2026-07-20 17:01 UTC · Community Announcements · Xeno Bits Dev
We're excited to announce that Exogate Initiative is participating in Steam SimFest!For the duration of the event, you can grab the game at -60% off — the perfect opportunity to dig your first facility, send the most brilliant minds on Earth through a wormhole… and hope for the best.Whether you've been eyeing Exogate Initiative for a while or are just discovering it, now's the time to jump in and start building humanity's first mission across the universe.
2026-02-09 14:57 UTC · Community Announcements · Xeno Bits Dev
Fixed a bug where some weapon storage could hold more weapons than their capacity leading to corrupted saves
2025-10-28 15:50 UTC · Community Announcements · Xeno Bits Dev
Fixed a bug where gaters could not be recruited if there was an empty team.
2025-10-25 17:00 UTC · Community Announcements · Xeno Bits Dev
Greetings, Gaters!After months of post-launch updates focused on bug fixes and stability, it’s time for a gameplay update! Version 1.1.0 brings a host of improvements, balance changes, and quality-of-life upgrades — all inspired by your invaluable feedback.Here are some highlights:A complete rework of strongholds, they can now be repaired, even if you lose the sectorImproved offensive and defensive gameplay when dealing with other factions. Territorial Defense missions will now launch in priority for example.Numerous quality-of-life enhancements and performance tweaks throughout the game.To ce
2025-08-25 13:47 UTC · Community Announcements · Xeno Bits Dev
Fixed bug where it was possible to add gaters to a team in missionFixed bug where crates could get stuck in the elevator
2025-08-14 14:41 UTC · Community Announcements · Xeno Bits Dev
Fixed a bug where engineers would not handle material crates in some specific casesFixed one line that was not properly translated in german
2025-04-01 15:06 UTC · Community Announcements · Xeno Bits Dev
Fixed bug where AI would be stuck if there were multiple culture study desks with assigned culture ready at the same time. Fixed a bug where a critical power warning was displayed on load if an ultimate generator was built. Improved visuals when team regroup in front of gate room Fixed a bug where large teams would not be able to regroup if something was built in the 4 blocks in front of the gate room Some additional fixes for stability improvements
2025-02-22 17:36 UTC · Community Announcements · Xeno Bits Dev
Fixed a bug where game duration of a new game could not always be set properly.
2025-02-21 19:39 UTC · Community Announcements · Xeno Bits Dev
New New countries added for gaters recruit: Italy, Spain, Russia, Netherlands, Finland, Poland Changes Lowered xp gains with chat, sample and specimen study Increased xp required for each levels Generators’ durability was increased a bit to reduce builders overload on large bases. Autominers are 30% faster to retrieve ore Replace game duration slider on new game setup with an input box Fixes Fixed a bug where the team would cancel going on a mission if the team leader took too much time to regroup. Improved builders AI to lower performance impact when some actions are not possible for them. Im
2025-02-12 19:04 UTC · Community Announcements · Xeno Bits Dev
Influence victory is now triggered even if there is no factions Clicking on the end mission notification will now open starmap on the mission destination Improved pathfinding in the armory. Fixed a bug where a team could be stuck on a destination after a faction released the target planet while doing a liberation mission on a nearby planet. Fixed a bug where a team could be stuck on a destination due to the mission ID being corrupted. Influence gains were not rounded the same way between the Aliens and Artifacts panel and Influence tooltip. Fixed a bug where sometimes an artifact could not be
2025-02-06 16:33 UTC · Community Announcements · Xeno Bits Dev
Improved edge cases where builders could not fix some equipment. Fixed a bug where gater would not be automatically assigned a medical bed after being irradiated by a Nuclid. Fixed a bug where the defeat event of an enemy faction would not trigger properly if a first final blow mission was cancelled. Fixed a bug where a team was considered in mission if they were about to start their mission before being interrupted by an invasion. Friendly factions influence bonus was not included in the displayed influence total gain by day (but it was gained)
2025-02-04 16:47 UTC · Community Announcements · Xeno Bits Dev
Gaters in underwear with a nap pod assigned will now complain they can’t change Reduced builders max speed to lower risks of pathfinding issues Reduced speed boots max speed to lower risks of pathfinding issues Fixed a bug where armors were not properly stored and still could be assigned to gaters, leading to some team never going in mission. Engineers will now not always pick the same autominer to operate.
2025-02-03 17:56 UTC · Community Announcements · Xeno Bits Dev
Fixed a bug where you can sell an object not build yet and get money back before spending it. Fixed a bug where your game settings could be overwritten. Fixed a bug where diplomats were not able to use the spying console. Rework builders maintenance AI to avoid erratic behavior on large base Fixed builder that sometimes will not go to maintain Air Hockey tables Exotic crew achievement will trigger with any team size Exonium generator will now consume 5 times less Exonium Fixed a bug where the ultimate generator would make the foundry stop working on load. Fixed a bug where factions would not f
2025-01-30 17:12 UTC · Community Announcements · Xeno Bits Dev
Supporter pack Exogate skin can now be properly disabled Speed boots now work as expected Reworked gaters AI for multiplayer games, both players will now directly go to the game.
2025-01-29 16:46 UTC · Community Announcements · Xeno Bits Dev
You can now map mouse buttons in control settings Fixed a bug where some gaters would sometime stay in bed forever Fix to solve some teams stuck in a mission on load. We are still investigating why it happens in the first place. Fixed a bug where it was not possible to add more team members after unlocking bigger teams. Fixed wrong icons on Tech tree Removed twitch integration due to third party tool conflict
Full appinfo as delivered by Steam PICS, changenumber 37449347. Also at /api/app/1681060/raw.
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