Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:02 UTC.
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2026-07-24 15:27 UTC · Community Announcements · imtzo
Hello, Railroaders! It's been a busy month for us here on the Railroader Dev Team. We've got three things to share with you today.First, it's Train Fest here on Steam, which means it's a great time to pick up Railroader for 25% off!Second, we'll have a booth at the National Train Show in Chattanooga, TN, USA, August 1st and 2nd. If you're in the area, come by and say hello! Also: I'll be presenting Railroader in Meeting Room 6 at 4pm, Saturday. (From what we understand this is included in the train show admission.)And third, we've made some incredible progress on the forthcoming update in the
2026-05-09 18:07 UTC · Community Announcements · imtzo
157 years ago, the driving of the golden spike marked the meeting of the Central Pacific and Union Pacific Railroads at Promontory Summit – the first transcontinental railroad in the United States. We're celebrating that remarkable accomplishment today with two things: our biggest sale on Railroader to date (25%!), and a video overview of the MOW mechanics in our forthcoming update.It took about six years to complete the transcontinental railroad, and while the MOW update hasn't been in progress for six years, it sure feels like a long time. To us as well as you! It is critically important to
2026-03-06 00:20 UTC · Community Announcements · imtzo
Hello Railroaders!We wanted to give you an update on where things stand with the MoW Update. The beginning of this year has been particularly productive, and while we are happy with the state of the game, there is still more to do before it is ready for an experimental release. In this post we’ll give you a clear view of where we are and what’s left to do. Thank you for your patience – we know that it has been a long wait!Here’s some of what we’re currently working on:Testing and refining Maintenance of WayNew wages system for Auto Engineer crews and MoW work crewsRedesigned save system that g
2025-11-30 15:35 UTC · Community Announcements · imtzo
Hello Railroaders!Can you believe it’s been almost two years since Railroader was released in Early Access? Some of you have been with us since before it was called Railroader! Many of you have joined us along the way, and some of you have only just become familiar with the game. Whether you’re an old head or a greenhorn, we want to sincerely thank you for your support. We’ve been fortunate to hear from many of you over the last couple years how much Railroader has meant to you. Our small dev team feels a lot of responsibility as stewards of the game. In our last development update we covered
2025-10-07 13:00 UTC · Community Announcements · imtzo
Railroader has coupled up to Rail Route, the railroad design and dispatching strategy game, for a railroading bundle! Take command behind the signal board in Rail Route, where you’ll design, expand, and automate your own rail network - then jump into the cab in Railroader to haul freight, run passenger services, and feel the power of classic American locomotives in the golden age of rail. https://store.steampowered.com/bundle/60052/Running_the_Railroad/ Move trains across the grade with this incredible double-header today!
2025-10-03 13:47 UTC · Community Announcements · imtzo
This release contains no game changes from 2025.1.0a, but we have updated to Unity 2022.3.62f2 in response to a Unity security vulnerability. According to Unity there is no evidence of any exploitation of the vulnerability nor has there been any impact on users or customers. Meanwhile, work continues on the MoW update!
2025-08-22 14:13 UTC · Community Announcements · imtzo
Hello Railroaders!Progress continues on our Maintenance of Way (MoW) update! In our last update we shared a number of items, including that we are reworking track construction milestones to work with the MoW system: MoW trains will build the track and need to be supplied with ties, track, and ballast. Lots and lots of ballast.Today we'll look at what we've been up to as we continue to work toward releasing MoW on an experimental branch!Dynamic Load ModelsLoad models are an area that we've been needing to improve upon, and MoW has helped bring that to the forefront during our testing. One of th
2025-06-25 22:48 UTC · Community Announcements · imtzo
Hello Railroaders!Today we are happy to share our progress on the Maintenance of Way (MoW) update we've been hard at work on. We knew this was going to be a big update, and as we have playtested and iterated on MoW that has certainly proven true. It's also driven us to revisit some aspects of Railroader's milestone progression and the map itself.We think it's important to note that none of this has happened in a vacuum, so to speak. Since we announced that we were working on MoW we've received tons of great ideas and feedback. Thank you! This is one of those features that makes it challenging
2025-05-09 15:00 UTC · Community Announcements · imtzo
This is a hot fix release that includes the following: Tutorial bug/typo fixes. Fix for broken Crews panel in the Company window.
