Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:39 UTC.
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2023-11-22 08:59 UTC · Community Announcements · Camelot.TDM
{STEAM_CLAN_IMAGE}/40853381/9f061e6f59f569285aa04bbeb33ff20aa415206f.png Greetings to all interested! Patch 1.1.13 In place! What's new? The main and most important thing is that the ability to change the shoulder on the Tab key has been added. Fixing softlock in Atrium. Correcting the interface color to be complimentary. Minor fixes to levels and details on them. Text corrections in tasks and dialogues. Optimization of some locations. {STEAM_CLAN_IMAGE}/40853381/111ecb0fb7cefad0ee8748a33cf2d8fe1fae9c37.png More news on social media. ENG https://twitter.com/Camelot63RU RUS https://t.me/TDMzone
2023-07-06 04:55 UTC · Community Announcements · Camelot.TDM
{STEAM_CLAN_IMAGE}/40853381/517a8d1071c49b90fe4bf869276c4e5c613296da.png Greetings to all interested. Patch 1.1.11 is ready! What's new? {STEAM_CLAN_IMAGE}/40853381/c229b482be2a515efb7b6468332b4ce6b21ba175.png A gallery with characters you could encounter in the game! Possibility to switch dialog not only with the mouse, but also with the keyboard. Interface adjustments for VERY wide screens. Changes in the mechanics of finding quest items. Some levels and detail fixes. Text corrections in tasks and dialogues. Significant balance adjustments in AI behavior. Optimization of several locations. {
2023-04-05 07:48 UTC · Community Announcements · Camelot.TDM
{STEAM_CLAN_IMAGE}/40853381/338dcb1ad2d613e320da17c945640c46c246c162.png Greetings to all interested. Patch 1.0.10 is ready! What's new? windowed mode mouse sensitivity settings some weapon balance cutscene skip button menu exit button while driving some text fix {STEAM_CLAN_IMAGE}/40853381/f7ded3db34477091a2b7c54c47be05a3154a0657.png DLC is in active development. new types of weapons new locations updated old locations old characters new characters game lore expansion story for 5-6 hours in addition to the main one for 8-10 hours. a new portion of references and easter eggs {STEAM_CLAN_IMAGE}
2023-03-15 14:46 UTC · Community Announcements · Camelot.TDM
Greetings to all interested. I'm sorry for not making a description for each update, but I don't think it's necessary for a single player game. Now the version is already 1.0.09, there were a lot of optimization and balance fixes. Some of the fixes were related to the system of covers and other kinds of triggers. For a comfortable game, you just need to read tips / tasks, use cover and take your time, unless of course this is a mission with a helicopter. AI accuracy has been reduced by 1.5 degrees from the target. The pursuing helicopter is now slower by 10 seconds, but players continue to hid
2023-02-08 05:20 UTC · Community Announcements · Camelot.TDM
{STEAM_CLAN_IMAGE}/40853381/d5b4cfdf636eb031b9dc6f2ab32792ccdc963d71.png Greetings to all interested. I continue to fix the identified problems, at least those that I can. In the near future there will be a patch fixing the loss of frames after the laboratory complex, it seems to me that I have found the source of the problem. I was asked about the development of the project, and I want to present you a roadmap. DLC development will begin after a certain number of copies have been sold. All DLC will be absolutely free. 500 - 15 additional endings and a gallery with all dialogue characters. 100
2023-01-13 05:44 UTC · Community Announcements · Camelot.TDM
{STEAM_CLAN_IMAGE}/40853381/f332a2007a3082a093e8c0e4988e13171be0de0f.png Greetings to all interested. I immediately apologize for the long silence, but I do everything alone and it’s impossible to be everywhere at the same time. Unfortunately, I could not finish the game in a year as planned, the process stretched out, took a lot of effort and resources. But today I came with good news! The game is complete and ready to go! At the start, six endings will be waiting for you, in the future I plan to release a free add-on with fifteen more. The release will have approximately nine hours of gamepl
2021-12-16 14:13 UTC · Community Announcements · Camelot.TDM
{STEAM_CLAN_IMAGE}/40853381/f332a2007a3082a093e8c0e4988e13171be0de0f.png Greetings to all interested. I am glad to inform you that work on the game is in full swing. To my regret, the release was forced to be postponed, it is impossible to manage everywhere purely physically. The harsh days of solo development are exhausting, but I'm not discouraged! For this reason, I suggest you check out the updated screenshots and the new teaser for the game! Have a nice day, everyone! More news on social media. ENG https://twitter.com/Camelot63RU RUS https://t.me/TDMzone RUS https://vk.com/camelot_tdm {ST
2021-10-04 08:00 UTC · Community Announcements · Camelot.TDM
Hi, I'm a self-taught solo developer who can't program, my name is Pavel, I'm 33 years old, I live in Russia, more specifically in Samara. I got a computer in '95 and since then I got carried away with games and of course I wanted to make them, gradually the hobby grew into a dream. And a couple of years ago I matured, and the dream became a goal. In January 2021, I put aside past developments and took on a fresh project, script, models, assets, minimal preparation and I'm in business. I have always liked 3rd person action games with a plot and atmosphere, I endlessly respect games like Max Pa
2021-10-01 03:01 UTC · Community Announcements · Camelot.TDM
Welcome to the stream, buddy! https://www.twitch.tv/camelot63ru
2021-07-12 12:39 UTC · Community Announcements · Camelot.TDM
{STEAM_CLAN_IMAGE}/40853381/645d5ec06adf520ce19aff8729db3832d4ac5fec.png https://camelot63ru.itch.io/tell-some-story-foz You can already try the gameplay, two hours of beta demo. Come in and immerse yourself in the world that I made, I hope the helicopter won't give you much trouble
Full appinfo as delivered by Steam PICS, changenumber 37444524. Also at /api/app/1687210/raw.
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