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Regional prices
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
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Price history, US store (USD)
Date
Price
Regular
Discount
2026-09-11 22:17 UTC
$0.99
$0.99
DLC
AppID
Release
Price
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Branches
Branch
Build ID
Description
Updated
Password
public
7407716
2021-09-23 01:08 UTC
Depots
Depot
Name
OS
Size
Download
Public manifest
Notes
1689411
windows · english
104.53 MB
31.45 MB
5172845405366280883
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
Build ID
Branch
Updated
First seen
7407716
public
2021-09-23 01:08 UTC
5 hours ago
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:18 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2021-11-15 20:02 UTC · Community Announcements · Derpy Pineapple
I regret to inform the community that I will be ceasing the development of Armada for an indefinite amount of time. I didn't want to stop building up the game, but after some time away from it, and some careful consideration, I have decided that my skills as a game designer and programmer are not to a level in which I can develop this game properly. I will be working on other, smaller projects in the meantime to try and hone my skills, and may one day finish Armada. I appreciate all those who have stayed, and I may be making a discord in the near future for beta testers for upcoming projects.
2021-09-23 00:21 UTC · Community Announcements · Derpy Pineapple
Another update has been release for Armada! Within two weeks none the less. Here are the new additions and changes to the game I have added in that time. - Time to kill has been lowered slightly (weapons deal more damage overall) - Players will now flash red when hit - Two maps have been added, and are chosen at random I plan on continuing this same trend with releasing update every two to three weeks, and hope that I can slowly produce a more satisfying game for everyone. Of course, I encourage everyone to send me feedback about the quality of the game in its current state. It's going to be b
2021-09-05 23:26 UTC · Community Announcements · Derpy Pineapple
It's been nearly a month since the last update, and I figured I should release something to remind players that the game isn't dead, just at a slow, misreable crawl. Updates - Flintlock now works properly, shooting at a more balanced rate. - Reduced number of public servers from three to one, to increase likelyhood of meeting other players I'll try to work on the game more frequently, but I encourage everyone to use the community to point out bugs or glitches that may occur so that I can fix them as quickly as I can. I still have future plans for the game, I've just been slow and lazy as to ge
2021-08-12 23:13 UTC · Community Announcements · Derpy Pineapple
Several changes have been made to hopefully improve matchmaking and gameplay, along with a few other changes and fixes. - Three, randomly chosen public servers added - Sword model updated - Music readded, with option to mute in main menu - Server names are now displayed in the pause menu More updates are coming soon, such as more weapons and sound effects in the near future. Later in development, I will be trying to create a roadmap of where I plan for the game to go for the later future.
Full appinfo as delivered by Steam PICS, changenumber 34868947. Also at /api/app/1689410/raw.