Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:38 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2024-07-26 11:42 UTC · Community Announcements · Acid Mines
Moin Moin We've made some exciting changes and improvements that we don't want to keep from you. Here are the details of the latest update: We have introduced a new module, the RTG. {STEAM_CLAN_IMAGE}/40856210/927e06c4c10b3494cf4099daff0bb41c0beb9b36.png This module produces and stores power and replaces the battery in the Pioneer from the outset when the distance to the sun is great, for example in orbit around Mars. The RTG module uses the new resource ‘Radioactive Isotopes’ for operation. {STEAM_CLAN_IMAGE}/40856210/29b65c009dc7d4be7b53b6cea92fec0c110e8d53.png These isotopes can be found on
2024-07-26 11:41 UTC · Community Announcements · Acid Mines
Hi there, We have made a few changes. New features New module: RTG Produces and stores electricity. Uses the new resource ‘Radioactive Isotopes’ for operation. New resource: Radioactive isotopes Required for the operation of the RTG. Manual relocation of residents Residents can now be moved manually between living quarters. Side Quests Smaller quests appear from time to time. Note: There are currently only a few, but we are working on adding more. Fixes Frame rate issues Fixed an issue where the framerate would sometimes drop significantly.
2024-06-07 09:46 UTC · Community Announcements · Acid Mines
Moin Moin We are happy to release another patch for Heliopolis Six! In this patch we have made some important improvements that were requested by you: Quality settings: Finally you can adjust the graphics quality of the game. {STEAM_CLAN_IMAGE}/40856210/2991669fae6ae3ae3761e292b21a18b31191c526.png New filters: In the menus where you interact with the station residents, you can now use filters to find what you're looking for more quickly. There is also a change to the residents: they now take a little time to move around the station. We plan to introduce interior views of the station in the fut
2024-06-07 09:45 UTC · Community Announcements · Acid Mines
Hi there, We have made a few changes. New features Quality settings and the window mode in the settings in the main menu °Fahrenheit can be set the repeating blinking of the selected station part can be switched off Filter for residents in various menus Changes residents now need a certain amount of time to get to their workstation
2024-04-22 16:52 UTC · Community Announcements · Acid Mines
Moin Moin We're thrilled to roll out one of our most substantial updates yet for Heliopolis Six. We've been hard at work incorporating loads of new content and enhancements, and we're excited to share these improvements with you. This update focuses on several key areas, thanks to your invaluable feedback: Prestige System Overhaul: We've revamped the entire prestige mechanic, transitioning from reputation points to a more dynamic prestige system, complete with new licensing fees and implications for your gameplay. Enhanced Camera Controls: Navigate your space station like never before with our
2024-04-22 16:51 UTC · Community Announcements · Acid Mines
Moin, we have made a few changes. Fixed bugs Resource Views: Fixed issues with pipe’s resource specificity on special occasions. Graphical Glitches: Corrected earth clouds appearing in front of the moon. Turret Building Rotation Fixed issue where deconstruction of stations parts could get stuck when there were modules inside. Changes Pioneer Model optimisations: Reduced disk storage usage, updated appearance. You can now cancel research tasks. Cost Dependency: Construction costs for pipe tracks and cables are now lengthdependent. Increased max length for pipe, heat pipe and cable segments. Cab
2024-01-12 11:08 UTC · Community Announcements · Acid Mines
Moin Moin There is good news. We are well on the way to finalising the next update. Here are a few things we are currently working on that you can look forward to: Revised tutorial with new structure and more user-friendly UI Loading screens with images and text Slightly improved loading times Main menu resume button a new atmospheric song and of course bug fixes In addition, the roadmap promised at the time has moved from the realm of the possible to the realm of the probable. As it is not possible to transfer saves from the old tutorial to the new one, loading old tutorial saves will result
2023-12-15 07:32 UTC · Community Announcements · Acid Mines
Hi there, we have fixed another small bug Fixed bugs A bug that sometimes prevented a savegame from being loaded to completion has been fixed.
2023-12-12 10:26 UTC · Community Announcements · Acid Mines
Hello, fixed a bug Fixed bugs Fixed a bug that sometimes caused ships to get stuck after loading a savegame.
2023-12-08 20:21 UTC · Community Announcements · Acid Mines
Hi there, We have made a few changes. Fixed bugs A bug that caused the game to get stuck after loading a savegame has been fixed. New features The station part with the built-in module "Radial Scanner" has been added. New objects can be discovered and further investigated with this station part. Changes The tutorial has been adapted to the new station part. Scanning for new objects is no longer done manually in the zoomed out map but with the help of the radial scanner. The icons for asteroids, space debris and the station have been revised.
2023-12-02 19:09 UTC · Community Announcements · Acid Mines
Moin Moin With the latest patch, the revised research menu and new research options were introduced. You no longer have to click through the marketplace to get to the research assignments. The new basic research offers the possibility to improve modules or station parts. The next major change will affect the search for minable objects. {STEAM_CLAN_IMAGE}/40856210/0efad72a045a9bf0663da4dfd427fed9ebf40055.gif We are working on a new station part that will allow you to scan the space around the station for these objects. This scanner will be able to operate with two processes: searching for objec
2023-11-24 11:11 UTC · Community Announcements · Acid Mines
Hi there, we have fixed a few bugs. Fixed bugs Fixed a bug that caused asteroids and space debris to be loaded outside the playable area. Fixed a bug that caused ships to sometimes get stuck after loading a savegame.
2023-11-22 14:05 UTC · Community Announcements · Acid Mines
Hi there, a new patch with some changes is here! Fixed bugs a UI bug in the station part menu has been fixed a bug has been fixed that caused the residents to keep their job when deconstructing modules New features research has been given its own menu there is now basic research to improve the station and modules
2023-11-10 21:34 UTC · Community Announcements · Acid Mines
Hi there, we have fixed a few bugs that were found by the player PanzerKadaver. Thanks for that! Fixed bugs you could no longer interact with the bottom menu the keybindings in the settings were messed up (loading a language was faulty) if you saved after a station part was completely deconstructed and removed, the game crashed the game crashed when trying to play in orbit around the moon a bug in the loading cycle of asteroids and space debris has been removed
2023-11-10 10:01 UTC · Community Announcements · Acid Mines
Moin Moin Not much has happened this week, 2 bugs have been fixed and the loading of saves and new games has been given a small progress text. We are currently working on the new research menu, but don't have a final version for you yet. Maybe next week. See you then.
Full appinfo as delivered by Steam PICS, changenumber 36399944. Also at /api/app/1687840/raw.
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