Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:13 UTC.
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2025-10-26 23:21 UTC · Community Announcements · Rez
Fire & Maneuver — 80% Off Starting Oct 27! To celebrate the launch of our new title Master of Command, we’re kicking off a massive sale: Fire & Maneuver is 80% OFF starting October 27 (local time on Steam). Grab the discount for a limited time, share it with a friend, and help us spread the word! While you’re here, check out Master of Command and consider adding it to your wishlist (Available tomorrow!) to support the team. Thanks for being part of the community! — The Developers
2025-07-07 21:43 UTC · Community Announcements · VhunTerD
Starting July 18th, both DLCs for Fire & Maneuver will be permanently free for all players! Included DLCs: American Civil War Expansion Play as the Union or Confederacy with new units, historical battles like Antietam and Shiloh, a Spring 1862 campaign, as well as new American Civil War music. Boshin War Expansion Fight as the Shogunate or Imperial Court in 19th-century Japan. Includes samurai units, modernized troops, a branching campaign, new maps, Japanese voiceovers, as well as traditional Japanese music. Also, check out our next game: Master of Command – wishlist now and take a look at ou
2024-07-17 18:06 UTC · Community Announcements · VhunTerD
Unfortunately, we can not afford to continue working on Fire & Maneuver. We can not continue its development. If you have any questions, please feel free to leave a comment. https://www.youtube.com/watch?v=41BEtu1c5BU
2023-06-30 17:02 UTC · Community Announcements · VhunTerD
We're thrilled to announce the release of our latest update, packed with exciting improvements, bug fixes, and optimizations to enhance your gameplay experience. Here's a breakdown of the key changes across different aspects of the game: Campaign Enhancements: -Refined the zone of control mechanics based on the presence of corps on specific tiles. -Addressed loading issues with game files in campaigns. -Ensured the last balance update for units aligns with the unit roster in the campaign. Battlefield Improvements: -Fixed the echelon charging bug that affected how units charge during battles. -
2023-05-12 21:34 UTC · Community Announcements · VhunTerD
This Friday's update will introduce a range of improvements and fixes to the game. In the Campaign mode, cloud fixes and AI balance updates have been implemented, while reinforcement troops have been fixed and merit purchase gain increased. Map information has also been corrected, and tooltips added to perks. In battles, duplicated arrows have been fixed, friendly fire issues resolved, and AI behavior improved. Smoke effects have been visually updated, and the hit-points and cohesion of units can now be viewed. Weapon fixes have been made for the Caucus Campaign, and cavalry movement has been
2023-04-21 21:12 UTC · Community Announcements · VhunTerD
We're excited to announce the release of the Boshin War DLC for Fire and Maneuver! https://store.steampowered.com/app/2315550/Fire_and_Maneuver__Expansion_Boshin_War This new expansion takes place in Japan during the Boshin War, a period of civil war and political upheaval that ultimately led to the end of the samurai era and the formation of the modern Japanese state. Players will have the opportunity to command new Japanese and Imperial forces, including samurai, imperial soldiers, and powerful artillery units. The DLC features a brand new campaign with multiple branching paths, as well as n
2023-04-21 20:49 UTC · Community Announcements · VhunTerD
- AI deployment is now more varied and random, artillery won't deploy in bunches - Malakoff fort now has colliders so troops look like they are on top of the fort instead of sinking inside - Added an exit sound effect when closing the armory - Merit gain from scenario battles is fixed - Missionary Ridge scenario spawns corrected - More charging improvements with the AI - General campaign bug fixes - General AI bug fixes - Matchmaking fixes, ranked mode fixed - DLC Shogunate Faction added - DLC Imperial Faction added - DLC Japanese music added - DLC Japanese maps added - DLC Japanese campaigns
2023-04-20 22:28 UTC · Community Announcements · VhunTerD
