Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:00 UTC.
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2022-12-12 20:30 UTC · Community Announcements · Peter
Hello everyone. Despite my endeavors, unfortunately we have decided to end the development of Draken. There are several reasons behind this. The experimental nature of the game was not well received. We have been battling with an in game mechanic that relied on an external plugin that has a bug that can't be fixed and hence cause crashed randomly Development speed has slowed down while we were trying to fix this issue and could not meet progression expectations. I have been trying for the the past few months to fix the crash issue but I have come to a realization that this would require a mass
2022-11-14 10:54 UTC · Community Announcements · Peter
Added player shadow animations to match first person Improved Shooting range Fixed bullet impact not displaying correctly
2022-10-18 16:57 UTC · Community Announcements · Peter
Added horse racing to Grace's Fixed VT issues. Adjusted some audio tracks to be less intrusive. Updated Roadmap details Game Engine Update
2022-09-10 12:00 UTC · Community Announcements · Peter
Added Collectables and achievement Sword of the Ancient Improved some texture sizes and details for performance Fixed lobby load box size issue Fixed miscellaneous lobby UI issues Fixed game logic getting stuck in some rare cases Game engine upgrade
2022-08-09 22:06 UTC · Community Announcements · Peter
Added item highlight outline for easier pick up Added weapon key guides to prompt for easier handling Added quick message for melee item that is about to break Added quick message for gun jams Fixed disintegration FX pausing if not visible Fixed animation bug related to military knife Fixed double barrel shotgun quick message not prompting Improved NPC melee detection Improved multithreading Game Engine Upgrade
2022-07-12 22:02 UTC · Community Announcements · Peter
New Weapon Sawn Off Shotgun Added Access Violation Prompt Added Safe Mode Fixed round not ejecting if round is inserted manually to the chamber just before releasing the bolt Fixed getting stuck in tutorial if certain conditions are not met Fixed bug related to Steam Offline Mode Fixed Grace animation issues Improved melee hit detection Improved NPC conversation animation Game Engine Upgrade
2022-06-10 13:21 UTC · Community Announcements · Peter
Build 5.1 is here! Now, to share more information about the status of melee rework, I would like to say that the general direction of the rework is to change the melee combat into a faster paced, more dynamic and most importantly reactive combat. It is less physically accurate, but I think gameplay comes first here. For this to happen, many aspects of the existing melee system had to be redesigned from scratch and while some parts are completely new, some old codes remain and will be replaced with the new system over the next few patches. All in all, melee combat rework is not done yet as it r
2022-05-12 19:39 UTC · Community Announcements · Peter
Hello everyone! This patch mostly addresses the item fall through issue and some parts of the melee rework. At the request of many players, I've also included a roadmap to the game. This way you should be able to follow what is being worked on and what features are being considered. Enjoy! Game client now has roadmap included in the game. Reworked player melee detection. Fixed items falling through props on load. Fixed items falling through props once the item is sufficiently far away from the player. Fixed footstep sounds bugging out after a long play session. Fixed audio popping issues. Fixe
2022-04-11 12:22 UTC · Community Announcements · Peter
Hello Everyone! It took more time than we anticipated, but here is the Build 4 of Draken! Also, please note that save files and game setting files were moved from the game directory to a more accessible directory. All files should be transferred automatically so there is nothing required on your end. Some users were having access right issues if installed on a secondary drive and this should resolve those issues. Here is the new directory: C:\Users\\AppData\LocalLow\Terapoly\Draken We will be working on overhauling the melee combat next! Enjoy! Pacth Notes Fixed player animation being frame ra
2022-03-25 19:41 UTC · Community Announcements · Peter
Hi, there! Here is the 3rd patch of Draken. I've noticed that many players are experienced shooters and often end up confused why their firearm is not firing. So, I've added in many "guiding" messages that will prompt for certain firearm operations. It also adds a warning for those who are running the game in virtual resolutions. It should prevent inventory item cells overlapping. Enjoy! Added many self report message warnings for firearm operation. Added warnings for virtual resolution messing up inventory UI. Added more "Did you know" texts related to inventory navigation. Added the "Rotten"
2022-03-23 16:33 UTC · Community Announcements · Peter
{STEAM_CLAN_IMAGE}/41526432/effdb5bab4a13579ff41b718c5799a63fd6dac83.png Hi there! Here is the first patch for Early Access. It addresses two reported bugs, so thank you for reporting them! Fixed being able to pickup pistol and magazine early during tutorial. Fixed player exhausted sound triggering with melee attacks infinitely. Here are the two weapons that we are working on at the moment to add them ASAP. We hope to have the two new firearms made available very soon. A classic .45ACP automatic rifle. A tactical 9mm pistol that allows multi attachments. We are also evaluating if a adding a re
2022-03-22 17:58 UTC · Community Announcements · Peter
Hi, everyone! Draken, is finally here! Hope you enjoy!!! Also, if you notice any bugs, kindly report them via the bug report forum! Peace! {STEAM_CLAN_IMAGE}/41526432/d911e92fe2bcecb44e928289531b842f70129472.png
2022-01-29 09:59 UTC · Community Announcements · Peter
{STEAM_CLAN_IMAGE}/41526432/a9790c7a54550490c471704dd2822f22bb652093.png Known Issues In rare cases, the game may freeze during "AI Waking Up" stage of loading. Objects behind the glass rendered black/green at times. It Will be addressed soon. In Consideration Some users have pointed out that not being able to move during food consumption is not preferred, and while this is a gameplay design we intended, we are considering alternative. Feel free to share your thoughts. We are considering adding the ability to drink from sinks scattered around the level. It won't provide much but should be an i
2022-01-27 16:13 UTC · Community Announcements · Peter
{STEAM_CLAN_IMAGE}/41526432/c6b7e77376e9cfc7fef0915715e5cb78bc4360d3.pngKnown Issues In rare cases, the game may freeze during "AI Waking Up" stage of loading. In Consideration Some users have pointed out that not being able to move during food consumption is not preferred, and while this is a gameplay design we intended, we are considering alternative. Feel free to share your thoughts. We are considering adding the ability to drink from sinks scattered around the level. It won't provide much but should be an interesting mechanic. Fixed Greatly improved build stability. Reworked audio spatiali
2022-01-26 07:46 UTC · Community Announcements · Peter
{STEAM_CLAN_IMAGE}/41526432/d911e92fe2bcecb44e928289531b842f70129472.png Hello everyone! Based on the first feedback we've received, we've made some day one changes and are releasing this patch. While this definitely fixes some bugs, it may have brought a new issues to the game as it was not test played thoroughly. If that is the case, kindly report it via the Playtest forum. Known Issues Some users have reported that settings changed in game are not being reflected. We were not able to replicate this behavior, but if anyone else can, kindly do tell. In Consideration Some users have pointed ou
Full appinfo as delivered by Steam PICS, changenumber 34351876. Also at /api/app/1681580/raw.
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