Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:42 UTC.
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2026-03-20 10:24 UTC · Community Announcements · ThePixelHunt
Did you like The Wreck, its naturalistic tone, its real-world topics, its complex characters? Did you maybe think you would have enjoyed a bit more gameplay? Well, then, let me introduce you to Ithaca. In this narrative road-trip RPG, you play as Penelope, an environmental rights lawyer who’s had enough of losing to major polluters. So she joins a radical activist group… and steps into a top-secret operation. Not sure what that means? Just know this: the CEO of a major oil company is tied up in the back of your car. Yeah. It’s that kind of trip.Now the question is—will you see it through, no m
2025-11-12 13:30 UTC · Community Announcements · ThePixelHunt
Thanks to the amazing work of Olena Hostilova, The Wreck is now fully translated into Ukrainian!You can already enjoy this translation on Mac and PC via Steam. And that’s not all: it will soon also be available on iOS and Android.A huge thank you to Olena for this incredible work! And if this translation lets you experience the game for the first time, we can’t wait to hear what you think.
2024-05-08 17:00 UTC · Community Announcements · ThePixelHunt
A MAZE probably is the best video games festival in the world when it comes to celebrating weird, interesting, unique indie games. So when they asked us if we wanted The Wreck to be part of a big sale that they organized to celebrate the event, we accepted immediately, of course! That's why, for the next couple days, The Wreck is 50% off! And if you'd like to discover a ton of cool new games, you can check A MAZE's official selection for this year on their website!
2024-03-20 14:15 UTC · Community Announcements · ThePixelHunt
As part of a series celebrating The Wreck's first anniversary, here's our last interview. This time, it's with Florent, who co-wrote the game with his sister Coralie and also took care of the game design. Florent actually was in a car accident in 2017 (luckily without any bad consequences apart for a totalled car), which gave him the initial inspiration for The Wreck! Who are you and what was your role on The Wreck? My name is Florent, and I co-wrote The Wreck. Plus I tried to pretend I'm a game designer. {STEAM_CLAN_IMAGE}/41608681/1c48d53083fd2aaf219f26e1d739f248a127f227.png What was your fa
2024-03-19 14:15 UTC · Community Announcements · ThePixelHunt
As part of a series celebrating The Wreck's first anniversary, here's an interview with Coralie, who co-wrote the game with her brother, Florent. Coralie is an artist and a videographer, and The Wreck was her first experience working on a video game. Who are you and what was your role on The Wreck? I am Coralie and I co-wrote The Wreck. {STEAM_CLAN_IMAGE}/41608681/aeaba6bcd0b23a66c740a999083c15fa708d602c.png What was your favorite moment/thing to do during the production of the game, and what was the one you liked the least? Fave moment: taking all of Florent's briefs, getting inspired, gather
2024-03-18 14:15 UTC · Community Announcements · ThePixelHunt
As part of a series celebrating The Wreck's first anniversary, here's an interview with Mylène, who worked tirelessly to spread the word about the game and help release it on lot of platforms and digital marketplaces. Who are you and what was your role on The Wreck? My name is Mylène, and I was helping with the Marketing & Communication aspect of the game. {STEAM_CLAN_IMAGE}/41608681/82f05770703e61072071030d93183022796c2218.png What was your favorite moment/thing to do during the production of the game, and what was the one you liked the least? I really loved to see players discovering the gam
2024-03-17 14:15 UTC · Community Announcements · ThePixelHunt
As part of a series celebrating The Wreck's first anniversary, here's an interview with Peggy, the game's animator and cinematic artist. Who are you and what was your role on The Wreck? Hey ! I'm Peggy, An animator and graphic designer from Brest, France. My pronouns are they/them and I enjoy mashups and rabbits. When I joined the team on The Wreck, my role was first and foremost to handle character animation. I ended up extending my stay, and did a variety of tasks, from cinematics, framing most of the game's camera shots, to doing a bunch of cool visual effects. For instance, whenever you se
2024-03-16 13:30 UTC · Community Announcements · ThePixelHunt
As part of a series celebrating The Wreck's first anniversary, here's an interview with Horace, the game's lead (and, most of the time, only) programmer. Horace loves to work for the team and provide others with the tools that will make their life easier!. Who are you and what was your role on The Wreck? I'm Horace Ribout, I was the main programmer on The Wreck. {STEAM_CLAN_IMAGE}/41608681/8421c5e102e0ad70038cc8d2513ed483b8d303fd.png What was your favorite moment/thing to do during the production of the game, and what was the one you liked the least? I really liked to work on the game's gamefe
2024-03-15 14:02 UTC · Community Announcements · ThePixelHunt
As part of a series celebrating The Wreck's first anniversary, here's an interview with Alexandre, the game's art director. Alexandre has been involved in the project since its inception, and his talent and creativity have been instrumental to its success. Who are you and what was your role on The Wreck? My name is Alexandre GRILLETTA and I am the Art Director for The Wreck. {STEAM_CLAN_IMAGE}/41608681/169c01c069004e6b072470cb69f57a87431fc8a6.jpg What was your favorite moment/thing to do during the production of the game, and what was the one you liked the least? The thing I enjoyed the most i
2024-03-14 11:32 UTC · Community Announcements · ThePixelHunt
Funny how time flies: it still very much feels like yesterday, yet somehow, today marks the 1-year anniversary of the release of The Wreck on Steam, Nintendo Switch, PlayStation and Xbox. It's been a wild ride for us, with incredible player and press feedback, awards and nomination, and - more important than anything - the satisfaction of delivering a labour of love to the world. Speaking of love, The Wreck would never have come to be without the passion and dedication of its team. That's why, to celebrate our anniversary, we would like to share with you a series of short interviews with some
2024-01-28 21:33 UTC · Community Announcements · ThePixelHunt
Come and join Coralie and Florent, The Wreck's co-writers, as they play the game and discuss their shared creative process.
2023-11-22 17:02 UTC · Community Announcements · ThePixelHunt
Let's face it: we're not very confident about our chances of winning a Steam Award. We're not popular enough to hope for enough votes. But as tradition dictates, we have to make the most of it... If we could count on your support, we'd be delighted and flattered!
2023-11-03 16:16 UTC · Community Announcements · ThePixelHunt
We were lucky enough to showcase The Wreck in the 2022 edition of Adventure X, in London. We had a blast there, and great discussions with the crowd. In 2023, the festival is back, and to celebrate, here's a simple broadcast to show our game in its final form!
2023-10-24 09:34 UTC · Community Announcements · ThePixelHunt
There was a bug on the latest MacOS versions that would cause big words that are doors to Junon's thoughts to not display properly. This should fix it!
2023-10-06 15:06 UTC · Community Announcements · ThePixelHunt
We are thrilled to announce the release of The Wreck on your iOS and Android mobile phones. The Wreck is a narrative experience that we wanted to make accessible to as many people as possible. If you've already enjoyed the PC or Mac version of the game, we strongly encourage you to recommend this game to those you know who prefer playing on mobile phones: friends, family, parents... Tell them to take a break from Candy Crush for two minutes and join Junon on her heartfelt journey instead. Download 'The Wreck' on the App Store or on Google Play right now. The icing on the cake: this mobile vers
Full appinfo as delivered by Steam PICS, changenumber 35946306. Also at /api/app/1687960/raw.
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