- Units charging past their movement speed is fixed - Map fixes, some forests weren't showing up as "bogged down" tiles. - Fire-at-will tooltip fixed - Lens dirt turned down significantly - Chromatic Aberration in campaign will stay disabled when you turn it off now - AI will charge far more often now, previously the function was accidentally turned off - Japanese faction descriptions fixed - Fixed an issue where players who played a custom match couldn't play ranked battles - Fixed campaign battles freezing the game - Spelling error fixes in campaign - Fixed cursor tile modifiers - AI will no
2023-04-19 22:33 UTC · Community Announcements · Armchair Historian
Streaming Now! https://steamcommunity.com/broadcast/watch/76561198038894498
2023-04-19 21:59 UTC · Community Announcements · Armchair Historian
Balance Changes: - The purpose of these changes is to make weapon upgrades a more conscious decision for players. Auto-equipping an army with the most expensive equipment should require larger sacrifices. Limitations and the prices of weapons also now change depending on the time period, which should make the Age of Glory and Age of Rifles require completely different army compositions and strategies; smoothbores will be much more common in 1850s scenarios. 5 Cohesion heavy units are also more expensive, making the prospect of fielding armies completely comprised of heavy, range-drilled, breec
2023-04-19 21:57 UTC · Community Announcements · VhunTerD
Fire & Maneuver 1.0 Launch Day Hey everyone, I'm very excited to announce that Fire & Maneuver version 1.0 is finally released. It includes new artillery formations, 50+ new maps, 3 new free campaigns, and 3 new paid campaigns as well as a campaign mode overhaul. Scenario battles have also been overhauled, sound design has been updated, and lots of bugs fixes! We have made a TON of changes in the last 4 months of development, and we're so happy to finally make this update live for you to enjoy. For a FULL list of patch notes you can read our changelog here: Major features and content of Fire &
2023-04-10 21:59 UTC · Community Announcements · VhunTerD
Dear players, We wanted to give you an update on the future of our game. Unfortunately, we were unable to monetize our game using the free-to-play model. In order to successfully monetize a free-to-play title we would need to include ads, lootboxes, excessive DLC, or grinding in order to generate a profit, but this goes against everything we stand for as a studio. After much deliberation, we've decided to transition to a more conventional monetization model. This means that on the day of our full release on April 17, the game will be priced at $15 USD. However, we're happy to announce that ANY
2023-03-25 14:39 UTC · Community Announcements · VhunTerD
2 weeks left until launch! We are thrilled to announce the release of our latest update for the game. This update is jam-packed with exciting new features that we can't wait for you to try out. Similar to last week, all these updates are currently available on the beta and will be coming soon for all players on launch. First, we've added a new campaign called Caucasus, which we hope will provide a new and engaging experience for players. We've also made some new balance changes to ensure that gameplay remains fresh and challenging for our loyal players. https://i.imgur.com/2LMQTZF.png New feat
2023-03-17 22:28 UTC · Community Announcements · VhunTerD
3 weeks left until launch! We have some exciting updates to share with you. Fire & Maneuver's deepest sale yet, 66% off of all DLC. Get the Civil War for as low as $5. https://store.steampowered.com/app/1679290/Fire__Maneuver/ https://i.imgur.com/JcLfpt3.png Second, we launched another update to the beta. All the features listed below will be visible in the beta which you can play right now! If you want to try the beta for yourself: In your library, right click on Fire & Maneuver, select properties, select BETAS, and on the right panel, switch from (None) to (testing- Public testing branch) ht
2023-03-12 00:19 UTC · Community Announcements · VhunTerD
4 weeks left until launch! The biggest update to our game is currently live if you jump on the beta and we can't wait for you to experience all the new features we've added. There are still more tweaks, bug fixes and more that is currently being worked on but we always appreciate all feedback the community provides. If you want to try the beta for yourself: In your library, right click on Fire & Maneuver, select properties, select BETAS, and on the right panel, switch from (None) to (testing- Public testing branch) Enjoy all the new features that are currently available as listed below! One of
Full appinfo as delivered by Steam PICS, changenumber 37449347. Also at /api/app/1679290/raw.
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