to lag or drop frames even during fast, high-level gameplay. Please report any performance issues on the official Discord or the Steam Discussion Board. Here are some patch notes: Performance has been significantly improved! A few items with small mod pools have had new mods added to their pools. Thank you to everyone who has supported Another Dungeon Game so far. If you aren't a part of the Alpha and w
The Survivalist Subclass has been added to the Ranger Class! The Survivalist is all about Life on Hit, Evasion, Chaining Arrows, and moving fast! There also some big balance changes to make the Ranger feel stronger overall and to move more power away from the Attributes and into Items and Passives now that more are available. Here are some patch notes: The Survivalist Passive Tree has been added! Bows and Crossbows have received significant damage buffs. All classes now start with a 5% Critical Hit Chance base value. Dexterity now gives half as much Critical Hit Damage Multiplier. Fixed a few
The Ranger Class is back, boasting a new passive tree and set of Skill Upgrades. Currently, the class only features the Base Class Passive Tree and the upgrades for Infused Arrow, with more content to come soon. This patch also brings lots of polishes, bug fixes, and QoL improvements! Here are some patch notes: The Ranger Passive Tree has been added! Infused Arrow Skill Upgrades added! Bosses now cycle through different skills. New animations added. Lots of Bug Fixes and Improvements. Thank you to everyone who has supported Another Dungeon Game so far. If you aren't a part of the Alpha and wan
The Fire-Themed Dungeon has been added to The Infinite Dungeon. This is the third dungeon set to be added to the game. It brings with it several new enemy types and some new mechanics to shake things up. {STEAM_CLAN_IMAGE}/42441935/9dc85ecd889b13fc36836e349555343a7806c3af.png Here are some patch notes: The Fire-Themed Dungeon has been added to The Infinite Dungeon. It may start appearing at Character Level 10. Fire Imps have been added! Kobold Bruisers have been added! Kobold Shamans have been added! Kobold Slingers have been added! Red Totems have been added! Several enemy types have received
Today marks a small patch that adds Keybinding Support to the settings menu! Right now, there are some small bugs still plaguing the keybind system, but I wanted to get this out to Alpha Testers to check out. Most issues can be resolved by restarting the game after changing your keybindings! Here are some patch notes: Keybind Menu added under settings! Ranged enemies can now sometimes sidestep while in attacking range. Enemy Code has received more cleaning and optimization. Please report any bugs that this may have caused. Thank you to everyone who has supported Another Dungeon Game so far. If
I am happy to announce that today's Alpha update brings some big changes to the Infinite Dungeon. Now you can dive deeper and deeper into the dungeon, facing more powerful foes and getting better loot along the way. This update also introduces boss enemies into the game, which will appear on every third floor of the Infinite Dungeon and must be slain before moving to the next floor. Here is an example of what the mods in your dungeon could look like: {STEAM_CLAN_IMAGE}/42441935/5583c2ab99d3bf50ae140bf15a5f391eadb8177d.png Here are some patch notes: Boss Enemies have been added to the Infinite
Good afternoon, and Happy Thanksgiving! Today, I have released a massive update to the Alpha version of the game! Let us dive right into what's in the patch: All base items from levels 1 - 60 have been added, bringing the total base items in the game to 325! All of these items can be dropped at any rarity with an almost infinite combination of mods and values. So many different parts of the game have received a balance pass that it might be shorter to list what hasn't been touched on. New spell effects have been added to make several of the skills look more appealing. Several major bugs have b
The latest update for Another Dungeon Game is out, introducing stat requirements for items. Equipment that you do not meet the requirements for will now be highlighted in red on the inventory screen, and the necessary stats can be found in the item description. An update for the public demo has been released as well, so everyone can try the new system out. Please report any bugs on the official Discord or through the Steam Discussion Boards. Have fun!
Full appinfo as delivered by Steam PICS, changenumber 34868450. Also at /api/app/1677500/raw.
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