2025-05-08 15:51 UTC · Community Announcements · imtzo
There's a lot to learn about Railroader and for a long time now we have wanted to create a more interactive tutorial, with better cues and feedback. For those of you who are new to Railroader we hope that it helps get you on the right track, pun intended. If you run into any stumbling blocks please let us know in the Discord or Steam Community! Note that if you had previously started but not completed the tutorial, you will need to restart it with a fresh Company mode game. Also in this release: Fixed AE Waypoint Mode pulling high of switch when the most logical route would be to change direct
2025-04-20 14:00 UTC · Community Announcements · imtzo
Hello Railroaders! Today we are sharing what we've been up to since the release of 2024.6.11 back in March. We've been focused on two big features/efforts: Maintenance of Way and an enhanced tutorial. Before we go into it, please keep in mind that this is all "work in progress" and may change dramatically between now and when it is released to you! Maintenance of Way Maintenance of Way is a big part of running a railroad, and we think the gameplay of Railroader will be made that much richer by representing it. In addition, for quite some time now we've had some visual ideas we've been wanting
2025-03-03 14:45 UTC · Community Announcements · imtzo
We are pleased to announce that Railroader 2024.6 is now available on the main branch after several months on the experimental branch! This release brings major new features like Auto Engineer Waypoint Mode and Timetables, along with new engines, new scenery, and numerous other enhancements and fixes. Check out our announcement post for a full overview of what's new: https://store.steampowered.com/news/app/1683150/view/498314610455086160 An important note for those of you who were using mods with Railroader 2024.5: please check them carefully for updates for 2024.6! Many 2024.5 mods are incomp
2025-02-28 17:07 UTC · Community Announcements · imtzo
Hello Railroaders! On Monday, March 3rd, we are finally bringing our work on the Experimental branch to everybody! Those of you who have not opted into the Experimental branch will finally experience Auto Engineer Waypoint Mode, Timetables (if you so choose), new engines, and more! We will remove the experimental-2024.6 branch at this time. If you wish to delay updating to 2024.6, you can switch to the 2024.5.x branch which is currently available, but note that we plan to remove the 2024.5.x branch on Monday, March 17th. Thank you to the many of you who played the experimental branch and share
2025-02-22 15:56 UTC · Community Announcements · imtzo
As with 2024.6.9, focusing on refinements with the goal of this being our last release before 2024.6 is posted on the default branch! Adjusted Auto Engineer to make hard couples less likely. (RR-750) Adjusted Auto Engineer Waypoint Mode to take current train direction into account when planning its route. (RR-763) Fixed Auto Engineer Waypoint Mode slowing in advance of CTC switches when there was a non-CTC controlled switch beyond it, even when that switch was lined for its route. (RR-764) Waypoint selection is now cancelled when selecting another engine or changing the control mode. Fixed cli
2025-02-11 13:33 UTC · Community Announcements · imtzo
Added timetable symbol dropdown to car inspector Operations tab. Timetable symbol dropdown now shows next departure time, or last arrival time if the next departure is too distant. Fixed Auto Dest on timetable passenger cars incorrectly checking passed stops. Note that it will check stops which are not reachable otherwise, such as a local passenger vs express passenger. (RR-732) Fixed Timetable editor showing large negative estimates between stops that span midnight. (RR-739) Fixed Auto Engineer Waypoint Mode setting switch behind lined CTC switch causing signal to drop. (RR-638, RR-742) Fixed
Full appinfo as delivered by Steam PICS, changenumber 38805364. Also at /api/app/1683150/raw.
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