Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:36 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2023-08-07 17:32 UTC · Community Announcements · IRON WORLD
Greetings! A new update released. Added a lot of new things to game! Enemies on cars New monster Wasteland Horror More varied turrets New locations and events New enemies added to old locations SANDBOX mode (tou can skip the prologue) PERMADEATH mode {STEAM_CLAN_IMAGE}/40917644/0a08ddefe2f30f5393bfbdfcd41f06c2993743be.gif {STEAM_CLAN_IMAGE}/40917644/ad7e44ae903998feb63009d05d268bc06396d0c2.gif
2023-06-08 14:56 UTC · Community Announcements · IRON WORLD
Reduced loading time Improved crosshair control Fixed freezes when playing for a long time New map MALL Bug fixes Minor balance tweaks. Now player has less health, first-aid kits and gasoline are less common. In next update you will see enemies on cars! I think we can update the game every 1.5-2.5 months. Demo has also been updated.
2023-04-14 20:00 UTC · Community Announcements · IRON WORLD
Hey everyone! IRON WORLD is out, and we’d like to thank everyone who has supported us throughout its development. The game is evolving, and we plan on making it much further, together.
2023-04-13 18:07 UTC · Community Announcements · IRON WORLD
Special thanks to the Splattercatgaming channel and viewers who left feedback in comments. Fixes 1. We have removed camera height change. Now the camera height is fixed and higher than before. 2. You can't shoot in View mode, but you can throw grenades. 3. Fixed appearance of a message about clearing locations. 4. Enemies get closer to player faster and shoot more often. 5. Fixed speed of camera on global map. 6. New starting location "Camp in rocks". 7. A number of minor fixes.
2023-04-11 07:37 UTC · Community Announcements · IRON WORLD
Hey everyone! Just 3 days left until IRON WORLD is available in Early Access. And today we’d like to tell you about the current state of the game and our plans for its future. Early Access is the first step in a long journey that we’ll have to cover with your support. There is a lot of content and mechanics to be added, and the pace of the game’s advancement will largely be influenced by your interest. First off – the current state of things. As of now, the core gameplay is pretty much complete. Combat, car and crafting mechanics, travel, hunger & thirst, and character advancement are all func
2023-04-07 07:47 UTC · Community Announcements · IRON WORLD
Hey everyone! We’re here to announce that IRON WORLD will be released in Early Access in just 7 days, on the 14th of April. For those of you wondering, the price will be 5.99 USD for US, and 5.89 EUR for EU. To celebrate this milestone, we’ve just released our launch trailer. Check it out!
2023-02-13 18:24 UTC · Community Announcements · IRON WORLD
In March-April 2023, the game will be released in early access! We are currently adding new content, improving the game based on your feedback, and experimenting. In Early Access, the game will be a little different. Main innovations 1. Perks 2. Car tuning 3. Removing the dynamic field of view. Enemies will always be visible. 4. Higher camera {STEAM_CLAN_IMAGE}/40917644/88f58be886f0126de9cc6d2279105f21fd681efe.gif
2022-10-14 19:50 UTC · Community Announcements · IRON WORLD
We have worked on performance of the game. Was increase loading speed of scenes and fps.
2022-07-25 21:35 UTC · Community Announcements · IRON WORLD
We have been working on improving the game for a long time and are happy to finally share a new demo. What was done: 1. Improved UI 2. Improved interaction with player's car 3. Improved global map 4. Endless random events on global map 5. Added procedural dungeons 6. New music 7. Mechanics of hunger and thirst 8. Survival mode 9. Random objects and skins of objects for locations 10. Random loot 11. Tutorial has been improved. Added manual 12. Added social networks IRON WORLD will be completed! We have many more ideas ;) {STEAM_CLAN_IMAGE}/40917644/a298089f612e0f3671194f6f129ccaa65f9dca4a.png
2022-01-21 18:50 UTC · Community Announcements · IRON WORLD
Greetings! Now our team is working on improving the replayability and variety of environment. The following improvements are planned. 1. For same type of map, for example, a raider camp, some objects will be picked randomly from a preloaded list. Imagine that there are 3 important points on the map: A, B, C. The following buildings have been created for them: a hut, a destroyed house, a barrack, a warehouse, a workshop, etc. In place of A, B, C, any of these buildings may appear. The same location will look completely different with each walkthrough. 2. Objects inside houses: furniture, decor,
2021-12-28 22:08 UTC · Community Announcements · IRON WORLD
{STEAM_CLAN_IMAGE}/40917644/95e21b2c3b31644e126c57347c43b27458cec473.png
2021-09-29 13:45 UTC · Community Announcements · IRON WORLD
Thanks to the feedback from the players, we have made a number of important improvements. The tutorial has been completely redesigned. Now this is a separate mini-prologue in which you will get acquainted with Dante's talking eggplant)) Various UI improvements: large item icons, larger and more noticeable enemy health bars, more convenient indicators of reloading and grenade throwing. Minimap. Shaking the camera when taking damage. Increased viewing area. Faster characters and animations of melee weapon strikes. Removed the sliding effect. Slightly slowing down enemies from damage. More notice
2021-08-14 09:02 UTC · Community Announcements · kadulin.r
Added shadows. The picture no longer feels flat. The blood system has been improved. The shadows of the field of vision became softer. The basic settings for mouse sensitivity and volume have become more comfortable. The effect of smoke when shooting. Changing the characteristics of weapons towards a greater difference between different types. New sounds of enemy death. Expanded tutorial. When a player dies, a posthumous message appears. An assistant in aiming. The recharge indicator.
Full appinfo as delivered by Steam PICS, changenumber 35945953. Also at /api/app/1687730/raw.
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